Player Matchup

Ra
Ra
HonkitsLizzie
Ra
Level 94
God Stats
1W - 4L
1,281 SR
Queue Stats
332W - 337L
1,424 Elo+
Solo
Cliodhna
Cliodhna
MiLLHouseRJ94
Cliodhna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 403L
1,474 Elo+
Solo
Ullr
Ullr
Ry0Kur0kiba
Ullr
Level 129
God Stats
4W - 1L
1,800 SR
Queue Stats
137W - 119L
1,527 Elo+
Solo
Tiamat
Tiamat
brusleepy
Tiamat
Level 160
God Stats
8W - 10L
1,471 SR
Queue Stats
915W - 940L
1,544 Elo+
Solo
Set
Set
xLoxtar v
Set
Level 99
God Stats
1W - 4L
1,320 SR
Queue Stats
478W - 486L
1,494 Elo+
Solo
Team Averages
Level 128
1,475 SR
1,492 Elo+

VS

Team Averages
Level 90
1,416 SR
1,452 Elo+
Chang'e
Chang'e
Kirikuu
Chang'e
Level 78
God Stats
1W - 0L
1,362 SR
Queue Stats
9W - 4L
1,586 Elo+
Solo
Sol
Sol
L3VELZ
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,311 Elo+
Party 1
Apollo
Apollo
madmike-16
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,440 Elo+
Party 1
Thor
Thor
meaddddd
Thor
Level 79
God Stats
1W - 2L
1,196 SR
Queue Stats
136W - 143L
1,451 Elo+
Solo
Artemis
Artemis
pitchelli
Artemis
Level 144
God Stats
3W - 1L
1,520 SR
Queue Stats
277W - 288L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
9,332
667
7,821
14,245
6,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
MiLLHouseRJ94
Cliodhna
16
3 / 8 / 7
10,220
730
14,547
14,811
6,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 4
10,514
751
16,179
13,493
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
brusleepy
Tiamat
18
3 / 4 / 12
10,372
741
15,242
15,433
16,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 9
9,202
657
5,988
16,463
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kirikuu
Chang'e
17
3 / 3 / 15
10,423
745
11,250
15,369
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
L3VELZ
Sol
19
11 / 2 / 7
11,801
843
17,835
13,428
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
madmike-16
Apollo
18
3 / 5 / 14
10,774
770
7,653
13,930
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
7 / 3 / 11
11,874
848
12,463
13,575
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
pitchelli
Artemis
18
4 / 5 / 15
10,967
783
16,243
15,572
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
18
Kills
28
28
Deaths
18
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Chang'e
Kirikuu
Chang'e
3
3
15
3.5
W
Sol
L3VELZ
Sol
11
2
7
7.25
L
Cliodhna
MiLLHouseRJ94
Cliodhna
3
8
7
0.81
L
9
4
4
2.75
L
Tiamat
brusleepy
Tiamat
3
4
12
2.25
W
Apollo
madmike-16
Apollo
3
5
14
2
W
Thor
7
3
11
4.17
W
Artemis
pitchelli
Artemis
4
5
15
2.3
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,777
Damage
65,444
74,445
Taken
71,874
46,841
Mitigated
26,195
24,913
Healing
37,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,821
732
5,693
2,930
14,245
6,484
0
5,628
8,617
23,059
0
W
Chang'e
Kirikuu
Chang'e
11,250
400
11,775
7,370
15,369
4,987
638
4,927
10,126
25,888
0
W
Sol
L3VELZ
Sol
17,835
5,651
1,214
4,576
13,428
5,226
1,729
4,363
8,595
40,737
3,585
L
Cliodhna
MiLLHouseRJ94
Cliodhna
14,547
671
445
659
14,811
6,063
71
5,419
9,392
0
29,078
L
16,179
5,924
2,327
2,278
13,493
5,683
499
5,572
7,921
0
20,489
L
Tiamat
brusleepy
Tiamat
15,242
605
1,298
4,051
15,433
16,743
286
5,274
10,159
31,168
0
W
Apollo
madmike-16
Apollo
7,653
5,784
1,521
887
13,930
5,245
1,969
4,547
9,031
0
18,397
W
Thor
12,463
125
3,392
2,170
13,575
5,285
263
3,810
9,465
0
25,156
W
Artemis
pitchelli
Artemis
16,243
6,725
1,445
3,437
15,572
5,452
1,234
3,742
11,594
0
27,232
L
5,988
2,005
1,997
3,235
16,463
11,868
33
5,704
10,759
0
16,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
55,839
143
Minions Killed
170
0
Camps Cleared
0
1,135,506
Distance Traveled
1,205,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,332
667
38
3
0
220,042
3
W
Chang'e
10,423
745
22
2
0
263,715
2
W
Sol
11,801
843
55
4
0
236,070
0
L
Cliodhna
10,220
730
43
3
0
216,296
0
L
Ullr
10,514
751
14
1
0
243,010
0
L
Tiamat
10,372
741
29
2
0
253,742
1
W
Apollo
10,774
770
30
2
0
218,158
0
W
Thor
11,874
848
32
2
0
259,225
3
W
Artemis
10,967
783
31
2
0
228,372
2
L
Set
9,202
657
19
1
0
202,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role