Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElPaloXD
Hun Batz
Level 155
God Stats
3W - 3L
1,416 SR
Queue Stats
337W - 299L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
Funkyphrenic
Gilgamesh
Level 156
God Stats
1W - 4L
1,577 SR
Queue Stats
52W - 62L
1,495 Elo+
Solo
Artemis
Artemis
MaK1N
Artemis
Level 106
God Stats
4W - 1L
1,521 SR
Queue Stats
183W - 158L
1,574 Elo+
Party 2
Geb
Geb
Rupiª
Geb
Level 84
God Stats
6W - 2L
1,829 SR
Queue Stats
264W - 227L
1,627 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,561 Elo+

VS

Team Averages
Level 76
1,463 SR
1,604 Elo+
Loki
Loki
CherrySodah
Loki
Level 150
God Stats
0W - 4L
1,334 SR
Queue Stats
168W - 154L
1,615 Elo+
Party 1
Izanami
Izanami
EnderBornPvP
Izanami
Level 105
God Stats
208W - 214L
1,478 SR
Queue Stats
226W - 234L
1,473 Elo+
Solo
Ymir
Ymir
KanyeEast23
Ymir
Level 13
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 12L
1,660 Elo+
Party 1
Artio
Artio
SleekIsApotato
Artio
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 99L
1,493 Elo+
Solo
Atlas
Atlas
SwansGuy
Atlas
Level 25
God Stats
7W - 6L
1,684 SR
Queue Stats
14W - 10L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 2 / 4
6,312
574
7,143
6,394
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ElPaloXD
Hun Batz
12
8 / 1 / 4
7,258
660
9,955
7,749
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Funkyphrenic
Gilgamesh
11
2 / 1 / 0
6,205
564
4,235
7,315
2,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
MaK1N
Artemis
10
4 / 2 / 6
6,366
579
4,898
6,020
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Rupiª
Geb
10
2 / 1 / 11
6,202
564
4,400
11,711
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,465
588
6,923
7,629
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EnderBornPvP
Izanami
10
1 / 4 / 2
5,851
532
4,576
7,080
2,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
6,294
572
6,467
10,200
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 1
5,534
503
4,163
7,642
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
SwansGuy
Atlas
7
0 / 4 / 4
5,061
460
4,193
11,187
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
4
2.5
L
3
5
1
0.7
W
Hun Batz
ElPaloXD
Hun Batz
8
1
4
10
L
Izanami
EnderBornPvP
Izanami
1
4
2
0.5
W
Gilgamesh
Funkyphrenic
Gilgamesh
2
1
0
2
L
3
4
2
1
W
Artemis
MaK1N
Artemis
4
2
6
3.5
W
Geb
Rupiª
Geb
2
1
11
7.5
L
0
2
1
0.25
L
Atlas
SwansGuy
Atlas
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
26,322
39,189
Taken
43,738
16,179
Mitigated
20,723
15,578
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,143
984
2,539
3,731
6,394
2,418
0
990
5,334
42,570
0
L
6,923
1,932
0
2,045
7,629
2,099
0
1,436
6,193
0
34,022
W
Hun Batz
ElPaloXD
Hun Batz
9,955
3,606
0
1,914
7,749
2,255
0
1,599
6,150
0
35,488
L
Izanami
EnderBornPvP
Izanami
4,576
3,947
0
1,917
7,080
2,194
0
2,635
4,445
0
39,381
W
Gilgamesh
Funkyphrenic
Gilgamesh
4,235
1,526
0
2,005
7,315
2,740
333
3,370
3,152
0
32,855
L
6,467
1,844
0
2,161
10,200
3,678
0
2,787
7,413
30,309
0
W
Artemis
MaK1N
Artemis
4,898
2,806
0
1,775
6,020
1,615
0
2,492
3,396
0
29,711
W
Geb
Rupiª
Geb
4,400
1,097
1,237
2,377
11,711
7,151
0
5,043
6,334
9,606
0
L
4,163
618
0
3,850
7,642
5,094
0
49
7,593
24,360
0
L
Atlas
SwansGuy
Atlas
4,193
1,940
0
1,226
11,187
7,658
0
4,636
6,551
10,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
29,205
285
Minions Killed
255
0
Camps Cleared
0
1,078,219
Distance Traveled
999,897
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,312
574
82
7
0
199,356
6
L
Loki
6,465
588
66
6
0
223,094
0
W
Hun Batz
7,258
660
61
6
0
243,936
0
L
Izanami
5,851
532
76
7
0
169,209
1
W
Gilgamesh
6,205
564
72
7
0
199,676
4
L
Ymir
6,294
572
52
5
0
197,716
1
W
Artemis
6,366
579
61
6
0
205,557
2
W
Geb
6,202
564
9
1
0
229,694
2
L
Artio
5,534
503
51
5
0
214,254
2
L
Atlas
5,061
460
10
1
0
195,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role