Player Matchup

Achilles
Achilles
Silver I
MightyDare98
Achilles
Silver I
Level 123
God Stats
3W - 0L
1,442 SR
Queue Stats
24W - 19L
1,298 MMR
Party 1
Ra
Ra
Silver I
QuietFoal974702
Ra
Silver I
Level 109
God Stats
4W - 3L
1,489 SR
Queue Stats
82W - 80L
1,040 MMR
Party 1
Bastet
Bastet
Gold II
TestedPlay166
Bastet
Gold II
Level 118
God Stats
4W - 1L
1,680 SR
Queue Stats
112W - 104L
1,471 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,537 SR
1,270 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,493 SR
1,265 MMR
Chaac
Chaac
Bronze III
Lil azf
Chaac
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Occae
Kuzenbo
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,269 MMR
Party 2
Hera
Hera
Silver III
simplistic696
Hera
Silver III
Level 73
God Stats
4W - 8L
1,480 SR
Queue Stats
7W - 10L
1,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MightyDare98
Achilles
10
4 / 2 / 11
7,116
791
5,951
7,069
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 7
7,862
874
5,548
5,136
1,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 11
7,631
848
9,487
6,647
2,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaSolGilgameshMorgan Le FayHou Yi

VS

Bans
AresFreyaAh Muzen CabBaron SamediThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lil azf
Chaac
8
1 / 5 / 0
6,008
668
2,601
8,848
6,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Occae
Kuzenbo
8
0 / 5 / 2
5,810
646
1,972
9,212
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 7 / 1
5,795
644
5,649
8,123
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Lil azf
Chaac
1
5
0
0.2
W
Achilles
MightyDare98
Achilles
4
2
11
4.75
L
Kuzenbo
Occae
Kuzenbo
0
5
2
0.2
W
8
0
7
11.5
W
5
0
11
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
10,222
18,852
Taken
26,183
8,040
Mitigated
16,401
8,108
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Lil azf
Chaac
2,601
514
97
1,617
8,848
6,087
0
1,999
6,578
1,944
10,285
W
Achilles
MightyDare98
Achilles
5,951
2,481
0
2,429
7,069
4,049
1,137
2,620
4,449
1,148
15,753
L
Kuzenbo
Occae
Kuzenbo
1,972
658
54
1,923
9,212
8,280
0
3,106
5,983
10,609
0
W
5,548
1,278
690
1,861
5,136
1,767
968
2,238
2,898
33,894
0
W
9,487
3,118
0
3,128
6,647
2,224
432
3,261
3,386
0
17,862
L
5,649
1,320
0
220
8,123
2,034
0
1,251
6,664
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
17,613
90
Minions Killed
50
5
Camps Cleared
2
535,888
Distance Traveled
375,137
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,008
668
13
1
1
113,656
0
W
Achilles
7,116
791
18
2
1
170,646
0
L
Kuzenbo
5,810
646
16
2
1
120,552
2
W
Ra
7,862
874
52
6
1
177,822
0
W
Bastet
7,631
848
20
2
3
187,420
0
L
Hera
5,795
644
21
2
0
140,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role