Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MAN0L0122
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,424 Elo+
Party 2
King Arthur
King Arthur
VillaloboZ
King Arthur
Level 123
God Stats
2W - 2L
1,423 SR
Queue Stats
152W - 202L
1,384 Elo+
Party 2
Team Averages
Level 96
1,474 SR
1,436 Elo+

VS

Team Averages
Level 37
1,535 SR
1,570 Elo+
Artemis
Artemis
JoKiSh
Artemis
Level 12
God Stats
2W - 1L
1,641 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Anubis
Anubis
SquidFN
Anubis
Level 69
God Stats
1W - 0L
1,263 SR
Queue Stats
8W - 3L
1,702 Elo+
Party 1
Mulan
Mulan
wayvz
Mulan
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
5W - 4L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
6 / 5 / 0
8,662
866
6,068
10,015
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
MAN0L0122
Atlas
9
0 / 6 / 3
6,360
636
2,543
12,627
9,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
VillaloboZ
King Arthur
10
0 / 6 / 3
6,375
638
6,063
12,444
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoKiSh
Artemis
8
4 / 2 / 11
7,464
746
6,706
3,414
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SquidFN
Anubis
12
7 / 2 / 10
8,122
812
12,490
7,609
3,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
wayvz
Mulan
12
6 / 2 / 11
7,776
778
10,389
9,609
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
17
17
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
5
0
1.2
W
Artemis
JoKiSh
Artemis
4
2
11
4.75
L
Atlas
MAN0L0122
Atlas
0
6
3
0.25
W
Anubis
SquidFN
Anubis
7
2
10
6
L
King Arthur
VillaloboZ
King Arthur
0
6
3
0.25
W
Mulan
wayvz
Mulan
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
29,585
35,086
Taken
20,632
18,190
Mitigated
9,973
3,445
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,068
1,649
47
1,284
10,015
4,817
189
3,536
6,333
25,665
0
W
Artemis
JoKiSh
Artemis
6,706
3,897
0
46
3,414
1,008
48
1,392
1,896
0
13,400
L
Atlas
MAN0L0122
Atlas
2,543
1,231
96
717
12,627
9,306
0
3,928
8,461
8,440
0
W
Anubis
SquidFN
Anubis
12,490
286
92
3,356
7,609
3,562
342
2,590
4,747
23,513
0
L
King Arthur
VillaloboZ
King Arthur
6,063
1,285
0
1,301
12,444
4,067
43
5,748
6,409
0
17,126
W
Mulan
wayvz
Mulan
10,389
1,686
131
2,425
9,609
5,403
0
4,715
4,560
0
18,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
23,362
82
Minions Killed
72
6
Camps Cleared
2
533,432
Distance Traveled
450,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,662
866
51
5
3
177,480
1
W
Artemis
7,464
746
21
2
0
97,591
0
L
Atlas
6,360
636
4
0
0
168,985
0
W
Anubis
8,122
812
31
3
1
170,057
3
L
King Arthur
6,375
638
27
3
3
186,967
2
W
Mulan
7,776
778
20
2
1
183,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role