Player Matchup

Fenrir
Fenrir
Evilvitamins
Fenrir
Level 12
God Stats
0W - 5L
1,203 SR
Queue Stats
8W - 16L
1,362 Elo+
Party 1
Mulan
Mulan
Flying_Mattress
Mulan
Level 56
God Stats
31W - 36L
1,499 SR
Queue Stats
156W - 158L
1,431 Elo+
Party 1
Athena
Athena
haem17
Athena
Level 59
God Stats
10W - 7L
1,606 SR
Queue Stats
198W - 258L
1,406 Elo+
Solo
Danzaburou
Danzaburou
urgayness
Danzaburou
Level 43
God Stats
8W - 12L
1,442 SR
Queue Stats
145W - 157L
1,419 Elo+
Party 1
Sol
Sol
xFlutterCryx
Sol
Level 144
God Stats
64W - 58L
1,577 SR
Queue Stats
90W - 91L
1,446 Elo+
Party 1
Team Averages
Level 63
1,466 SR
1,413 Elo+

VS

Team Averages
Level 74
1,397 SR
1,413 Elo+
Mercury
Mercury
EatinYellowSnow
Mercury
Level 60
God Stats
18W - 10L
1,568 SR
Queue Stats
210W - 260L
1,471 Elo+
Party 2
Anubis
Anubis
LegendSenseiS
Anubis
Level 49
God Stats
22W - 16L
1,486 SR
Queue Stats
175W - 238L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
Murdock24
Jormungandr
Level 78
God Stats
2W - 2L
1,335 SR
Queue Stats
28W - 36L
1,372 Elo+
Solo
Rama
Rama
NelsonELP_toAmo
Rama
Level 83
God Stats
1W - 2L
1,195 SR
Queue Stats
276W - 332L
1,402 Elo+
Solo
Cabrakan
Cabrakan
lexpierini
Cabrakan
Level 101
God Stats
20W - 29L
1,404 SR
Queue Stats
609W - 732L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 4 / 4
5,066
461
797
6,155
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 4
4,753
432
4,159
8,135
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
haem17
Athena
6
0 / 4 / 1
4,600
418
1,483
7,707
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
urgayness
Danzaburou
9
3 / 5 / 4
6,167
561
5,297
7,998
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 1
7,266
661
8,319
8,235
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,715
610
4,075
6,193
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 8
6,282
571
4,407
5,544
2,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Murdock24
Jormungandr
10
8 / 2 / 5
6,762
615
6,045
5,517
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 5
6,479
589
4,462
6,287
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
lexpierini
Cabrakan
10
6 / 2 / 4
7,058
642
6,665
7,515
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
22
22
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Fenrir
0
4
4
0.5
L
0
6
4
0.33
W
2
3
8
2
W
Jormungandr
Murdock24
Jormungandr
8
2
5
5.25
W
1
2
5
1.75
L
Athena
haem17
Athena
0
4
1
0.13
W
Cabrakan
lexpierini
Cabrakan
6
2
4
4
L
Danzaburou
urgayness
Danzaburou
3
5
4
1
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
25,654
38,230
Taken
31,056
14,786
Mitigated
13,551
11,322
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,075
2,308
0
205
6,193
1,881
250
1,189
4,934
0
38,953
L
Fenrir
797
166
0
2,203
6,155
1,531
160
915
5,240
0
17,527
L
4,159
610
0
1,440
8,135
6,286
0
5,608
2,527
0
16,598
W
4,407
357
0
2,663
5,544
2,577
0
3,708
1,769
28,712
0
W
Jormungandr
Murdock24
Jormungandr
6,045
1,121
0
404
5,517
3,605
132
1,884
3,600
20,892
0
W
4,462
3,928
0
2,019
6,287
1,526
1,040
958
5,329
0
42,459
L
Athena
haem17
Athena
1,483
581
372
1,577
7,707
2,510
114
2,740
4,967
8,392
0
W
Cabrakan
lexpierini
Cabrakan
6,665
1,008
0
2,186
7,515
3,962
0
1,356
5,860
25,481
0
L
Danzaburou
urgayness
Danzaburou
5,297
2,932
0
1,559
7,998
2,119
0
3,646
4,352
0
24,134
L
8,319
3,061
0
4,171
8,235
2,340
694
4,208
4,027
39,845
4,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
33,296
214
Minions Killed
308
0
Camps Cleared
0
985,866
Distance Traveled
1,013,225
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,715
610
73
7
0
250,917
2
L
Fenrir
5,066
461
42
4
0
192,183
0
L
Mulan
4,753
432
30
3
0
210,661
1
W
Anubis
6,282
571
60
5
0
197,645
0
W
Jormungandr
6,762
615
33
3
0
197,749
7
W
Rama
6,479
589
88
8
0
187,290
3
L
Athena
4,600
418
18
2
0
191,223
5
W
Cabrakan
7,058
642
54
5
0
179,624
0
L
Danzaburou
6,167
561
42
4
0
188,565
0
L
Sol
7,266
661
82
7
0
203,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role