Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Black_Tea_Boba
Mulan
Level 76
God Stats
1W - 1L
1,548 SR
Queue Stats
84W - 67L
1,600 Elo+
Party 2
Kali
Kali
GoOnRose
Kali
Level 106
God Stats
16W - 17L
1,549 SR
Queue Stats
238W - 204L
1,566 Elo+
Party 2
Charybdis
Charybdis
LegendEvolved
Charybdis
Level 29
God Stats
5W - 15L
1,434 SR
Queue Stats
48W - 59L
1,418 Elo+
Party 3
Sol
Sol
colbbuddy
Sol
Level 44
God Stats
19W - 13L
1,669 SR
Queue Stats
160W - 137L
1,581 Elo+
Party 2
Team Averages
Level 73
1,540 SR
1,533 Elo+

VS

Team Averages
Level 96
1,558 SR
1,530 Elo+
Olorun
Olorun
F666orFeed
Olorun
Level 37
God Stats
1W - 4L
1,637 SR
Queue Stats
97W - 65L
1,593 Elo+
Party 1
Chiron
Chiron
MadxHatter95
Chiron
Level 128
God Stats
3W - 2L
1,575 SR
Queue Stats
237W - 216L
1,555 Elo+
Party 1
Terra
Terra
RobotSharkboi
Terra
Level 88
God Stats
14W - 5L
1,664 SR
Queue Stats
385W - 358L
1,549 Elo+
Party 1
Susano
Susano
W-E-I-_-l-R-D
Susano
Level 101
God Stats
6W - 2L
1,369 SR
Queue Stats
119W - 118L
1,385 Elo+
Solo
Bacchus
Bacchus
bigbarnes23
Bacchus
Level 127
God Stats
6W - 6L
1,543 SR
Queue Stats
481W - 416L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 5 / 0
6,845
527
4,680
11,178
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 0
8,189
630
8,225
8,709
4,992
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
11
0 / 1 / 0
6,199
477
3,824
7,545
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LegendEvolved
Charybdis
9
0 / 5 / 0
5,304
408
4,643
6,830
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
7,807
601
9,356
8,398
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
F666orFeed
Olorun
14
7 / 0 / 3
7,917
609
12,564
9,898
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
11
0 / 1 / 3
6,045
465
4,570
7,186
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 5
6,526
502
2,305
8,362
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 0
7,518
578
3,756
9,646
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
bigbarnes23
Bacchus
12
5 / 2 / 4
7,019
540
6,400
10,681
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
16
16
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
0
0.4
L
4
3
0
1.33
W
Olorun
F666orFeed
Olorun
7
0
3
8.5
L
Kali
0
1
0
0
L
Charybdis
LegendEvolved
Charybdis
0
5
0
0
W
Chiron
0
1
3
1.5
W
1
1
5
3.5
W
3
3
0
1
W
Bacchus
bigbarnes23
Bacchus
5
2
4
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
29,595
42,660
Taken
45,773
20,875
Mitigated
22,040
11,716
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,680
1,526
0
1,516
11,178
8,838
8
7,378
3,800
24,013
0
L
8,225
1,386
0
717
8,709
4,992
718
1,520
6,682
0
48,851
W
Olorun
F666orFeed
Olorun
12,564
6,361
290
6,513
9,898
3,742
0
3,990
5,908
55,843
7,642
L
Kali
3,824
1,097
0
3,582
7,545
2,654
0
1,909
5,636
0
33,725
L
Charybdis
LegendEvolved
Charybdis
4,643
1,914
0
1,207
6,830
1,892
197
5,121
1,709
0
25,645
W
Chiron
4,570
1,233
558
2,552
7,186
2,341
678
3,149
4,037
0
38,472
W
2,305
134
2,910
3,174
8,362
5,021
0
4,785
3,577
15,614
0
W
3,756
544
0
2,383
9,646
4,377
0
0
9,646
0
36,573
W
Bacchus
bigbarnes23
Bacchus
6,400
721
0
3,280
10,681
6,559
0
2,112
8,569
35,171
0
L
9,356
2,576
0
4,694
8,398
2,499
0
3,831
4,567
58,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
35,025
391
Minions Killed
408
0
Camps Cleared
0
1,180,227
Distance Traveled
1,256,610
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,845
527
46
4
0
241,151
1
L
Mulan
8,189
630
114
9
0
231,381
3
W
Olorun
7,917
609
125
10
0
237,168
0
L
Kali
6,199
477
72
6
0
262,730
2
L
Charybdis
5,304
408
49
4
0
205,544
0
W
Chiron
6,045
465
88
7
0
225,984
2
W
Terra
6,526
502
29
2
0
263,690
3
W
Susano
7,518
578
99
8
0
265,154
2
W
Bacchus
7,019
540
67
5
0
264,614
4
L
Sol
7,807
601
110
8
0
239,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role