Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Demo239
Bastet
Level 108
God Stats
22W - 19L
1,507 SR
Queue Stats
590W - 622L
1,511 Elo+
Party 3
Amaterasu
Amaterasu
chummie16
Amaterasu
Level 103
God Stats
9W - 9L
1,532 SR
Queue Stats
564W - 612L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
lacky-luc
Sylvanus
Level 87
God Stats
45W - 27L
1,694 SR
Queue Stats
122W - 110L
1,552 Elo+
Party 1
Chaac
Chaac
zockerDF_
Chaac
Level 83
God Stats
3W - 3L
1,550 SR
Queue Stats
7W - 3L
1,555 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,512 Elo+

VS

Team Averages
Level 81
1,435 SR
1,418 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
HvSxRoyal_
Skadi
Level 87
God Stats
19W - 30L
1,386 SR
Queue Stats
434W - 565L
1,339 Elo+
Party 2
Amaterasu
Amaterasu
Scorpio542
Amaterasu
Level 80
God Stats
9W - 7L
1,442 SR
Queue Stats
314W - 386L
1,361 Elo+
Party 2
Raijin
Raijin
Sistrum23
Raijin
Level 90
God Stats
5W - 9L
1,356 SR
Queue Stats
448W - 468L
1,493 Elo+
Solo
Atlas
Atlas
death112405
Atlas
Level 84
God Stats
48W - 43L
1,493 SR
Queue Stats
355W - 437L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 3
6,554
655
4,894
6,517
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Demo239
Bastet
12
7 / 1 / 0
6,691
669
6,276
7,453
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
chummie16
Amaterasu
11
3 / 0 / 2
6,288
629
3,681
8,493
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
lacky-luc
Sylvanus
11
4 / 2 / 6
6,548
655
8,694
5,955
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zockerDF_
Chaac
10
3 / 0 / 4
6,342
634
4,470
8,152
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 5 / 2
5,413
541
3,759
9,373
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
9
1 / 5 / 2
5,435
544
3,446
8,534
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Scorpio542
Amaterasu
9
0 / 4 / 0
5,562
556
6,198
7,704
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Sistrum23
Raijin
10
0 / 3 / 0
5,478
548
3,521
6,058
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 4 / 1
5,557
556
4,847
9,652
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
3
3
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
3
5.5
L
Ne Zha
 
Ne Zha
0
5
2
0.2
W
Bastet
Demo239
Bastet
7
1
0
7
L
Skadi
1
5
2
0.4
L
Amaterasu
Scorpio542
Amaterasu
0
4
0
0
L
Raijin
Sistrum23
Raijin
0
3
0
0
W
Amaterasu
chummie16
Amaterasu
3
0
2
4
L
2
4
1
0.63
W
Sylvanus
lacky-luc
Sylvanus
4
2
6
3.5
W
Chaac
zockerDF_
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
21,771
36,570
Taken
41,321
18,090
Mitigated
18,224
17,608
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,894
438
109
3,273
6,517
3,860
168
2,537
3,600
34,110
0
L
Ne Zha
 
Ne Zha
3,759
1,024
590
3,091
9,373
2,809
0
1,093
8,199
0
28,789
W
Bastet
Demo239
Bastet
6,276
1,051
0
4,706
7,453
1,940
0
525
6,848
0
36,186
L
Skadi
3,446
1,275
656
929
8,534
1,926
0
4,015
4,493
0
26,979
L
Amaterasu
Scorpio542
Amaterasu
6,198
2,419
0
2,083
7,704
4,793
0
0
7,259
0
32,582
L
Raijin
Sistrum23
Raijin
3,521
126
0
1,870
6,058
1,723
0
3,126
2,626
30,100
0
W
Amaterasu
chummie16
Amaterasu
3,681
1,327
0
2,869
8,493
4,419
0
0
8,493
0
27,026
L
4,847
1,737
142
1,226
9,652
6,973
0
3,838
5,814
14,182
0
W
Sylvanus
lacky-luc
Sylvanus
8,694
3,383
1,353
2,436
5,955
3,506
576
2,460
3,493
31,070
8,201
W
Chaac
zockerDF_
Chaac
4,470
251
0
2,862
8,152
4,365
313
2,404
5,708
0
16,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
27,445
308
Minions Killed
265
0
Camps Cleared
0
1,019,507
Distance Traveled
991,203
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,554
655
71
7
0
164,489
1
L
Ne Zha
5,413
541
65
7
0
197,725
2
W
Bastet
6,691
669
74
7
0
235,072
3
L
Skadi
5,435
544
61
6
0
188,588
1
L
Amaterasu
5,562
556
61
6
0
211,049
0
L
Raijin
5,478
548
58
6
0
187,396
5
W
Amaterasu
6,288
629
66
7
0
206,185
2
L
Atlas
5,557
556
20
2
0
206,445
1
W
Sylvanus
6,548
655
69
7
0
190,092
1
W
Chaac
6,342
634
28
3
0
223,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role