Player Matchup

Artio
Artio
Ferxxoo
Artio
Level 122
God Stats
1W - 1L
1,272 SR
Queue Stats
110W - 119L
1,530 Elo+
Party 2
Hera
Hera
PhantomKid13
Hera
Level 124
God Stats
1W - 0L
1,130 SR
Queue Stats
57W - 90L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
edereithan
Gilgamesh
Level 64
God Stats
12W - 11L
1,488 SR
Queue Stats
28W - 53L
1,349 Elo+
Party 2
Team Averages
Level 103
1,296 SR
1,433 Elo+

VS

Team Averages
Level 57
1,561 SR
1,365 Elo+
Khepri
Khepri
HotTaco34
Khepri
Level 29
God Stats
2W - 1L
1,439 SR
Queue Stats
18W - 25L
1,343 Elo+
Party 1
Zeus
Zeus
Murphdragon10
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,391 Elo+
Party 1
Rama
Rama
NERPYDERPY12
Rama
Level 80
God Stats
1W - 1L
1,743 SR
Queue Stats
28W - 42L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ferxxoo
Artio
14
3 / 1 / 8
9,996
714
10,657
18,509
21,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
7 / 1 / 5
10,951
782
13,145
7,797
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
edereithan
Gilgamesh
13
2 / 2 / 6
9,187
656
7,580
11,884
8,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HotTaco34
Khepri
11
0 / 4 / 3
8,673
620
3,605
15,495
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 0
8,468
605
12,943
9,800
3,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
8,147
582
11,814
9,559
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Ferxxoo
Artio
3
1
8
7
L
Khepri
HotTaco34
Khepri
0
4
3
0.38
L
3
4
0
0.75
L
1
4
1
0.38
W
7
1
5
9.5
W
Gilgamesh
edereithan
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
28,362
38,190
Taken
34,854
33,834
Mitigated
21,495
10,954
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ferxxoo
Artio
10,657
991
1,068
7,405
18,509
21,998
193
6,917
11,592
24,673
0
L
Khepri
HotTaco34
Khepri
3,605
808
0
2,807
15,495
14,230
0
10,125
5,123
13,138
0
L
12,943
1,924
130
2,197
9,800
3,917
93
7,652
1,846
37,902
0
L
11,814
6,434
0
744
9,559
3,348
120
6,967
2,232
0
30,306
W
13,145
3,422
0
1,560
7,797
3,160
1,293
3,845
3,952
52,325
3,076
W
Gilgamesh
edereithan
Gilgamesh
7,580
1,024
0
921
11,884
8,676
544
6,307
5,577
7,199
20,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
25,288
150
Minions Killed
116
10
Camps Cleared
4
850,351
Distance Traveled
718,423
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,996
714
26
2
2
300,970
5
L
Khepri
8,673
620
22
2
0
261,313
3
L
Zeus
8,468
605
56
4
3
228,791
4
L
Rama
8,147
582
38
3
1
228,319
5
W
Hera
10,951
782
90
6
5
266,898
0
W
Gilgamesh
9,187
656
34
2
3
282,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role