Player Matchup

Ravana
Ravana
GoldenSchnoz
Ravana
Level 76
God Stats
0W - 3L
1,476 SR
Queue Stats
31W - 52L
1,418 Elo+
Party 1
Achilles
Achilles
JJ_IsKing
Achilles
Level 98
God Stats
1W - 4L
1,160 SR
Queue Stats
202W - 195L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
Yunglnjun
Jormungandr
Level 144
God Stats
0W - 1L
1,197 SR
Queue Stats
252W - 243L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
theblacksage6
The Morrigan
Level 79
God Stats
2W - 7L
1,312 SR
Queue Stats
28W - 32L
1,440 Elo+
Party 1
Skadi
Skadi
yomchy
Skadi
Level 80
God Stats
15W - 16L
1,576 SR
Queue Stats
32W - 40L
1,419 Elo+
Party 1
Team Averages
Level 95
1,344 SR
1,456 Elo+

VS

Team Averages
Level 112
1,487 SR
1,458 Elo+
Cthulhu
Cthulhu
I_Obey_Jalen
Cthulhu
Level 122
God Stats
5W - 1L
1,627 SR
Queue Stats
373W - 371L
1,418 Elo+
Solo
Chronos
Chronos
Laviathon10
Chronos
Level 149
God Stats
1W - 0L
1,275 SR
Queue Stats
400W - 401L
1,453 Elo+
Solo
Skadi
Skadi
ToXxicBacon06
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
448W - 442L
1,503 Elo+
Solo
Odin
Odin
carlos_chelseafc
Odin
Level 69
God Stats
25W - 24L
1,469 SR
Queue Stats
321W - 335L
1,466 Elo+
Solo
Cupid
Cupid
i-Swaavy
Cupid
Level 121
God Stats
18W - 10L
1,566 SR
Queue Stats
285W - 267L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 10 / 5
10,945
456
8,029
22,261
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JJ_IsKing
Achilles
18
7 / 4 / 2
12,737
531
16,733
21,852
24,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Yunglnjun
Jormungandr
15
0 / 7 / 16
10,764
449
12,770
24,811
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
theblacksage6
The Morrigan
19
5 / 7 / 6
11,990
500
12,807
11,433
3,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
yomchy
Skadi
18
8 / 7 / 6
11,836
493
18,021
20,710
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I_Obey_Jalen
Cthulhu
18
2 / 2 / 13
13,195
550
14,147
26,427
27,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Laviathon10
Chronos
20
6 / 5 / 11
12,935
539
12,244
24,651
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 9 / 7
13,412
559
21,875
21,291
5,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 4 / 15
11,607
484
5,653
12,107
12,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
i-Swaavy
Cupid
20
12 / 4 / 8
13,341
556
22,492
17,898
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
24
Kills
35
35
Deaths
24
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
10
5
0.65
W
Cthulhu
I_Obey_Jalen
Cthulhu
2
2
13
4.25
L
Achilles
JJ_IsKing
Achilles
7
4
2
2
W
Chronos
Laviathon10
Chronos
6
5
11
2.3
W
13
9
7
1.83
L
Jormungandr
Yunglnjun
Jormungandr
0
7
16
1.14
W
2
4
15
2.38
W
Cupid
i-Swaavy
Cupid
12
4
8
4
L
The Morrigan
theblacksage6
The Morrigan
5
7
6
1.14
L
Skadi
yomchy
Skadi
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,360
Damage
76,411
101,067
Taken
102,374
69,753
Mitigated
66,917
20,009
Healing
32,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,029
2,058
772
6,060
22,261
8,031
20
5,774
16,487
0
63,352
W
Cthulhu
I_Obey_Jalen
Cthulhu
14,147
1,087
2,843
6,820
26,427
27,154
242
6,664
19,280
78,483
0
L
Achilles
JJ_IsKing
Achilles
16,733
2,295
0
3,463
21,852
24,131
159
8,344
13,508
17,863
49,759
W
Chronos
Laviathon10
Chronos
12,244
5,292
0
12,079
24,651
15,237
2,074
4,931
19,314
88,145
15,425
W
21,875
12,916
0
4,962
21,291
5,564
2,741
5,246
15,862
0
71,671
L
Jormungandr
Yunglnjun
Jormungandr
12,770
3,104
0
1,225
24,811
28,015
104
6,109
18,702
48,349
0
W
5,653
1,180
324
958
12,107
12,123
270
3,594
8,012
8,100
42,424
W
Cupid
i-Swaavy
Cupid
22,492
11,926
0
4,674
17,898
6,839
1,754
5,311
12,416
0
103,802
L
The Morrigan
theblacksage6
The Morrigan
12,807
2,489
0
2,399
11,433
3,865
0
1,521
9,858
69,530
7,772
L
Skadi
yomchy
Skadi
18,021
8,609
438
5,652
20,710
5,711
827
5,041
15,669
0
83,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
64,490
511
Minions Killed
580
0
Camps Cleared
0
2,045,522
Distance Traveled
2,212,382
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,945
456
95
4
0
429,091
1
W
Cthulhu
13,195
550
136
6
0
472,192
1
L
Achilles
12,737
531
112
5
0
439,229
2
W
Chronos
12,935
539
138
6
0
443,050
4
W
Skadi
13,412
559
92
4
0
422,780
1
L
Jormungandr
10,764
449
64
3
0
332,549
1
W
Odin
11,607
484
78
3
0
462,610
0
W
Cupid
13,341
556
136
6
0
411,750
0
L
The Morrigan
11,990
500
126
5
0
458,234
0
L
Skadi
11,836
493
114
5
0
386,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role