Player Matchup

Pele
Pele
TobisSwish
Pele
Level 42
God Stats
7W - 2L
1,721 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 1
Merlin
Merlin
Winota2486
Merlin
Level 47
God Stats
13W - 11L
1,475 SR
Queue Stats
61W - 80L
1,413 Elo+
Solo
Raijin
Raijin
xAngWalrus
Raijin
Level 67
God Stats
6W - 2L
1,691 SR
Queue Stats
79W - 70L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
xAngrySloth
Danzaburou
Level 62
God Stats
7W - 2L
1,604 SR
Queue Stats
14W - 8L
1,635 Elo+
Party 1
Ares
Ares
xUndeadReflex
Ares
Level 27
God Stats
1W - 1L
1,261 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,528 Elo+

VS

Team Averages
Level 38
1,558 SR
1,384 Elo+
Awilix
Awilix
FreakShow7226
Awilix
Level 40
God Stats
4W - 2L
1,844 SR
Queue Stats
309W - 363L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
GUNNER aka DASH
Kukulkan
Level 6
God Stats
1W - 2L
1,364 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 3
Jing Wei
Jing Wei
LostExiles2611
Jing Wei
Level 15
God Stats
15W - 21L
1,457 SR
Queue Stats
149W - 160L
1,344 Elo+
Party 2
Cabrakan
Cabrakan
MADDOGxvxDOYLE
Cabrakan
Level 64
God Stats
2W - 4L
1,435 SR
Queue Stats
35W - 46L
1,424 Elo+
Party 3
He Bo
He Bo
Tobigara
He Bo
Level 63
God Stats
15W - 6L
1,692 SR
Queue Stats
479W - 541L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
11,029
1,225
10,443
6,095
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Winota2486
Merlin
16
4 / 1 / 12
9,219
1,024
9,444
4,408
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
xAngWalrus
Raijin
16
8 / 1 / 16
10,339
1,149
11,117
4,910
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xAngrySloth
Danzaburou
17
14 / 1 / 13
12,198
1,355
17,337
9,165
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 25
10,690
1,188
4,321
7,934
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

350

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,952
995
10,059
16,737
4,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
0 / 4 / 2
7,765
863
1,629
6,647
1,908
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
14
1 / 9 / 3
8,590
954
3,770
12,168
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
13
1 / 5 / 0
7,771
863
1,127
6,578
7,187
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Tobigara
He Bo
14
1 / 7 / 1
8,647
961
10,202
14,963
3,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
34
Kills
5
5
Deaths
34
78
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Kukulkan
0
4
2
0.25
L
Jing Wei
1
9
3
0.28
L
Cabrakan
1
5
0
0.2
L
He Bo
Tobigara
He Bo
1
7
1
0.21
W
6
0
12
12
W
Merlin
Winota2486
Merlin
4
1
12
10
W
Raijin
xAngWalrus
Raijin
8
1
16
16
W
Danzaburou
xAngrySloth
Danzaburou
14
1
13
20.5
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,662
Damage
26,787
32,512
Taken
57,093
21,159
Mitigated
20,643
4,452
Healing
429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,059
4,376
0
0
16,737
4,701
0
8,259
8,227
0
13,238
L
Kukulkan
1,629
601
0
0
6,647
1,908
0
3,471
3,089
13,790
0
L
Jing Wei
3,770
2,908
0
64
12,168
3,255
0
4,485
7,641
0
13,819
L
Cabrakan
1,127
182
0
0
6,578
7,187
0
2,919
3,570
6,075
0
L
He Bo
Tobigara
He Bo
10,202
278
0
365
14,963
3,592
0
5,135
9,684
29,056
0
W
10,443
2,515
0
1,699
6,095
2,816
0
1,999
4,096
0
40,715
W
Merlin
Winota2486
Merlin
9,444
280
13
0
4,408
1,932
0
1,634
2,774
19,185
0
W
Raijin
xAngWalrus
Raijin
11,117
1,082
246
384
4,910
2,132
0
1,724
2,932
20,429
0
W
Danzaburou
xAngrySloth
Danzaburou
17,337
6,890
0
1,131
9,165
4,597
0
4,278
4,887
0
29,433
W
4,321
575
0
979
7,934
9,682
0
3,323
4,611
13,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
41,725
168
Minions Killed
120
10
Camps Cleared
3
872,054
Distance Traveled
656,881
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,952
995
9
1
0
166,102
0
L
Kukulkan
7,765
863
33
4
1
111,721
0
L
Jing Wei
8,590
954
15
2
0
157,656
0
L
Cabrakan
7,771
863
13
1
0
75,675
1
L
He Bo
8,647
961
50
6
2
145,727
1
W
Pele
11,029
1,225
71
8
4
200,678
0
W
Merlin
9,219
1,024
23
3
3
164,404
0
W
Raijin
10,339
1,149
31
3
2
156,200
0
W
Danzaburou
12,198
1,355
28
3
1
169,979
1
W
Ares
10,690
1,188
15
2
0
180,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role