Player Matchup

Fafnir
Fafnir
CR0WSrule
Fafnir
Level 135
God Stats
13W - 7L
1,667 SR
Queue Stats
224W - 195L
1,552 Elo+
Solo
Skadi
Skadi
Capital-J15
Skadi
Level 25
God Stats
3W - 1L
1,695 SR
Queue Stats
11W - 9L
1,490 Elo+
Party 1
Bellona
Bellona
LEGITKID16
Bellona
Level 102
God Stats
0W - 1L
1,642 SR
Queue Stats
23W - 25L
1,494 Elo+
Party 1
Team Averages
Level 87
1,668 SR
1,512 Elo+

VS

Team Averages
Level 121
1,581 SR
1,544 Elo+
Nike
Nike
Blinded1Darkness
Nike
Level 125
God Stats
4W - 6L
1,608 SR
Queue Stats
56W - 75L
1,377 Elo+
Solo
Ra
Ra
ONYX xTitanx
Ra
Level 100
God Stats
2W - 0L
1,586 SR
Queue Stats
5W - 1L
1,614 Elo+
Party 2
Ymir
Ymir
fubaradoo
Ymir
Level 139
God Stats
2W - 0L
1,548 SR
Queue Stats
56W - 33L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CR0WSrule
Fafnir
10
0 / 6 / 4
7,849
654
4,837
18,953
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 1
6,936
578
4,591
9,311
2,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
LEGITKID16
Bellona
12
4 / 7 / 0
8,536
711
11,751
14,689
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
9,309
776
9,032
10,593
5,558
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 2 / 8
9,708
809
14,951
8,856
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
6 / 0 / 12
10,127
844
10,917
11,627
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Fafnir
CR0WSrule
Fafnir
0
6
4
0.33
L
0
7
1
0.07
L
Bellona
LEGITKID16
Bellona
4
7
0
0.57
W
9
2
8
6.5
W
Ymir
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
34,900
42,953
Taken
31,076
27,352
Mitigated
23,353
5,872
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,032
2,310
0
0
10,593
5,558
1,144
1,848
8,745
0
33,716
L
Fafnir
CR0WSrule
Fafnir
4,837
718
0
4,670
18,953
15,364
8
11,706
7,247
10,441
0
L
4,591
1,977
0
225
9,311
2,685
0
5,991
3,320
0
21,225
L
Bellona
LEGITKID16
Bellona
11,751
3,629
0
977
14,689
9,303
0
8,558
6,131
0
32,591
W
14,951
2,035
2,045
3,649
8,856
3,052
1,133
1,538
7,318
44,213
0
W
Ymir
10,917
2,754
0
3,340
11,627
14,743
198
1,818
9,809
20,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
29,144
99
Minions Killed
137
3
Camps Cleared
6
524,951
Distance Traveled
634,490
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,309
776
47
4
1
224,416
4
L
Fafnir
7,849
654
14
1
0
178,703
0
L
Skadi
6,936
578
37
3
0
159,099
5
L
Bellona
8,536
711
48
4
3
187,149
2
W
Ra
9,708
809
76
6
3
212,028
0
W
Ymir
10,127
844
14
1
2
198,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role