Player Matchup

Bacchus
Bacchus
IceKev22
Bacchus
Level 72
God Stats
1W - 1L
1,701 SR
Queue Stats
150W - 168L
1,390 Elo+
Party 1
Hercules
Hercules
escrionda6
Hercules
Level 58
God Stats
19W - 25L
1,409 SR
Queue Stats
59W - 68L
1,438 Elo+
Party 1
Freya
Freya
jamoassassin
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,281 Elo+
Solo
Cliodhna
Cliodhna
oLagrove
Cliodhna
Level 122
God Stats
13W - 14L
1,355 SR
Queue Stats
258W - 286L
1,391 Elo+
Solo
Danzaburou
Danzaburou
tispiezzu
Danzaburou
Level 108
God Stats
11W - 14L
1,400 SR
Queue Stats
53W - 64L
1,366 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,373 Elo+

VS

Team Averages
Level 70
1,425 SR
1,374 Elo+
Zeus
Zeus
GWESTCOST
Zeus
Level 68
God Stats
55W - 43L
1,467 SR
Queue Stats
193W - 208L
1,339 Elo+
Solo
Geb
Geb
NassassinX
Geb
Level 86
God Stats
38W - 40L
1,459 SR
Queue Stats
428W - 502L
1,433 Elo+
Solo
Chang'e
Chang'e
NeroEris
Chang'e
Level 63
God Stats
34W - 35L
1,462 SR
Queue Stats
233W - 324L
1,330 Elo+
Solo
Artemis
Artemis
Popo92ii
Artemis
Level 69
God Stats
7W - 4L
1,644 SR
Queue Stats
35W - 37L
1,410 Elo+
Solo
Bastet
Bastet
omisws
Bastet
Level 64
God Stats
2W - 6L
1,095 SR
Queue Stats
284W - 300L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IceKev22
Bacchus
14
4 / 7 / 3
10,951
456
8,361
24,901
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
escrionda6
Hercules
15
2 / 7 / 5
9,956
415
9,228
29,245
24,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 14 / 4
8,996
375
7,658
21,148
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
oLagrove
Cliodhna
17
3 / 11 / 4
10,905
454
12,495
25,498
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
tispiezzu
Danzaburou
19
2 / 3 / 1
11,957
498
12,818
17,650
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
17 / 2 / 8
13,866
578
34,768
11,197
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 2 / 14
12,012
501
8,248
20,804
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
NeroEris
Chang'e
18
6 / 5 / 8
12,563
523
17,118
19,521
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Popo92ii
Artemis
20
6 / 3 / 9
13,199
550
25,328
20,168
9,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
omisws
Bastet
19
8 / 0 / 13
13,045
544
11,106
14,337
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
11
Kills
42
42
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zeus
17
2
8
10.5
L
Bacchus
IceKev22
Bacchus
4
7
3
0.79
W
5
2
14
6
W
Chang'e
NeroEris
Chang'e
6
5
8
2
W
Artemis
Popo92ii
Artemis
6
3
9
3.5
L
Hercules
escrionda6
Hercules
2
7
5
0.64
L
0
14
4
0.14
L
Cliodhna
oLagrove
Cliodhna
3
11
4
0.45
W
Bastet
omisws
Bastet
8
0
13
14.5
L
Danzaburou
tispiezzu
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
96,568
118,442
Taken
86,027
69,094
Mitigated
64,939
21,890
Healing
40,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
34,768
1,763
795
2,180
11,197
4,820
1,027
3,778
7,419
108,293
0
L
Bacchus
IceKev22
Bacchus
8,361
176
0
3,365
24,901
21,057
0
14,964
9,446
30,751
0
W
8,248
134
873
5,062
20,804
29,530
64
4,559
16,245
31,439
0
W
Chang'e
NeroEris
Chang'e
17,118
514
2,948
11,001
19,521
14,621
873
4,550
14,971
77,960
0
W
Artemis
Popo92ii
Artemis
25,328
16,992
0
8,652
20,168
9,882
4,657
2,244
17,924
0
128,945
L
Hercules
escrionda6
Hercules
9,228
1,261
154
8,559
29,245
24,729
42
15,570
12,652
567
52,949
L
7,658
2,055
0
2,640
21,148
7,439
42
11,601
8,854
38,361
4,999
L
Cliodhna
oLagrove
Cliodhna
12,495
1,259
0
5,078
25,498
8,760
0
11,370
13,839
0
73,368
W
Bastet
omisws
Bastet
11,106
1,845
0
8,588
14,337
6,086
0
1,411
12,926
0
93,046
L
Danzaburou
tispiezzu
Danzaburou
12,818
4,920
0
2,094
17,650
7,109
1,510
4,181
13,309
0
86,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
64,685
473
Minions Killed
618
0
Camps Cleared
0
2,217,513
Distance Traveled
2,317,737
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,866
578
119
5
0
467,077
3
L
Bacchus
10,951
456
43
2
0
466,200
2
W
Geb
12,012
501
22
1
0
483,427
7
W
Chang'e
12,563
523
151
6
0
429,574
0
W
Artemis
13,199
550
181
8
0
422,603
2
L
Hercules
9,956
415
100
4
0
435,396
1
L
Freya
8,996
375
88
4
0
395,970
3
L
Cliodhna
10,905
454
101
4
0
438,801
5
W
Bastet
13,045
544
145
6
0
515,056
11
L
Danzaburou
11,957
498
141
6
0
481,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role