Player Matchup

Loki
Loki
BooUS
Loki
Level 69
God Stats
4W - 3L
1,777 SR
Queue Stats
7W - 5L
1,810 Elo+
Party 1
Zeus
Zeus
Gnosis
Zeus
Level 113
God Stats
0W - 1L
1,603 SR
Queue Stats
2W - 2L
1,844 Elo+
Party 1
Amaterasu
Amaterasu
N0RAGAMl
Amaterasu
Level 129
God Stats
2W - 2L
1,832 SR
Queue Stats
22W - 33L
1,542 Elo+
Party 1
Neith
Neith
veaderr
Neith
Level 45
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1
Kali
Kali
ÏceÅge
Kali
Level 159
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 8L
1,606 Elo+
Party 1
Team Averages
Level 103
1,633 SR
1,710 Elo+

VS

Team Averages
Level 81
1,549 SR
1,595 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BigPapaAppa3
Neith
Level 5
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 2
Camazotz
Camazotz
Corklift
Camazotz
Level 104
God Stats
4W - 1L
1,657 SR
Queue Stats
182W - 202L
1,557 Elo+
Party 2
Fenrir
Fenrir
Creamy Udder
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,808 Elo+
Party 3
Bacchus
Bacchus
SirGarebearian
Bacchus
Level 129
God Stats
20W - 17L
1,545 SR
Queue Stats
672W - 698L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BooUS
Loki
7
2 / 5 / 0
4,943
494
2,332
5,668
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Gnosis
Zeus
8
0 / 3 / 0
4,933
493
2,627
3,793
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
N0RAGAMl
Amaterasu
6
0 / 1 / 1
4,496
450
1,635
7,146
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
veaderr
Neith
7
0 / 0 / 0
4,354
435
1,139
1,351
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
10
0 / 4 / 1
5,433
543
5,217
7,290
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
6,458
646
3,750
3,634
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 0
4,879
488
1,579
3,448
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Camazotz
Corklift
Camazotz
12
7 / 1 / 0
6,941
694
5,538
9,033
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
5 / 0 / 3
6,230
623
3,727
5,117
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 1
4,885
489
2,665
4,797
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
13
13
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
0
0
0
0
L
Loki
BooUS
Loki
2
5
0
0.4
W
Camazotz
Corklift
Camazotz
7
1
0
7
W
Fenrir
5
0
3
6.5
L
Zeus
Gnosis
Zeus
0
3
0
0
L
Amaterasu
N0RAGAMl
Amaterasu
0
1
1
0.5
W
0
1
1
0.5
L
Neith
veaderr
Neith
0
0
0
0
L
Kali
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
17,259
25,248
Taken
26,029
9,161
Mitigated
9,972
6,531
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,750
1,174
0
2,037
3,634
1,148
654
1,607
2,027
40,044
0
W
1,579
859
0
2,005
3,448
910
0
0
3,448
0
25,813
L
Loki
BooUS
Loki
2,332
1,104
0
613
5,668
1,931
0
633
5,002
0
20,456
W
Camazotz
Corklift
Camazotz
5,538
2,612
0
5,958
9,033
3,429
0
0
9,033
0
38,837
W
Fenrir
3,727
1,245
0
3,317
5,117
1,495
0
168
4,949
0
29,036
L
Zeus
Gnosis
Zeus
2,627
530
0
678
3,793
1,003
0
1,676
2,117
26,700
0
L
Amaterasu
N0RAGAMl
Amaterasu
1,635
471
0
2,422
7,146
3,015
0
3,428
3,718
0
11,700
W
2,665
339
0
1,837
4,797
2,990
0
852
3,945
9,266
0
L
Neith
veaderr
Neith
1,139
446
0
80
1,351
312
0
678
673
0
13,549
L
Kali
5,217
2,393
0
2,738
7,290
2,900
0
0
6,881
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
29,393
225
Minions Killed
295
0
Camps Cleared
0
884,281
Distance Traveled
944,545
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,458
646
96
10
0
172,872
4
W
Neith
4,879
488
51
5
0
165,143
1
L
Loki
4,943
494
44
4
0
184,124
0
W
Camazotz
6,941
694
86
9
0
206,724
3
W
Fenrir
6,230
623
53
5
0
204,389
2
L
Zeus
4,933
493
61
6
0
166,214
6
L
Amaterasu
4,496
450
23
2
0
166,353
3
W
Bacchus
4,885
489
9
1
0
195,417
4
L
Neith
4,354
435
24
2
0
163,994
3
L
Kali
5,433
543
73
7
0
203,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role