Player Matchup

Geb
Geb
Silver V
KRIS STRANGE
Geb
Silver V
Level 126
God Stats
71W - 62L
1,459 SR
Queue Stats
184W - 258L
561 MMR
Solo
Loki
Loki
Silver IV
LorranLima845
Loki
Silver IV
Level 55
God Stats
3W - 4L
1,540 SR
Queue Stats
27W - 47L
790 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Paxified1
Kukulkan
Silver IV
Level 153
God Stats
27W - 35L
1,420 SR
Queue Stats
174W - 203L
763 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,473 SR
705 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,289 SR
619 MMR
Khepri
Khepri
Silver IV
BluePheno
Khepri
Silver IV
Level 69
God Stats
9W - 26L
1,318 SR
Queue Stats
313W - 403L
820 MMR
Solo
Nu Wa
Nu Wa
Bronze III
DrRicklesA
Nu Wa
Bronze III
Level 132
God Stats
14W - 22L
1,433 SR
Queue Stats
82W - 174L
188 MMR
Solo
Fenrir
Fenrir
Silver III
KDangelo77
Fenrir
Silver III
Level 160
God Stats
1W - 2L
1,117 SR
Queue Stats
124W - 159L
851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
10,436
614
5,677
10,336
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 0 / 2
9,871
581
6,868
11,084
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Paxified1
Kukulkan
14
2 / 2 / 2
9,716
572
16,727
9,247
3,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah PuchGilgameshBacchusChaacDanzaburou

VS

Bans
Morgan Le FayZeusMedusaZhong KuiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BluePheno
Khepri
14
1 / 0 / 1
10,466
616
5,497
10,523
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
0 / 2 / 1
9,208
542
10,199
6,611
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KDangelo77
Fenrir
12
1 / 2 / 1
9,358
550
7,616
17,736
13,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
BluePheno
Khepri
1
0
1
1.5
W
Nu Wa
0
2
1
0.25
W
Fenrir
KDangelo77
Fenrir
1
2
1
0.75
L
1
0
2
2
L
1
0
2
2
L
Kukulkan
Paxified1
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
23,312
30,667
Taken
34,870
19,380
Mitigated
33,228
8,129
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BluePheno
Khepri
5,497
492
1,101
1,378
10,523
17,502
0
6,391
4,132
23,970
0
W
Nu Wa
10,199
5,602
0
215
6,611
2,668
326
5,461
1,150
44,887
0
W
Fenrir
KDangelo77
Fenrir
7,616
1,257
0
5,099
17,736
13,058
235
11,518
6,218
1,147
27,421
L
5,677
658
282
4,593
10,336
12,290
340
3,861
6,475
21,257
0
L
6,868
2,042
0
3,254
11,084
3,806
527
6,443
4,641
0
43,897
L
Kukulkan
Paxified1
Kukulkan
16,727
848
0
0
9,247
3,284
396
5,951
3,296
70,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
29,032
249
Minions Killed
160
10
Camps Cleared
6
902,697
Distance Traveled
876,611
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,466
616
40
2
0
305,481
4
W
Nu Wa
9,208
542
88
5
1
278,814
1
W
Fenrir
9,358
550
32
2
5
292,316
3
L
Geb
10,436
614
21
1
0
247,343
1
L
Loki
9,871
581
73
4
7
345,176
4
L
Kukulkan
9,716
572
155
9
3
310,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role