Player Matchup

Bacchus
Bacchus
Atomicpanda0608
Bacchus
Level 102
God Stats
7W - 8L
1,507 SR
Queue Stats
258W - 250L
1,463 Elo+
Solo
Izanami
Izanami
DunkScrub
Izanami
Level 125
God Stats
2W - 1L
1,406 SR
Queue Stats
11W - 15L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Kirgio
Gilgamesh
Level 69
God Stats
12W - 7L
1,641 SR
Queue Stats
335W - 376L
1,454 Elo+
Solo
Mercury
Mercury
x Antdawgg x
Mercury
Level 85
God Stats
11W - 9L
1,177 SR
Queue Stats
150W - 146L
1,526 Elo+
Solo
Tiamat
Tiamat
xLegendKiller24x
Tiamat
Level 105
God Stats
3W - 8L
1,320 SR
Queue Stats
198W - 209L
1,482 Elo+
Solo
Team Averages
Level 97
1,410 SR
1,452 Elo+

VS

Team Averages
Level 124
1,434 SR
1,442 Elo+
Ymir
Ymir
KwSKamito
Ymir
Level 121
God Stats
5W - 7L
1,470 SR
Queue Stats
102W - 117L
1,439 Elo+
Solo
Awilix
Awilix
OFoxGiven
Awilix
Level 158
God Stats
37W - 46L
1,462 SR
Queue Stats
871W - 907L
1,477 Elo+
Solo
Ra
Ra
PandaJC9378
Ra
Level 100
God Stats
7W - 10L
1,489 SR
Queue Stats
426W - 422L
1,475 Elo+
Solo
Anhur
Anhur
Shelah Monster
Anhur
Level 143
God Stats
0W - 2L
1,262 SR
Queue Stats
297W - 289L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
Symple iTwiisT
Cu Chulainn
Level 100
God Stats
6W - 5L
1,487 SR
Queue Stats
37W - 54L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
10,393
520
9,894
7,170
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DunkScrub
Izanami
17
4 / 0 / 2
10,123
506
11,423
11,370
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Kirgio
Gilgamesh
18
3 / 1 / 5
10,583
529
16,397
20,167
17,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
x Antdawgg x
Mercury
18
5 / 3 / 4
10,281
514
9,241
16,294
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 3
10,290
515
6,211
7,319
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 2
7,707
385
4,914
14,398
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
OFoxGiven
Awilix
15
1 / 4 / 2
8,896
445
9,356
15,645
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 1
10,095
505
5,788
9,459
3,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
8,464
423
2,482
12,438
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Symple iTwiisT
Cu Chulainn
16
1 / 4 / 1
9,290
465
12,125
16,807
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
5
5
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Izanami
DunkScrub
Izanami
4
0
2
5
W
Gilgamesh
Kirgio
Gilgamesh
3
1
5
5.5
L
Ymir
0
2
2
0.5
L
Awilix
OFoxGiven
Awilix
1
4
2
0.5
L
3
2
1
1.75
L
0
5
0
0
L
Cu Chulainn
Symple iTwiisT
Cu Chulainn
1
4
1
0.38
W
Mercury
x Antdawgg x
Mercury
5
3
4
2.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,166
Damage
34,665
62,320
Taken
68,747
38,301
Mitigated
40,833
24,461
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,894
1,015
0
2,391
7,170
6,106
250
1,981
5,189
30,925
0
W
Izanami
DunkScrub
Izanami
11,423
6,795
0
5,710
11,370
3,994
504
2,246
9,124
0
111,984
W
Gilgamesh
Kirgio
Gilgamesh
16,397
3,552
149
7,163
20,167
17,710
72
1,968
17,006
6,874
65,383
L
Ymir
4,914
504
0
2,790
14,398
11,977
30
4,066
10,044
26,634
0
L
Awilix
OFoxGiven
Awilix
9,356
4,235
0
3,644
15,645
5,445
0
3,244
12,032
0
66,612
L
5,788
495
315
4,086
9,459
3,946
348
4,454
4,872
75,837
0
L
2,482
71
0
1,541
12,438
3,425
0
3,414
8,973
0
55,000
L
Cu Chulainn
Symple iTwiisT
Cu Chulainn
12,125
1,904
0
6,302
16,807
16,040
0
3,074
12,679
5,013
62,224
W
Mercury
x Antdawgg x
Mercury
9,241
4,704
0
5,882
16,294
5,817
0
3,821
12,424
0
68,751
W
6,211
708
0
3,166
7,319
4,674
256
2,937
4,336
65,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
44,452
617
Minions Killed
517
0
Camps Cleared
0
1,983,373
Distance Traveled
1,902,586
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,393
520
45
2
0
390,780
9
W
Izanami
10,123
506
167
8
0
371,630
9
W
Gilgamesh
10,583
529
147
7
0
407,489
7
L
Ymir
7,707
385
35
2
0
368,182
6
L
Awilix
8,896
445
106
5
0
399,051
1
L
Ra
10,095
505
162
8
0
408,393
7
L
Anhur
8,464
423
94
5
0
340,207
1
L
Cu Chulainn
9,290
465
120
6
0
386,753
5
W
Mercury
10,281
514
105
5
0
428,439
1
W
Tiamat
10,290
515
153
8
0
385,035
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role