Player Matchup

Sol
Sol
Jaxze--
Sol
Level 124
God Stats
475W - 516L
1,510 SR
Queue Stats
804W - 868L
1,445 Elo+
Party 1
Neith
Neith
JukeFZ
Neith
Level 118
God Stats
7W - 9L
1,499 SR
Queue Stats
231W - 245L
1,355 Elo+
Party 1
Scylla
Scylla
L3G1T3M3NTBOB
Scylla
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Malum_Leviathan
Cthulhu
Level 82
God Stats
13W - 7L
1,616 SR
Queue Stats
75W - 79L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sanguis Yeti
Tsukuyomi
Level 101
God Stats
6W - 6L
1,304 SR
Queue Stats
410W - 497L
1,383 Elo+
Solo
Team Averages
Level 93
1,486 SR
1,403 Elo+

VS

Team Averages
Level 86
1,484 SR
1,349 Elo+
Neith
Neith
Bizmuth
Neith
Level 116
God Stats
53W - 44L
1,460 SR
Queue Stats
133W - 137L
1,350 Elo+
Solo
Mulan
Mulan
GibbyDKill
Mulan
Level 58
God Stats
40W - 27L
1,503 SR
Queue Stats
314W - 334L
1,415 Elo+
Party 2
The Morrigan
The Morrigan
Sanball97
The Morrigan
Level 66
God Stats
20W - 12L
1,574 SR
Queue Stats
254W - 317L
1,394 Elo+
Party 2
Sobek
Sobek
darknesswolf234
Sobek
Level 71
God Stats
2W - 1L
1,462 SR
Queue Stats
10W - 22L
1,207 Elo+
Solo
Arachne
Arachne
dedde4849
Arachne
Level 120
God Stats
24W - 27L
1,420 SR
Queue Stats
505W - 571L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 6 / 3
9,035
531
10,170
14,960
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JukeFZ
Neith
1
0 / 0 / 0
4,743
279
0
0
0
13
0 / 3 / 2
7,360
433
5,115
7,293
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 6
7,773
457
8,125
11,959
9,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Sanguis Yeti
Tsukuyomi
14
6 / 5 / 2
8,894
523
8,356
13,087
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bizmuth
Neith
15
5 / 3 / 2
8,820
519
7,448
10,214
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
16
6 / 2 / 5
10,026
590
12,408
15,945
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Sanball97
The Morrigan
14
0 / 2 / 7
8,545
503
6,102
7,233
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 4 / 4
7,462
439
2,174
13,646
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
dedde4849
Arachne
15
5 / 2 / 0
9,149
538
4,654
12,799
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
17
17
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Bizmuth
Neith
5
3
2
2
W
Mulan
6
2
5
4.25
L
Sol
3
6
3
0.75
L
Neith
JukeFZ
Neith
0
0
0
0
L
0
3
2
0.33
L
3
3
6
2
W
The Morrigan
Sanball97
The Morrigan
0
2
7
1.75
L
Tsukuyomi
Sanguis Yeti
Tsukuyomi
6
5
2
1.4
W
1
4
4
0.75
W
Arachne
dedde4849
Arachne
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
32,786
47,299
Taken
59,837
21,012
Mitigated
35,891
11,483
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bizmuth
Neith
7,448
4,181
398
3,576
10,214
3,320
128
3,923
6,255
0
54,449
W
Mulan
12,408
1,336
222
6,604
15,945
13,867
0
6,901
9,004
3,532
56,438
L
Sol
10,170
3,660
0
6,060
14,960
4,352
1,328
1,575
12,837
53,809
0
L
Neith
JukeFZ
Neith
0
0
0
0
0
0
0
0
0
0
0
L
5,115
749
0
488
7,293
2,219
300
968
6,052
36,134
0
L
8,125
521
681
2,161
11,959
9,836
214
1,244
10,579
35,333
0
W
The Morrigan
Sanball97
The Morrigan
6,102
1,844
0
749
7,233
2,503
870
3,646
3,421
44,400
2,167
L
Tsukuyomi
Sanguis Yeti
Tsukuyomi
8,356
1,218
0
2,093
13,087
4,605
0
3,125
9,577
0
44,450
W
2,174
133
0
2,451
13,646
11,241
364
4,809
8,837
19,413
0
W
Arachne
dedde4849
Arachne
4,654
3,141
0
3,394
12,799
4,960
442
3,729
8,910
0
59,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
44,002
299
Minions Killed
452
0
Camps Cleared
0
1,193,024
Distance Traveled
1,581,535
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,820
519
94
6
0
288,089
5
W
Mulan
10,026
590
128
8
0
326,645
5
L
Sol
9,035
531
106
6
0
272,019
2
L
Neith
4,743
279
0
0
0
0
0
L
Scylla
7,360
433
73
4
0
268,966
0
L
Cthulhu
7,773
457
40
2
0
332,221
1
W
The Morrigan
8,545
503
97
6
0
304,915
3
L
Tsukuyomi
8,894
523
80
5
0
319,818
0
W
Sobek
7,462
439
23
1
0
282,077
0
W
Arachne
9,149
538
110
6
0
379,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role