Player Matchup

Thoth
Thoth
 
Thoth
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Mrk5797
Thor
Level 67
God Stats
1W - 7L
1,279 SR
Queue Stats
205W - 211L
1,386 Elo+
Solo
Jing Wei
Jing Wei
ReDneK_DRAGON
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,143 Elo+
Party 1
Jormungandr
Jormungandr
ReDneK_kamasutra
Jormungandr
Level 109
God Stats
3W - 3L
1,454 SR
Queue Stats
175W - 190L
1,391 Elo+
Party 1
Team Averages
Level 83
1,447 SR
1,384 Elo+

VS

Team Averages
Level 98
1,605 SR
1,419 Elo+
Terra
Terra
DuuDuu64
Terra
Level 84
God Stats
2W - 3L
1,403 SR
Queue Stats
172W - 220L
1,388 Elo+
Solo
Ymir
Ymir
Lonely_-_Wolf1
Ymir
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 58L
1,374 Elo+
Party 2
Bastet
Bastet
ReD PoPPeR82
Bastet
Level 140
God Stats
4W - 0L
1,830 SR
Queue Stats
594W - 598L
1,480 Elo+
Solo
Charybdis
Charybdis
Shadow-WoIf_24
Charybdis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 202L
1,383 Elo+
Party 2
Hun Batz
Hun Batz
aliuchiha69
Hun Batz
Level 113
God Stats
5W - 1L
1,793 SR
Queue Stats
140W - 143L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 5 / 7
9,108
701
20,902
10,652
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
17
0 / 2 / 12
9,044
696
10,860
20,214
9,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Mrk5797
Thor
18
10 / 5 / 4
10,560
812
13,935
17,141
11,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
ReDneK_DRAGON
Jing Wei
14
1 / 8 / 7
8,537
657
4,295
12,964
4,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ReDneK_kamasutra
Jormungandr
17
2 / 3 / 13
10,300
792
18,827
19,772
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DuuDuu64
Terra
17
2 / 3 / 14
10,633
818
8,038
25,604
17,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 2 / 14
10,606
816
6,946
19,634
23,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
17
3 / 2 / 14
10,586
814
20,662
13,089
5,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Shadow-WoIf_24
Charybdis
18
5 / 4 / 10
10,620
817
14,830
9,918
3,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
aliuchiha69
Hun Batz
18
11 / 5 / 8
11,963
920
22,481
13,811
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
16
Kills
22
23
Deaths
16
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
7
1.3
L
Sylvanus
 
Sylvanus
0
2
12
3
W
Terra
DuuDuu64
Terra
2
3
14
3
W
1
2
14
4
L
Thor
Mrk5797
Thor
10
5
4
2.4
W
Bastet
3
2
14
5
L
Jing Wei
ReDneK_DRAGON
Jing Wei
1
8
7
0.56
L
Jormungandr
ReDneK_kamasutra
Jormungandr
2
3
13
2.83
W
Charybdis
Shadow-WoIf_24
Charybdis
5
4
10
2.5
W
Hun Batz
aliuchiha69
Hun Batz
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
72,957
80,743
Taken
82,056
50,124
Mitigated
56,812
37,160
Healing
43,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,902
434
1,967
1,263
10,652
3,533
0
1,975
8,677
36,601
0
L
Sylvanus
 
Sylvanus
10,860
1,764
12,173
10,502
20,214
9,533
352
5,112
15,102
18,402
0
W
Terra
DuuDuu64
Terra
8,038
581
9,722
12,922
25,604
17,361
578
16,504
8,747
16,391
0
W
6,946
476
1,488
4,880
19,634
23,195
233
10,528
8,922
19,118
0
L
Thor
Mrk5797
Thor
13,935
2,497
832
2,434
17,141
11,957
486
2,795
14,346
88
21,850
W
Bastet
20,662
3,544
2,343
4,846
13,089
5,114
1,414
8,910
4,051
0
32,990
L
Jing Wei
ReDneK_DRAGON
Jing Wei
4,295
3,003
943
151
12,964
4,139
480
1,700
11,264
0
6,881
L
Jormungandr
ReDneK_kamasutra
Jormungandr
18,827
3,651
3,182
3,713
19,772
20,962
156
3,402
16,370
40,915
0
W
Charybdis
Shadow-WoIf_24
Charybdis
14,830
5,344
847
1,532
9,918
3,758
1,713
5,622
4,132
0
30,008
W
Hun Batz
aliuchiha69
Hun Batz
22,481
7,058
2,773
1,879
13,811
7,384
1,448
9,113
4,623
0
34,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
54,408
136
Minions Killed
141
0
Camps Cleared
0
1,129,135
Distance Traveled
1,278,943
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,108
701
33
3
0
239,589
1
L
Sylvanus
9,044
696
32
2
0
212,778
1
W
Terra
10,633
818
19
1
0
260,300
1
W
Ymir
10,606
816
28
2
0
220,638
1
L
Thor
10,560
812
17
1
0
222,771
2
W
Bastet
10,586
814
29
2
0
313,821
1
L
Jing Wei
8,537
657
5
0
0
218,471
0
L
Jormungandr
10,300
792
49
4
0
235,526
0
W
Charybdis
10,620
817
32
2
0
240,915
0
W
Hun Batz
11,963
920
33
3
0
243,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role