Player Matchup

Anubis
Anubis
AlottaSeoul
Anubis
Level 160
God Stats
13W - 11L
1,533 SR
Queue Stats
939W - 970L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Alufray
Sylvanus
Level 62
God Stats
1W - 2L
1,386 SR
Queue Stats
111W - 111L
1,527 Elo+
Party 2
King Arthur
King Arthur
IMT FAK3R
King Arthur
Level 101
God Stats
1W - 3L
1,380 SR
Queue Stats
329W - 294L
1,546 Elo+
Solo
Charybdis
Charybdis
NO9FORGETIT
Charybdis
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
89W - 83L
1,510 Elo+
Party 2
Ullr
Ullr
masterbaiter1989
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 462L
1,523 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,507 Elo+

VS

Team Averages
Level 124
1,613 SR
1,527 Elo+
Erlang Shen
Erlang Shen
El_Pajero_SoNicO
Erlang Shen
Level 141
God Stats
3W - 2L
1,804 SR
Queue Stats
308W - 317L
1,518 Elo+
Solo
Vamana
Vamana
LeosHebi
Vamana
Level 135
God Stats
8W - 10L
1,463 SR
Queue Stats
741W - 720L
1,493 Elo+
Party 1
Chiron
Chiron
TheSpitefulOne
Chiron
Level 101
God Stats
4W - 2L
1,628 SR
Queue Stats
247W - 227L
1,565 Elo+
Solo
Ra
Ra
maneve
Ra
Level 127
God Stats
3W - 1L
1,675 SR
Queue Stats
577W - 563L
1,479 Elo+
Solo
Ares
Ares
xDGD-_-RASENGANx
Ares
Level 114
God Stats
6W - 4L
1,494 SR
Queue Stats
95W - 79L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 6 / 7
9,238
770
13,368
12,017
6,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Alufray
Sylvanus
18
5 / 3 / 8
10,460
872
10,754
18,433
17,555
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
IMT FAK3R
King Arthur
14
2 / 7 / 5
8,413
701
10,012
13,995
17,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
NO9FORGETIT
Charybdis
15
1 / 5 / 7
8,288
691
10,407
11,481
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 3
8,960
747
9,361
11,470
5,019
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_Pajero_SoNicO
Erlang Shen
16
10 / 5 / 8
10,343
862
11,220
14,183
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
LeosHebi
Vamana
17
4 / 2 / 19
10,698
892
12,381
17,912
22,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
5 / 3 / 17
9,713
809
18,079
11,668
3,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
16
4 / 1 / 12
9,644
804
10,886
10,147
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 17
9,548
796
9,583
14,812
17,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
14
Kills
26
26
Deaths
15
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
6
7
1.08
L
Sylvanus
Alufray
Sylvanus
5
3
8
3
W
Erlang Shen
El_Pajero_SoNicO
Erlang Shen
10
5
8
2.8
L
King Arthur
IMT FAK3R
King Arthur
2
7
5
0.64
W
Vamana
LeosHebi
Vamana
4
2
19
6.75
L
Charybdis
NO9FORGETIT
Charybdis
1
5
7
0.9
W
5
3
17
4.5
W
Ra
4
1
12
10
L
3
5
3
0.9
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
62,149
67,396
Taken
68,722
51,351
Mitigated
56,459
26,231
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,368
412
0
2,628
12,017
6,051
0
3,422
8,595
31,005
0
L
Sylvanus
Alufray
Sylvanus
10,754
2,346
7,048
8,593
18,433
17,555
0
6,121
12,312
16,008
0
W
Erlang Shen
El_Pajero_SoNicO
Erlang Shen
11,220
3,845
0
1,595
14,183
7,944
1,237
4,034
10,065
0
19,749
L
King Arthur
IMT FAK3R
King Arthur
10,012
554
505
1,227
13,995
17,668
0
4,145
9,850
286
14,557
W
Vamana
LeosHebi
Vamana
12,381
3,008
1,882
6,441
17,912
22,643
725
5,639
11,908
0
18,956
L
Charybdis
NO9FORGETIT
Charybdis
10,407
3,910
1,417
1,615
11,481
5,058
0
2,471
9,010
0
25,528
W
18,079
5,341
3,051
2,953
11,668
3,782
2,195
4,905
6,604
0
34,291
W
Ra
10,886
1,159
10,370
5,384
10,147
4,529
1,111
3,822
6,280
26,974
0
L
9,361
3,040
1,431
1,767
11,470
5,019
0
4,310
7,160
0
16,896
W
9,583
259
185
2,153
14,812
17,561
479
6,008
8,488
13,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
49,946
111
Minions Killed
132
0
Camps Cleared
0
1,004,310
Distance Traveled
1,172,014
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,238
770
33
3
0
180,740
1
L
Sylvanus
10,460
872
8
1
0
216,746
2
W
Erlang Shen
10,343
862
27
2
0
213,757
0
L
King Arthur
8,413
701
12
1
0
213,290
4
W
Vamana
10,698
892
18
2
0
262,377
0
L
Charybdis
8,288
691
31
3
0
184,272
0
W
Chiron
9,713
809
45
4
0
209,022
0
W
Ra
9,644
804
37
3
0
259,178
1
L
Ullr
8,960
747
27
2
0
209,262
1
W
Ares
9,548
796
5
0
0
227,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role