Player Matchup

Artemis
Artemis
Bandit228xx
Artemis
Level 40
God Stats
51W - 50L
1,539 SR
Queue Stats
272W - 267L
1,521 Elo+
Solo
Ne Zha
Ne Zha
I Dripss I
Ne Zha
Level 37
God Stats
0W - 2L
1,249 SR
Queue Stats
142W - 101L
1,490 Elo+
Solo
Bellona
Bellona
NervousBag
Bellona
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 1L
1,795 Elo+
Party 2
Merlin
Merlin
SarkanyCD
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Suigetsu106
Cthulhu
Level 35
God Stats
0W - 1L
1,273 SR
Queue Stats
13W - 17L
1,415 Elo+
Party 2
Team Averages
Level 31
1,453 SR
1,557 Elo+

VS

Team Averages
Level 84
1,554 SR
1,555 Elo+
Cabrakan
Cabrakan
BAEGZ666
Cabrakan
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
380W - 356L
1,455 Elo+
Solo
Xbalanque
Xbalanque
BUSTLEMUSCLE
Xbalanque
Level 144
God Stats
2W - 0L
1,566 SR
Queue Stats
81W - 57L
1,632 Elo+
Party 1
Fenrir
Fenrir
DoswellJones
Fenrir
Level 40
God Stats
1W - 1L
1,787 SR
Queue Stats
68W - 25L
1,660 Elo+
Party 1
King Arthur
King Arthur
Swarmoflemmings
King Arthur
Level 157
God Stats
7W - 11L
1,448 SR
Queue Stats
149W - 135L
1,653 Elo+
Party 1
Cerberus
Cerberus
Th3DarkLMV
Cerberus
Level 37
God Stats
13W - 14L
1,467 SR
Queue Stats
104W - 107L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bandit228xx
Artemis
11
3 / 7 / 4
6,479
1,296
8,435
7,697
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
I Dripss I
Ne Zha
10
1 / 7 / 5
5,768
1,154
2,684
8,220
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
NervousBag
Bellona
9
0 / 1 / 1
4,748
950
268
1,067
466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SarkanyCD
Merlin
11
2 / 6 / 5
6,626
1,325
5,545
7,208
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Suigetsu106
Cthulhu
11
1 / 3 / 6
5,987
1,197
4,583
13,485
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

256

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BAEGZ666
Cabrakan
12
3 / 2 / 9
6,419
1,284
3,775
6,418
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
BUSTLEMUSCLE
Xbalanque
12
10 / 1 / 6
8,012
1,602
10,094
4,938
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
12
5 / 1 / 14
6,963
1,393
9,296
4,409
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Swarmoflemmings
King Arthur
12
3 / 1 / 12
6,677
1,335
6,044
6,362
4,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Th3DarkLMV
Cerberus
12
3 / 2 / 13
6,954
1,391
4,782
4,646
1,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
7
Kills
24
24
Deaths
7
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BAEGZ666
Cabrakan
3
2
9
3.75
W
Xbalanque
BUSTLEMUSCLE
Xbalanque
10
1
6
13
L
Artemis
Bandit228xx
Artemis
3
7
4
0.71
W
Fenrir
5
1
14
12
L
Ne Zha
I Dripss I
Ne Zha
1
7
5
0.5
L
Bellona
NervousBag
Bellona
0
1
1
0.5
L
Merlin
SarkanyCD
Merlin
2
6
5
0.75
L
Cthulhu
Suigetsu106
Cthulhu
1
3
6
1.33
W
King Arthur
Swarmoflemmings
King Arthur
3
1
12
9
W
Cerberus
Th3DarkLMV
Cerberus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
33,991
37,677
Taken
26,773
15,327
Mitigated
17,154
908
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BAEGZ666
Cabrakan
3,775
279
0
622
6,418
6,695
0
2,602
3,599
5,701
0
W
Xbalanque
BUSTLEMUSCLE
Xbalanque
10,094
5,792
0
1,357
4,938
1,729
0
1,267
3,639
0
24,313
L
Artemis
Bandit228xx
Artemis
8,435
5,080
0
83
7,697
2,303
0
1,370
6,082
0
14,378
W
Fenrir
9,296
1,837
0
1,049
4,409
2,168
0
1,477
2,792
0
12,937
L
Ne Zha
I Dripss I
Ne Zha
2,684
481
0
14
8,220
2,296
0
1,348
6,677
0
6,011
L
Bellona
NervousBag
Bellona
268
118
30
87
1,067
466
0
579
430
0
1,001
L
Merlin
SarkanyCD
Merlin
5,545
301
0
132
7,208
1,823
0
1,817
5,196
16,133
0
L
Cthulhu
Suigetsu106
Cthulhu
4,583
804
101
461
13,485
8,439
0
4,059
9,225
10,639
0
W
King Arthur
Swarmoflemmings
King Arthur
6,044
913
0
0
6,362
4,588
0
2,550
3,653
2,743
12,713
W
Cerberus
Th3DarkLMV
Cerberus
4,782
206
0
295
4,646
1,974
0
1,647
2,962
10,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
35,025
64
Minions Killed
73
1
Camps Cleared
6
386,956
Distance Traveled
508,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,419
1,284
5
1
0
91,632
1
W
Xbalanque
8,012
1,602
21
4
3
85,706
1
L
Artemis
6,479
1,296
16
3
1
86,170
1
W
Fenrir
6,963
1,393
5
1
0
114,309
0
L
Ne Zha
5,768
1,154
4
1
0
87,853
0
L
Bellona
4,748
950
0
0
0
27,928
0
L
Merlin
6,626
1,325
33
7
0
87,351
0
L
Cthulhu
5,987
1,197
11
2
0
97,654
0
W
King Arthur
6,677
1,335
26
5
0
119,662
1
W
Cerberus
6,954
1,391
16
3
3
97,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role