Player Matchup

Gilgamesh
Gilgamesh
BambooBanga88
Gilgamesh
Level 62
God Stats
4W - 15L
1,324 SR
Queue Stats
235W - 362L
1,361 Elo+
Solo
Fenrir
Fenrir
Burgermeister316
Fenrir
Level 34
God Stats
23W - 38L
1,435 SR
Queue Stats
46W - 90L
1,249 Elo+
Party 1
Scylla
Scylla
Kingg0a
Scylla
Level 25
God Stats
4W - 9L
1,312 SR
Queue Stats
34W - 71L
1,198 Elo+
Party 1
Team Averages
Level 40
1,357 SR
1,269 Elo+

VS

Team Averages
Level 104
1,529 SR
1,659 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Basss Jack
Ra
Level 145
God Stats
12W - 6L
1,586 SR
Queue Stats
151W - 91L
1,671 Elo+
Party 2
Bellona
Bellona
GattoBALISTICO
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 14L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BambooBanga88
Gilgamesh
11
4 / 5 / 1
7,069
707
8,688
12,375
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 4
6,413
641
4,082
15,013
5,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kingg0a
Scylla
10
1 / 7 / 4
6,346
635
5,671
7,622
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 2 / 9
8,332
833
11,085
6,581
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 13
7,255
726
8,093
5,356
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 7
8,748
875
11,736
12,571
8,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
9
5.75
L
Gilgamesh
BambooBanga88
Gilgamesh
4
5
1
0.9
W
1
3
13
2.5
L
1
5
4
0.6
W
9
1
7
12.5
L
Scylla
Kingg0a
Scylla
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
30,914
35,010
Taken
24,508
15,456
Mitigated
13,289
5,070
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,085
6,576
0
1,308
6,581
2,559
345
2,213
3,895
0
22,111
L
Gilgamesh
BambooBanga88
Gilgamesh
8,688
1,227
184
1,329
12,375
7,943
0
2,485
9,384
1,576
16,156
W
8,093
571
1,023
1,043
5,356
2,059
214
1,433
3,779
25,191
0
L
4,082
415
0
3,065
15,013
5,347
0
4,067
10,362
0
11,597
W
11,736
3,209
102
5,570
12,571
8,671
0
2,788
9,160
701
28,739
L
Scylla
Kingg0a
Scylla
5,671
429
0
492
7,622
2,166
24
1,787
5,448
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
24,335
83
Minions Killed
122
2
Camps Cleared
7
526,131
Distance Traveled
569,313
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,332
833
35
4
1
165,847
0
L
Gilgamesh
7,069
707
20
2
1
184,427
3
W
Ra
7,255
726
47
5
2
187,074
1
L
Fenrir
6,413
641
21
2
1
174,103
0
W
Bellona
8,748
875
40
4
4
216,392
4
L
Scylla
6,346
635
42
4
0
167,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role