Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kossaei
Sol
Level 89
God Stats
0W - 2L
1,150 SR
Queue Stats
175W - 119L
1,736 Elo+
Solo
Horus
Horus
PannchenLP
Horus
Level 106
God Stats
1W - 1L
1,468 SR
Queue Stats
148W - 103L
1,550 Elo+
Party 1
Team Averages
Level 114
1,373 SR
1,596 Elo+

VS

Team Averages
Level 118
1,631 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
CapFrigoPoya
Cu Chulainn
Level 126
God Stats
3W - 5L
1,606 SR
Queue Stats
142W - 99L
1,626 Elo+
Party 2
Anubis
Anubis
DaDte
Anubis
Level 129
God Stats
10W - 6L
1,788 SR
Queue Stats
795W - 709L
1,664 Elo+
Party 2
Bacchus
Bacchus
Davay61
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 4 / 1
6,482
648
6,388
7,500
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
10
2 / 5 / 2
6,556
656
7,187
7,544
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
9
0 / 4 / 1
6,436
644
2,938
10,718
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CapFrigoPoya
Cu Chulainn
12
2 / 0 / 11
7,675
768
9,392
11,533
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
DaDte
Anubis
13
7 / 2 / 6
8,319
832
8,202
5,084
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Davay61
Bacchus
11
4 / 2 / 6
7,675
768
4,841
7,209
5,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
1
0.63
W
Cu Chulainn
CapFrigoPoya
Cu Chulainn
2
0
11
7.5
W
Anubis
DaDte
Anubis
7
2
6
5
W
Bacchus
Davay61
Bacchus
4
2
6
3.5
L
Sol
2
5
2
0.6
L
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,513
Damage
22,435
25,762
Taken
23,826
11,195
Mitigated
16,864
6,172
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,388
2,264
0
1,190
7,500
2,640
0
4,216
2,971
0
18,023
W
Cu Chulainn
CapFrigoPoya
Cu Chulainn
9,392
1,807
0
3,435
11,533
8,823
379
2,762
8,383
4,069
24,521
W
Anubis
DaDte
Anubis
8,202
795
0
1,228
5,084
2,096
1,678
2,346
2,669
36,228
0
W
Bacchus
Davay61
Bacchus
4,841
638
874
1,250
7,209
5,945
76
1,769
5,290
9,153
0
L
Sol
7,187
1,903
0
1,801
7,544
2,269
348
3,882
3,519
20,963
1,841
L
Horus
2,938
1,172
786
2,395
10,718
6,286
0
6,781
3,500
0
8,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,474
Gold Earned
23,669
88
Minions Killed
114
4
Camps Cleared
5
529,622
Distance Traveled
611,461
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,482
648
27
3
0
168,488
3
W
Cu Chulainn
7,675
768
40
4
0
214,319
5
W
Anubis
8,319
832
68
7
4
188,279
0
W
Bacchus
7,675
768
6
1
1
208,863
3
L
Sol
6,556
656
43
4
4
174,726
4
L
Horus
6,436
644
18
2
0
186,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role