Player Matchup

Arachne
Arachne
Deniden96
Arachne
Level 147
God Stats
5W - 1L
1,734 SR
Queue Stats
419W - 210L
1,714 Elo+
Party 1
Sol
Sol
Der Molleck
Sol
Level 155
God Stats
10W - 6L
1,494 SR
Queue Stats
663W - 452L
1,713 Elo+
Party 1
Atlas
Atlas
Elbr0ke
Atlas
Level 143
God Stats
46W - 18L
1,756 SR
Queue Stats
528W - 320L
1,687 Elo+
Party 1
Team Averages
Level 148
1,661 SR
1,705 Elo+

VS

Team Averages
Level 115
1,420 SR
1,369 Elo+
Cliodhna
Cliodhna
G-Baby_29
Cliodhna
Level 111
God Stats
0W - 2L
1,170 SR
Queue Stats
8W - 17L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Prins1999
Cthulhu
Level 147
God Stats
0W - 1L
1,589 SR
Queue Stats
66W - 79L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Z_l3ear
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deniden96
Arachne
13
7 / 1 / 6
8,556
856
6,865
10,320
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
8 / 0 / 8
8,770
877
15,272
9,099
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
Elbr0ke
Atlas
12
1 / 1 / 10
8,165
817
6,360
9,949
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
G-Baby_29
Cliodhna
10
2 / 3 / 0
6,436
644
8,385
10,616
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Prins1999
Cthulhu
9
0 / 7 / 2
5,948
595
7,435
13,521
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Z_l3ear
Morgan Le Fay
9
0 / 6 / 2
5,947
595
4,171
8,575
2,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Deniden96
Arachne
7
1
6
10
W
8
0
8
12
W
Atlas
Elbr0ke
Atlas
1
1
10
6
L
Cliodhna
G-Baby_29
Cliodhna
2
3
0
0.67
L
Cthulhu
Prins1999
Cthulhu
0
7
2
0.14
L
Morgan Le Fay
Z_l3ear
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
19,991
29,368
Taken
32,712
15,913
Mitigated
18,593
16,064
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Deniden96
Arachne
6,865
3,834
0
5,979
10,320
4,172
533
4,142
5,487
0
27,481
W
15,272
5,865
0
5,572
9,099
3,455
1,859
3,859
4,886
44,407
3,662
W
Atlas
Elbr0ke
Atlas
6,360
2,219
0
4,513
9,949
8,286
47
3,650
5,653
17,934
0
L
Cliodhna
G-Baby_29
Cliodhna
8,385
448
0
1,486
10,616
4,738
0
6,641
3,975
0
16,449
L
Cthulhu
Prins1999
Cthulhu
7,435
276
0
1,090
13,521
11,120
0
8,247
5,274
19,241
0
L
Morgan Le Fay
Z_l3ear
Morgan Le Fay
4,171
488
0
551
8,575
2,735
0
5,405
3,170
10,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
18,331
128
Minions Killed
79
9
Camps Cleared
1
650,475
Distance Traveled
559,133
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,556
856
34
3
7
239,151
2
W
Sol
8,770
877
76
8
2
199,354
1
W
Atlas
8,165
817
18
2
0
211,970
3
L
Cliodhna
6,436
644
32
3
0
212,973
2
L
Cthulhu
5,948
595
28
3
1
194,257
5
L
Morgan Le Fay
5,947
595
19
2
0
151,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role