Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Diamond2838
Thor
Level 16
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Huevito14
Thanatos
Level 39
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 6L
1,032 Elo+
Party 1
Neith
Neith
JohannRoyale
Neith
Level 36
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 6L
1,032 Elo+
Party 1
Team Averages
Level 44
1,361 SR
1,266 Elo+

VS

Team Averages
Level 112
1,464 SR
1,354 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BEND3R H0VER
Horus
Level 120
God Stats
6W - 5L
1,487 SR
Queue Stats
68W - 98L
1,313 Elo+
Solo
Danzaburou
Danzaburou
Ronin143
Danzaburou
Level 76
God Stats
10W - 15L
1,439 SR
Queue Stats
19W - 48L
1,272 Elo+
Solo
Cliodhna
Cliodhna
Zyre Xai Srafam
Cliodhna
Level 109
God Stats
1W - 0L
1,429 SR
Queue Stats
40W - 55L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 3 / 1
7,535
685
4,755
8,021
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 0
7,009
637
931
9,968
3,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Huevito14
Thanatos
13
1 / 4 / 0
7,658
696
2,115
8,772
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 0
7,613
692
3,650
9,627
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 1 / 7
9,529
866
6,918
5,559
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 5
9,460
860
6,925
4,868
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ronin143
Danzaburou
16
4 / 0 / 3
9,662
878
6,689
5,382
2,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
15
8 / 0 / 3
10,097
918
7,932
6,274
2,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Sol
 
Sol
0
1
7
3.5
W
4
0
5
6.5
L
0
5
0
0
L
Thanatos
Huevito14
Thanatos
1
4
0
0.25
L
0
4
0
0
W
Danzaburou
Ronin143
Danzaburou
4
0
3
5.5
W
Cliodhna
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
28,464
36,388
Taken
22,083
12,363
Mitigated
8,879
6,509
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,755
2,064
0
2,144
8,021
2,340
533
1,768
6,253
0
25,439
W
Sol
 
Sol
6,918
752
126
2,498
5,559
1,799
1,047
309
5,250
44,168
0
W
6,925
3,106
1,399
1,467
4,868
2,277
1,531
285
4,583
0
22,060
L
931
209
0
0
9,968
3,463
473
1,393
8,575
0
7,583
L
Thanatos
Huevito14
Thanatos
2,115
0
0
3,380
8,772
3,671
0
2,896
5,876
0
20,286
L
3,650
1,511
0
985
9,627
2,889
1,074
1,160
8,467
0
25,829
W
Danzaburou
Ronin143
Danzaburou
6,689
2,163
0
1,608
5,382
2,374
1,985
0
5,382
0
38,470
W
Cliodhna
7,932
319
116
2,330
6,274
2,429
1,280
0
6,274
0
30,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
38,748
167
Minions Killed
230
5
Camps Cleared
13
733,376
Distance Traveled
935,154
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,535
685
52
5
3
200,935
1
W
Sol
9,529
866
85
8
3
229,590
4
W
Horus
9,460
860
33
3
5
220,753
1
L
Thor
7,009
637
12
1
0
171,768
0
L
Thanatos
7,658
696
31
3
1
188,839
1
L
Neith
7,613
692
72
7
1
171,834
3
W
Danzaburou
9,662
878
71
6
2
233,510
3
W
Cliodhna
10,097
918
41
4
3
251,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role