Player Matchup

Scylla
Scylla
Lalriel
Scylla
Level 28
God Stats
8W - 3L
1,665 SR
Queue Stats
43W - 42L
1,455 Elo+
Party 1
Nike
Nike
NarupA
Nike
Level 27
God Stats
0W - 2L
1,218 SR
Queue Stats
54W - 50L
1,466 Elo+
Party 1
Rama
Rama
benjaotaku
Rama
Level 85
God Stats
1W - 2L
1,313 SR
Queue Stats
476W - 359L
1,548 Elo+
Party 2
Susano
Susano
haladines
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
xXmadafacaXx
Kuzenbo
Level 44
God Stats
1W - 2L
1,385 SR
Queue Stats
146W - 69L
1,629 Elo+
Party 2
Team Averages
Level 43
1,416 SR
1,507 Elo+

VS

Team Averages
Level 88
1,466 SR
1,488 Elo+
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
jailsoncabral
Arachne
Level 55
God Stats
2W - 2L
1,413 SR
Queue Stats
142W - 186L
1,369 Elo+
Solo
Jing Wei
Jing Wei
pascutti3D
Jing Wei
Level 149
God Stats
6W - 7L
1,415 SR
Queue Stats
210W - 173L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lalriel
Scylla
11
0 / 3 / 0
6,717
395
2,759
5,868
1,733
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
NarupA
Nike
14
3 / 4 / 1
7,873
463
7,859
14,893
11,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
7,001
412
4,416
8,032
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
haladines
Susano
12
2 / 8 / 3
7,405
436
8,316
13,828
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
xXmadafacaXx
Kuzenbo
10
0 / 3 / 1
6,500
382
6,968
16,891
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 1 / 5
10,125
596
16,482
11,592
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
16
5 / 0 / 3
9,690
570
6,881
6,996
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
12
1 / 1 / 7
8,036
473
7,148
12,240
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
4 / 3 / 6
8,578
505
7,011
11,957
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
pascutti3D
Jing Wei
14
0 / 0 / 4
8,780
516
6,594
8,981
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
5
10.5
W
Sol
 
Sol
5
0
3
6.5
W
Ares
 
Ares
1
1
7
4.5
L
Scylla
Lalriel
Scylla
0
3
0
0
L
Nike
NarupA
Nike
3
4
1
0.88
L
0
0
1
0.5
L
Susano
haladines
Susano
2
8
3
0.44
W
Arachne
4
3
6
2.33
W
Jing Wei
pascutti3D
Jing Wei
0
0
4
2
L
Kuzenbo
xXmadafacaXx
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
44,116
59,512
Taken
51,766
36,839
Mitigated
33,730
14,998
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,482
3,285
0
6,015
11,592
10,974
216
1,705
9,887
0
59,032
W
Sol
 
Sol
6,881
1,134
0
4,365
6,996
3,287
1,775
2,850
4,146
79,264
6,370
W
Ares
 
Ares
7,148
209
662
3,481
12,240
11,491
0
3,165
9,075
17,408
0
L
Scylla
Lalriel
Scylla
2,759
46
176
431
5,868
1,733
0
3,008
2,860
35,840
0
L
Nike
NarupA
Nike
7,859
1,394
0
1,730
14,893
11,359
0
689
13,540
8,212
33,931
L
4,416
2,616
0
4,153
8,032
2,056
0
1,605
6,378
0
46,647
L
Susano
haladines
Susano
8,316
1,188
0
3,048
13,828
4,282
0
1,906
11,759
0
42,805
W
Arachne
7,011
5,349
0
3,380
11,957
4,938
0
1,889
10,068
0
36,183
W
Jing Wei
pascutti3D
Jing Wei
6,594
5,229
0
3,581
8,981
3,040
2,107
2,458
6,523
0
73,758
L
Kuzenbo
xXmadafacaXx
Kuzenbo
6,968
2,444
164
5,296
16,891
17,409
0
6,633
10,245
22,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
45,209
379
Minions Killed
471
0
Camps Cleared
0
1,504,247
Distance Traveled
1,632,402
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,125
596
108
6
0
327,237
4
W
Sol
9,690
570
164
10
0
302,733
11
W
Ares
8,036
473
19
1
0
330,639
7
L
Scylla
6,717
395
77
5
0
252,349
5
L
Nike
7,873
463
90
5
0
301,212
0
L
Rama
7,001
412
107
6
0
305,623
4
L
Susano
7,405
436
86
5
0
313,149
1
W
Arachne
8,578
505
56
3
0
363,265
3
W
Jing Wei
8,780
516
124
7
0
308,528
8
L
Kuzenbo
6,500
382
19
1
0
331,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role