Player Matchup

Artio
Artio
BigLogGaming
Artio
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
296W - 258L
1,544 Elo+
Party 3
Izanami
Izanami
PoppaMakki
Izanami
Level 88
God Stats
4W - 4L
1,651 SR
Queue Stats
203W - 196L
1,529 Elo+
Party 2
Chernobog
Chernobog
ROFOOS4
Chernobog
Level 40
God Stats
2W - 5L
1,313 SR
Queue Stats
88W - 117L
1,416 Elo+
Party 2
Poseidon
Poseidon
TuftyLeader9085
Poseidon
Level 29
God Stats
7W - 9L
1,506 SR
Queue Stats
79W - 69L
1,484 Elo+
Party 3
Osiris
Osiris
shishamaster
Osiris
Level 86
God Stats
27W - 33L
1,585 SR
Queue Stats
105W - 113L
1,535 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,502 Elo+

VS

Team Averages
Level 49
1,685 SR
1,486 Elo+
Nu Wa
Nu Wa
SeaNood1e
Nu Wa
Level 120
God Stats
10W - 13L
1,605 SR
Queue Stats
85W - 76L
1,479 Elo+
Party 1
Bastet
Bastet
Vastpancakee
Bastet
Level 7
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
bigNhairyman
Guan Yu
Level 9
God Stats
0W - 1L
1,707 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
bobs04
Xing Tian
Level 30
God Stats
2W - 5L
1,747 SR
Queue Stats
77W - 85L
1,484 Elo+
Solo
Neith
Neith
willisamonster
Neith
Level 78
God Stats
28W - 25L
1,587 SR
Queue Stats
73W - 79L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
11,226
510
10,651
20,718
24,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
PoppaMakki
Izanami
20
9 / 3 / 5
13,240
602
17,632
15,211
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
ROFOOS4
Chernobog
17
5 / 3 / 9
11,090
504
9,684
11,088
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
6 / 2 / 10
12,357
562
11,611
12,187
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
19
5 / 4 / 13
12,062
548
14,480
16,796
14,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SeaNood1e
Nu Wa
16
4 / 7 / 1
10,686
486
12,989
14,368
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
18
5 / 4 / 5
11,420
519
16,242
18,944
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
bigNhairyman
Guan Yu
13
0 / 8 / 2
8,589
390
3,616
19,491
12,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
bobs04
Xing Tian
12
1 / 5 / 2
9,263
421
4,884
19,248
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 6 / 4
11,194
509
11,928
16,377
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
30
Kills
13
13
Deaths
30
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
Izanami
PoppaMakki
Izanami
9
3
5
3.83
W
Chernobog
ROFOOS4
Chernobog
5
3
9
3.17
L
Nu Wa
SeaNood1e
Nu Wa
4
7
1
0.64
W
Poseidon
6
2
10
5.5
L
Bastet
5
4
5
1.88
L
Guan Yu
bigNhairyman
Guan Yu
0
8
2
0.13
L
Xing Tian
bobs04
Xing Tian
1
5
2
0.4
W
Osiris
5
4
13
2.88
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,058
Damage
49,659
76,000
Taken
88,428
51,901
Mitigated
42,099
26,035
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,651
349
1,763
7,231
20,718
24,551
64
5,068
15,424
43,164
0
W
Izanami
PoppaMakki
Izanami
17,632
9,692
0
6,139
15,211
4,902
6,986
4,329
10,721
0
110,783
W
Chernobog
ROFOOS4
Chernobog
9,684
6,019
0
3,804
11,088
4,140
1,613
3,550
7,376
0
77,286
L
Nu Wa
SeaNood1e
Nu Wa
12,989
2,948
0
1,324
14,368
3,658
1,612
3,912
10,123
55,114
0
W
Poseidon
11,611
1,014
220
3,178
12,187
3,830
463
2,910
9,179
82,150
0
L
Bastet
16,242
2,962
0
7,459
18,944
5,661
9
3,581
15,169
0
76,841
L
Guan Yu
bigNhairyman
Guan Yu
3,616
580
451
1,565
19,491
12,175
0
2,850
16,437
0
35,140
L
Xing Tian
bobs04
Xing Tian
4,884
290
0
3,154
19,248
16,040
135
5,845
12,699
18,654
0
W
Osiris
14,480
4,623
0
3,700
16,796
14,478
0
2,070
14,598
0
93,983
L
11,928
5,306
641
4,609
16,377
4,565
2,539
3,968
11,738
0
96,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,975
Gold Earned
51,152
652
Minions Killed
453
0
Camps Cleared
0
2,124,137
Distance Traveled
2,070,596
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,226
510
58
3
0
443,339
3
W
Izanami
13,240
602
194
9
0
340,362
6
W
Chernobog
11,090
504
109
5
0
443,057
0
L
Nu Wa
10,686
486
96
4
0
363,744
0
W
Poseidon
12,357
562
158
7
0
448,253
0
L
Bastet
11,420
519
119
5
0
503,527
4
L
Guan Yu
8,589
390
69
3
0
427,980
0
L
Xing Tian
9,263
421
21
1
0
392,876
5
W
Osiris
12,062
548
133
6
0
449,126
2
L
Neith
11,194
509
148
7
0
382,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role