Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EpikMe
Cthulhu
Level 67
God Stats
49W - 59L
1,501 SR
Queue Stats
79W - 117L
1,409 Elo+
Party 1
Nemesis
Nemesis
Lucid-HSOM
Nemesis
Level 149
God Stats
9W - 6L
1,613 SR
Queue Stats
1,362W - 1,375L
1,521 Elo+
Party 1
Thoth
Thoth
Nep_Nep_the_Lord
Thoth
Level 124
God Stats
9W - 10L
1,523 SR
Queue Stats
421W - 508L
1,522 Elo+
Party 1
Medusa
Medusa
bushwacker_11
Medusa
Level 110
God Stats
42W - 36L
1,502 SR
Queue Stats
102W - 93L
1,522 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,495 Elo+

VS

Team Averages
Level 111
1,678 SR
1,538 Elo+
Medusa
Medusa
GarbagePunk77
Medusa
Level 43
God Stats
14W - 8L
1,568 SR
Queue Stats
181W - 124L
1,613 Elo+
Solo
Chronos
Chronos
LegendaryDog224
Chronos
Level 144
God Stats
1W - 1L
1,573 SR
Queue Stats
79W - 83L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Pr_Killer91
Hun Batz
Level 123
God Stats
5W - 2L
1,722 SR
Queue Stats
84W - 76L
1,541 Elo+
Party 2
Mulan
Mulan
Supremacy_OBJ
Mulan
Level 124
God Stats
3W - 2L
1,820 SR
Queue Stats
78W - 74L
1,518 Elo+
Party 2
Atlas
Atlas
TwistedDaedra
Atlas
Level 122
God Stats
2W - 1L
1,708 SR
Queue Stats
98W - 99L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
9 / 1 / 6
9,777
543
9,329
17,320
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
EpikMe
Cthulhu
16
4 / 1 / 3
10,073
560
9,054
9,733
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Lucid-HSOM
Nemesis
14
3 / 3 / 9
9,209
512
10,784
12,913
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 2 / 4
10,588
588
10,625
7,716
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 7
10,648
592
7,714
9,214
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 0
10,067
559
8,531
11,509
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
8,588
477
7,197
10,980
4,100
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Pr_Killer91
Hun Batz
16
1 / 4 / 3
9,028
502
6,499
14,068
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 0
9,145
508
7,472
11,822
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 4
7,158
398
5,575
16,779
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
9
9
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
6
12
W
Cthulhu
EpikMe
Cthulhu
4
1
3
5.5
L
4
7
0
0.57
L
2
3
0
0.67
W
Nemesis
Lucid-HSOM
Nemesis
3
3
9
2.5
W
7
2
4
4.5
L
Hun Batz
Pr_Killer91
Hun Batz
1
4
3
0.63
L
2
4
0
0.5
L
0
5
4
0.4
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
35,274
56,896
Taken
65,158
28,833
Mitigated
33,955
18,756
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,329
3,687
0
7,409
17,320
10,936
0
3,406
13,686
0
32,810
W
Cthulhu
EpikMe
Cthulhu
9,054
1,034
429
3,950
9,733
8,087
512
846
8,469
58,847
0
L
8,531
3,097
0
1,805
11,509
3,542
1,102
1,647
9,862
0
78,608
L
7,197
2,667
0
1,131
10,980
4,100
406
5,724
5,213
59,119
4,308
W
Nemesis
Lucid-HSOM
Nemesis
10,784
4,804
0
1,827
12,913
4,379
0
2,740
10,173
0
62,340
W
10,625
396
0
2,437
7,716
2,546
0
3,369
4,347
71,633
0
L
Hun Batz
Pr_Killer91
Hun Batz
6,499
2,446
0
5,724
14,068
4,892
0
3,157
10,797
0
66,638
L
7,472
1,386
0
3,422
11,822
9,317
0
4,729
6,509
0
53,069
L
5,575
1,986
378
3,353
16,779
12,104
0
3,613
13,026
11,946
0
W
7,714
3,050
0
2,704
9,214
2,885
1,814
1,471
7,743
0
80,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
43,986
522
Minions Killed
520
0
Camps Cleared
0
1,828,163
Distance Traveled
1,644,265
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,777
543
48
3
0
384,606
6
W
Cthulhu
10,073
560
99
6
0
361,601
8
L
Medusa
10,067
559
150
8
0
331,298
7
L
Chronos
8,588
477
133
7
0
324,879
11
W
Nemesis
9,209
512
85
5
0
351,515
3
W
Thoth
10,588
588
141
8
0
360,103
8
L
Hun Batz
9,028
502
114
6
0
338,063
1
L
Mulan
9,145
508
118
7
0
303,852
2
L
Atlas
7,158
398
5
0
0
346,173
6
W
Medusa
10,648
592
149
8
0
370,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role