Player Matchup

Guan Yu
Guan Yu
FarFromTheLife
Guan Yu
Level 31
God Stats
4W - 2L
1,861 SR
Queue Stats
42W - 39L
1,546 Elo+
Solo
Janus
Janus
GeneralCanabiz
Janus
Level 123
God Stats
28W - 25L
1,558 SR
Queue Stats
882W - 868L
1,527 Elo+
Solo
Izanami
Izanami
Rosiblue
Izanami
Level 125
God Stats
32W - 31L
1,571 SR
Queue Stats
275W - 265L
1,521 Elo+
Party 2
Da Ji
Da Ji
kvothe994
Da Ji
Level 119
God Stats
8W - 9L
1,362 SR
Queue Stats
385W - 353L
1,532 Elo+
Party 2
Bellona
Bellona
matgoeshero
Bellona
Level 137
God Stats
1W - 1L
1,470 SR
Queue Stats
152W - 142L
1,527 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,531 Elo+

VS

Team Averages
Level 56
1,459 SR
1,551 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AbsthoR
Ne Zha
Level 141
God Stats
5W - 11L
1,410 SR
Queue Stats
121W - 112L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Chaz1y
Hou Yi
Level 38
God Stats
1W - 4L
1,369 SR
Queue Stats
55W - 52L
1,565 Elo+
Party 1
Ymir
Ymir
Lemmling
Ymir
Level 26
God Stats
5W - 3L
1,714 SR
Queue Stats
31W - 29L
1,561 Elo+
Party 1
Vamana
Vamana
YoMommaDonPaid
Vamana
Level 35
God Stats
1W - 1L
1,303 SR
Queue Stats
74W - 59L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,372
492
6,519
14,241
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 3 / 6
9,599
565
8,806
7,934
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rosiblue
Izanami
16
1 / 0 / 6
9,186
540
7,886
7,578
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
kvothe994
Da Ji
16
8 / 2 / 5
9,682
570
9,432
9,957
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
matgoeshero
Bellona
14
5 / 2 / 3
9,057
533
13,720
13,777
18,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 6 / 1
10,225
601
7,228
10,106
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
AbsthoR
Ne Zha
14
2 / 3 / 3
8,407
495
5,894
14,402
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hou Yi
Chaz1y
Hou Yi
12
1 / 4 / 1
7,218
425
7,851
9,771
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 3 / 1
7,129
419
2,513
12,863
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 8 / 2
8,986
529
10,894
19,151
16,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
9
9
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
6
1
1.08
L
Ne Zha
AbsthoR
Ne Zha
2
3
3
1.17
L
Hou Yi
Chaz1y
Hou Yi
1
4
1
0.38
W
3
2
3
2.25
W
7
3
6
3.33
L
Ymir
0
3
1
0.17
W
Izanami
Rosiblue
Izanami
1
0
6
4
L
0
8
2
0.13
W
Da Ji
kvothe994
Da Ji
8
2
5
5.25
W
Bellona
matgoeshero
Bellona
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
34,380
53,487
Taken
66,293
41,590
Mitigated
34,379
21,072
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,228
1,043
0
2,229
10,106
3,729
180
2,474
7,524
76,390
0
L
Ne Zha
AbsthoR
Ne Zha
5,894
2,143
0
5,858
14,402
4,210
0
2,757
11,505
0
53,681
L
Hou Yi
Chaz1y
Hou Yi
7,851
4,304
0
2,583
9,771
2,625
0
2,609
7,074
0
57,969
W
6,519
504
705
4,775
14,241
13,435
0
3,379
10,862
4,853
23,537
W
8,806
224
0
2,385
7,934
2,706
696
2,659
5,275
51,308
0
L
Ymir
2,513
480
0
3,010
12,863
7,621
0
999
11,818
21,725
0
W
Izanami
Rosiblue
Izanami
7,886
4,160
0
4,353
7,578
2,612
2,409
737
6,841
0
92,618
L
10,894
4,739
0
6,794
19,151
16,194
0
184
18,744
0
62,326
W
Da Ji
kvothe994
Da Ji
9,432
2,517
0
4,296
9,957
4,732
0
2,135
7,822
0
56,694
W
Bellona
matgoeshero
Bellona
13,720
3,961
0
4,558
13,777
18,105
232
831
12,946
0
53,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
41,965
515
Minions Killed
544
0
Camps Cleared
0
1,697,090
Distance Traveled
1,572,570
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,225
601
158
9
0
328,335
1
L
Ne Zha
8,407
495
93
5
0
336,564
3
L
Hou Yi
7,218
425
105
6
0
283,175
2
W
Guan Yu
8,372
492
49
3
0
310,815
4
W
Janus
9,599
565
80
5
0
336,704
6
L
Ymir
7,129
419
48
3
0
312,747
4
W
Izanami
9,186
540
179
11
0
318,494
7
L
Vamana
8,986
529
140
8
0
311,749
3
W
Da Ji
9,682
570
102
6
0
376,713
2
W
Bellona
9,057
533
105
6
0
354,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role