Player Matchup

Janus
Janus
FascistBordeaux
Janus
Level 28
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 6L
1,517 Elo+
Solo
Khepri
Khepri
JefeGordon
Khepri
Level 43
God Stats
1W - 0L
1,839 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 1
Set
Set
Magicxdaniels
Set
Level 101
God Stats
2W - 3L
1,416 SR
Queue Stats
39W - 49L
1,430 Elo+
Party 1
Fenrir
Fenrir
PettyGuerrero
Fenrir
Level 69
God Stats
1W - 0L
1,460 SR
Queue Stats
37W - 39L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
solzionbet
Morgan Le Fay
Level 18
God Stats
14W - 8L
1,699 SR
Queue Stats
28W - 25L
1,560 Elo+
Solo
Team Averages
Level 52
1,599 SR
1,491 Elo+

VS

Team Averages
Level 103
1,697 SR
1,546 Elo+
Cliodhna
Cliodhna
BawlsWehT
Cliodhna
Level 154
God Stats
14W - 8L
1,714 SR
Queue Stats
68W - 64L
1,558 Elo+
Party 2
Bellona
Bellona
Goodard69
Bellona
Level 28
God Stats
0W - 2L
1,592 SR
Queue Stats
27W - 41L
1,425 Elo+
Solo
Geb
Geb
IRONHIDE2099
Geb
Level 47
God Stats
3W - 2L
1,797 SR
Queue Stats
32W - 28L
1,618 Elo+
Party 2
Medusa
Medusa
TheJAYRICH27
Medusa
Level 133
God Stats
19W - 15L
1,635 SR
Queue Stats
75W - 78L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
Toxic Terror
Jing Wei
Level 154
God Stats
1W - 2L
1,746 SR
Queue Stats
29W - 28L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 9
10,283
1,028
13,621
6,446
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
JefeGordon
Khepri
15
5 / 0 / 15
9,796
980
5,387
9,246
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 4
8,938
894
6,401
7,639
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 2 / 11
7,110
711
6,754
8,082
4,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
solzionbet
Morgan Le Fay
14
1 / 0 / 13
7,792
779
10,148
8,212
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BawlsWehT
Cliodhna
12
0 / 4 / 1
6,189
619
6,298
9,892
3,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Goodard69
Bellona
14
2 / 5 / 0
7,400
740
8,226
10,125
9,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 5 / 3
6,492
649
5,408
11,393
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
1 / 5 / 1
6,908
691
6,767
9,849
3,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Toxic Terror
Jing Wei
14
0 / 5 / 2
7,051
705
5,494
8,854
3,369
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
23
Kills
3
3
Deaths
24
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BawlsWehT
Cliodhna
0
4
1
0.13
W
11
0
9
15.5
L
Bellona
Goodard69
Bellona
2
5
0
0.4
L
0
5
3
0.3
W
Khepri
JefeGordon
Khepri
5
0
15
12.5
W
6
1
4
8
W
0
2
11
2.75
L
Medusa
1
5
1
0.3
L
Jing Wei
Toxic Terror
Jing Wei
0
5
2
0.2
W
Morgan Le Fay
solzionbet
Morgan Le Fay
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
32,193
39,625
Taken
50,113
28,741
Mitigated
28,521
9,784
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BawlsWehT
Cliodhna
6,298
200
0
2,791
9,892
3,395
1
5,804
3,925
0
18,196
W
13,621
421
0
980
6,446
2,601
544
653
5,793
33,226
0
L
Bellona
Goodard69
Bellona
8,226
1,698
0
655
10,125
9,199
0
3,837
6,146
231
23,933
L
5,408
446
0
463
11,393
8,878
0
6,869
4,285
9,456
0
W
Khepri
JefeGordon
Khepri
5,387
257
361
2,869
9,246
11,782
0
1,658
7,588
17,394
0
W
6,401
3,122
0
1,552
7,639
5,886
0
1,052
6,587
0
28,137
W
6,754
712
0
1,788
8,082
4,890
693
1,434
6,648
0
21,362
L
Medusa
6,767
3,082
0
1,775
9,849
3,680
0
5,766
3,905
0
28,076
L
Jing Wei
Toxic Terror
Jing Wei
5,494
4,878
0
955
8,854
3,369
0
6,310
2,418
0
32,408
W
Morgan Le Fay
solzionbet
Morgan Le Fay
10,148
653
0
2,234
8,212
3,582
220
1,134
7,078
26,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
34,040
225
Minions Killed
225
7
Camps Cleared
8
1,040,511
Distance Traveled
945,414
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,189
619
30
3
0
219,012
0
W
Janus
10,283
1,028
67
7
4
218,304
0
L
Bellona
7,400
740
48
5
4
198,317
2
L
Geb
6,492
649
7
1
0
170,236
0
W
Khepri
9,796
980
22
2
0
218,668
0
W
Set
8,938
894
54
5
0
185,539
0
W
Fenrir
7,110
711
38
4
3
192,781
1
L
Medusa
6,908
691
57
6
3
173,902
2
L
Jing Wei
7,051
705
83
8
1
183,947
2
W
Morgan Le Fay
7,792
779
44
4
0
225,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role