Player Matchup

Fenrir
Fenrir
HereticErik
Fenrir
Level 155
God Stats
2W - 3L
1,313 SR
Queue Stats
508W - 529L
1,405 Elo+
Solo
Olorun
Olorun
JustTurtles3748
Olorun
Level 68
God Stats
3W - 1L
1,618 SR
Queue Stats
281W - 321L
1,415 Elo+
Solo
Ah Puch
Ah Puch
Ninjasquad1
Ah Puch
Level 48
God Stats
2W - 0L
1,796 SR
Queue Stats
163W - 145L
1,489 Elo+
Solo
Merlin
Merlin
Warena
Merlin
Level 138
God Stats
17W - 16L
1,512 SR
Queue Stats
438W - 448L
1,437 Elo+
Party 2
Artemis
Artemis
Ybai
Artemis
Level 127
God Stats
9W - 5L
1,561 SR
Queue Stats
443W - 450L
1,436 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,437 Elo+

VS

Team Averages
Level 124
1,496 SR
1,413 Elo+
Hun Batz
Hun Batz
BubbA-_HasH_-
Hun Batz
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 255L
1,401 Elo+
Party 1
Fafnir
Fafnir
GuaxininACRIANO
Fafnir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,444 Elo+
Solo
Athena
Athena
arsenic_wv
Athena
Level 125
God Stats
9W - 8L
1,428 SR
Queue Stats
594W - 615L
1,486 Elo+
Party 1
Anhur
Anhur
itech
Anhur
Level 124
God Stats
2W - 2L
1,567 SR
Queue Stats
175W - 195L
1,368 Elo+
Solo
Olorun
Olorun
ЧихПыхман
Olorun
Level 111
God Stats
15W - 13L
1,486 SR
Queue Stats
382W - 419L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 6 / 13
10,634
760
8,833
19,622
7,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 4 / 13
11,221
802
11,951
15,786
6,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Ninjasquad1
Ah Puch
20
8 / 4 / 18
12,227
873
23,186
12,579
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Warena
Merlin
20
6 / 2 / 18
12,183
870
15,700
10,827
4,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ybai
Artemis
19
6 / 4 / 17
11,291
807
21,893
13,393
5,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BubbA-_HasH_-
Hun Batz
14
2 / 9 / 6
8,746
625
8,060
12,588
5,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 4 / 7
10,257
733
6,722
18,528
23,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Athena
arsenic_wv
Athena
18
2 / 7 / 11
10,478
748
11,297
29,112
24,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
itech
Anhur
18
6 / 5 / 8
10,660
761
16,831
14,150
6,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 7 / 9
10,951
782
15,159
17,827
9,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
32
Kills
20
20
Deaths
32
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BubbA-_HasH_-
Hun Batz
2
9
6
0.56
L
5
4
7
2.13
W
Fenrir
4
6
13
1.75
W
8
4
13
3.63
W
Ah Puch
Ninjasquad1
Ah Puch
8
4
18
4.25
W
Merlin
Warena
Merlin
6
2
18
7.5
W
Artemis
Ybai
Artemis
6
4
17
3.63
L
Athena
arsenic_wv
Athena
2
7
11
1.07
L
Anhur
itech
Anhur
6
5
8
2
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,563
Damage
58,069
72,207
Taken
92,205
28,607
Mitigated
68,436
33,433
Healing
30,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BubbA-_HasH_-
Hun Batz
8,060
1,275
0
0
12,588
5,388
0
7,734
4,854
0
14,016
L
6,722
1,930
1,056
4,828
18,528
23,340
144
11,250
7,278
9,970
0
W
Fenrir
8,833
2,893
1,230
4,961
19,622
7,608
322
7,916
11,706
0
12,934
W
11,951
4,629
6,705
6,967
15,786
6,654
2,169
7,699
8,087
29,173
0
W
Ah Puch
Ninjasquad1
Ah Puch
23,186
2,278
934
4,031
12,579
4,909
835
6,454
6,125
37,234
0
W
Merlin
Warena
Merlin
15,700
1,361
2,033
2,465
10,827
4,207
1,018
4,447
6,380
37,864
0
W
Artemis
Ybai
Artemis
21,893
7,594
977
3,130
13,393
5,229
1,500
6,662
6,731
0
44,153
L
Athena
arsenic_wv
Athena
11,297
2,206
2,738
8,473
29,112
24,215
199
15,104
14,008
27,526
0
L
Anhur
itech
Anhur
16,831
6,892
959
2,909
14,150
6,476
778
5,309
8,841
0
34,496
L
15,159
7,370
3,818
6,061
17,827
9,017
610
11,440
6,387
32,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
51,092
169
Minions Killed
139
0
Camps Cleared
0
1,159,489
Distance Traveled
1,040,260
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,746
625
9
1
0
183,077
0
L
Fafnir
10,257
733
13
1
0
281,434
0
W
Fenrir
10,634
760
8
1
0
256,128
2
W
Olorun
11,221
802
25
2
0
221,628
1
W
Ah Puch
12,227
873
39
3
0
245,273
0
W
Merlin
12,183
870
51
4
0
182,559
1
W
Artemis
11,291
807
46
3
0
253,901
0
L
Athena
10,478
748
19
1
0
206,840
0
L
Anhur
10,660
761
46
3
0
218,757
3
L
Olorun
10,951
782
52
4
0
150,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role