Player Matchup

Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Tetrahydrodiesel
Danzaburou
Level 102
God Stats
5W - 6L
1,457 SR
Queue Stats
165W - 153L
1,414 Elo+
Solo
Chiron
Chiron
danjor645
Chiron
Level 155
God Stats
5W - 5L
1,516 SR
Queue Stats
526W - 519L
1,446 Elo+
Party 1
Freya
Freya
fanfix00
Freya
Level 110
God Stats
1W - 1L
1,273 SR
Queue Stats
207W - 223L
1,464 Elo+
Solo
Team Averages
Level 121
1,449 SR
1,465 Elo+

VS

Team Averages
Level 89
1,463 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AnOpGranny
Gilgamesh
Level 105
God Stats
8W - 10L
1,513 SR
Queue Stats
107W - 124L
1,404 Elo+
Solo
Awilix
Awilix
Paralaizen
Awilix
Level 64
God Stats
33W - 25L
1,578 SR
Queue Stats
273W - 291L
1,420 Elo+
Party 2
Charybdis
Charybdis
WildR0se
Charybdis
Level 104
God Stats
2W - 8L
1,224 SR
Queue Stats
86W - 102L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 0 / 0
4,649
775
2,576
2,666
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
 
Chang'e
6
0 / 0 / 1
3,564
594
2,024
3,661
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Tetrahydrodiesel
Danzaburou
8
0 / 0 / 0
4,322
720
1,262
1,427
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
danjor645
Chiron
6
0 / 0 / 1
3,742
624
915
2,908
630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
fanfix00
Freya
6
1 / 0 / 0
3,686
614
1,731
3,302
906
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
3,731
622
208
2,773
1,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
6
0 / 0 / 0
3,596
599
1,512
3,750
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
AnOpGranny
Gilgamesh
4
0 / 1 / 0
3,215
536
1,145
2,697
1,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Paralaizen
Awilix
6
0 / 1 / 0
3,710
618
808
3,380
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
WildR0se
Charybdis
6
0 / 1 / 0
3,291
549
3,086
3,006
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Artio
 
Artio
0
0
0
0
L
Gilgamesh
AnOpGranny
Gilgamesh
0
1
0
0
L
Awilix
Paralaizen
Awilix
0
1
0
0
W
Danzaburou
Tetrahydrodiesel
Danzaburou
0
0
0
0
L
Charybdis
WildR0se
Charybdis
0
1
0
0
W
Chiron
danjor645
Chiron
0
0
1
0.5
W
Freya
fanfix00
Freya
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,508
Damage
6,759
13,964
Taken
15,606
3,747
Mitigated
5,983
9,043
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,576
631
0
1,768
2,666
1,074
0
0
2,666
0
23,110
W
Chang'e
 
Chang'e
2,024
429
859
2,310
3,661
792
0
1,029
2,632
13,114
0
L
Kuzenbo
 
Kuzenbo
208
118
0
790
2,773
1,751
0
0
2,773
15,425
0
L
Artio
 
Artio
1,512
32
444
2,099
3,750
1,454
0
2,005
1,745
6,055
0
L
Gilgamesh
AnOpGranny
Gilgamesh
1,145
488
0
905
2,697
1,238
0
0
2,491
0
6,408
L
Awilix
Paralaizen
Awilix
808
340
0
1,612
3,380
862
0
265
3,078
0
15,092
W
Danzaburou
Tetrahydrodiesel
Danzaburou
1,262
693
0
941
1,427
345
50
208
1,219
0
23,588
L
Charybdis
WildR0se
Charybdis
3,086
1,362
0
1,246
3,006
678
0
1,485
1,521
0
16,018
W
Chiron
danjor645
Chiron
915
282
56
1,822
2,908
630
0
49
2,859
0
14,954
W
Freya
fanfix00
Freya
1,731
817
0
1,287
3,302
906
0
434
2,868
9,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
17,543
216
Minions Killed
126
0
Camps Cleared
0
568,885
Distance Traveled
559,273
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,649
775
66
11
0
121,427
0
W
Chang'e
3,564
594
29
5
0
105,726
0
L
Kuzenbo
3,731
622
34
6
0
124,283
5
L
Artio
3,596
599
11
2
0
116,344
0
L
Gilgamesh
3,215
536
16
3
0
69,581
1
L
Awilix
3,710
618
39
7
0
141,202
1
W
Danzaburou
4,322
720
61
10
0
111,282
4
L
Charybdis
3,291
549
26
4
0
107,863
1
W
Chiron
3,742
624
40
7
0
120,216
2
W
Freya
3,686
614
20
3
0
110,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role