Player Matchup

Ra
Ra
Pedro Assassin2
Ra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 96L
1,309 Elo+
Party 2
Osiris
Osiris
RETO4833
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Reese027
Cu Chulainn
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 75L
1,451 Elo+
Party 2
Merlin
Merlin
bearjoo1787
Merlin
Level 69
God Stats
5W - 1L
1,888 SR
Queue Stats
105W - 149L
1,436 Elo+
Solo
Ganesha
Ganesha
shortyverrett94
Ganesha
Level 140
God Stats
0W - 3L
1,629 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 2
Team Averages
Level 93
1,603 SR
1,418 Elo+

VS

Team Averages
Level 128
1,448 SR
1,433 Elo+
Ra
Ra
Lenny Funghoul
Ra
Level 143
God Stats
3W - 2L
1,380 SR
Queue Stats
475W - 535L
1,421 Elo+
Party 1
Charybdis
Charybdis
Rapha RAS
Charybdis
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 18L
1,407 Elo+
Solo
Vulcan
Vulcan
TheVel0urF0g
Vulcan
Level 104
God Stats
6W - 5L
1,550 SR
Queue Stats
343W - 389L
1,445 Elo+
Party 1
Chiron
Chiron
Warena
Chiron
Level 138
God Stats
6W - 9L
1,330 SR
Queue Stats
438W - 448L
1,447 Elo+
Party 3
Bellona
Bellona
Ybai
Bellona
Level 127
God Stats
2W - 5L
1,237 SR
Queue Stats
443W - 450L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,160
763
10,667
14,100
5,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
RETO4833
Osiris
15
3 / 6 / 7
8,482
707
11,303
16,225
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Reese027
Cu Chulainn
16
3 / 4 / 9
9,595
800
12,697
16,961
14,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
4 / 7 / 7
9,637
803
19,532
12,063
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 12
9,301
775
9,071
20,438
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 17
10,995
916
12,312
10,612
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Rapha RAS
Charybdis
17
3 / 3 / 22
9,974
831
11,641
12,828
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
9 / 2 / 16
11,022
919
23,939
13,052
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Warena
Chiron
16
2 / 3 / 13
9,261
772
9,052
12,529
4,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Ybai
Bellona
18
9 / 4 / 19
10,963
914
15,161
24,811
20,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
15
Kills
30
31
Deaths
15
40
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
L
4
7
5
0.93
L
Osiris
RETO4833
Osiris
3
6
7
1.08
W
Charybdis
Rapha RAS
Charybdis
3
3
22
4.67
L
Cu Chulainn
Reese027
Cu Chulainn
3
4
9
1.88
W
Vulcan
9
2
16
8.5
W
Chiron
Warena
Chiron
2
3
13
2.83
W
Bellona
Ybai
Bellona
9
4
19
4.63
L
Merlin
4
7
7
1.07
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,270
Damage
72,105
79,787
Taken
73,832
60,002
Mitigated
42,992
28,337
Healing
42,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,312
483
13,752
5,006
10,612
5,539
658
6,736
3,723
30,593
0
L
10,667
467
3,974
3,552
14,100
5,652
669
7,619
6,342
29,430
0
L
Osiris
RETO4833
Osiris
11,303
3,041
1,698
4,731
16,225
13,547
0
6,759
9,183
0
16,475
W
Charybdis
Rapha RAS
Charybdis
11,641
3,608
1,543
2,914
12,828
5,499
2,203
5,861
6,805
0
23,906
L
Cu Chulainn
Reese027
Cu Chulainn
12,697
744
1,861
4,156
16,961
14,395
144
7,650
8,946
5,454
18,733
W
Vulcan
23,939
9,200
1,667
2,048
13,052
6,384
740
7,334
5,470
40,948
0
W
Chiron
Warena
Chiron
9,052
2,198
4,031
2,508
12,529
4,694
1,348
6,583
5,639
0
22,667
W
Bellona
Ybai
Bellona
15,161
2,391
756
7,831
24,811
20,876
110
15,771
8,771
0
18,995
L
Merlin
19,532
969
1,500
1,658
12,063
4,773
560
5,801
6,145
37,321
0
L
9,071
33
1,955
3,252
20,438
21,635
0
8,422
11,663
17,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
52,215
139
Minions Killed
134
0
Camps Cleared
0
1,064,784
Distance Traveled
1,138,106
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,995
916
34
3
0
246,146
0
L
Ra
9,160
763
43
4
0
209,499
2
L
Osiris
8,482
707
7
1
0
222,357
1
W
Charybdis
9,974
831
27
2
0
226,138
0
L
Cu Chulainn
9,595
800
39
3
0
224,303
0
W
Vulcan
11,022
919
32
3
0
272,474
0
W
Chiron
9,261
772
27
2
0
146,176
1
W
Bellona
10,963
914
14
1
0
247,172
0
L
Merlin
9,637
803
50
4
0
205,598
1
L
Ganesha
9,301
775
0
0
0
203,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role