Player Matchup

Hera
Hera
EmeraldThe1st
Hera
Level 108
God Stats
1W - 1L
1,751 SR
Queue Stats
85W - 115L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
Phantomsin837
Aphrodite
Level 75
God Stats
0W - 1L
1,293 SR
Queue Stats
55W - 84L
1,339 Elo+
Party 1
Ravana
Ravana
WhiteWolfWarden
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,425 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,374 Elo+

VS

Team Averages
Level 132
1,460 SR
1,427 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Zyre Xai Srafam
Bastet
Level 109
God Stats
14W - 16L
1,550 SR
Queue Stats
204W - 277L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
pas777
Gilgamesh
Level 160
God Stats
8W - 13L
1,329 SR
Queue Stats
251W - 303L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 4
8,122
580
8,245
12,554
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Phantomsin837
Aphrodite
11
0 / 10 / 4
8,152
582
6,044
13,599
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 8 / 0
10,157
726
7,271
15,946
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
10 / 1 / 17
11,278
806
13,518
6,315
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 17
11,262
804
11,106
10,253
3,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
pas777
Gilgamesh
15
12 / 3 / 11
11,426
816
13,551
13,701
11,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
30
30
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
1
17
18.5
L
0
12
4
0.17
L
Aphrodite
Phantomsin837
Aphrodite
0
10
4
0.2
L
5
8
0
0.63
W
8
1
17
16.5
W
Gilgamesh
pas777
Gilgamesh
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
38,175
42,099
Taken
30,269
23,239
Mitigated
17,932
7,383
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,518
578
848
1,444
6,315
2,267
1,259
4,421
1,591
42,300
0
L
8,245
2,171
0
188
12,554
4,136
0
5,204
7,350
23,026
0
L
Aphrodite
Phantomsin837
Aphrodite
6,044
1,098
2,136
2,939
13,599
8,380
0
5,237
8,362
20,951
0
L
7,271
2,120
237
1,883
15,946
10,723
0
5,216
10,730
0
23,496
W
11,106
2,192
388
3,409
10,253
3,748
837
3,751
6,047
0
42,475
W
Gilgamesh
pas777
Gilgamesh
13,551
2,678
252
2,138
13,701
11,917
187
5,834
7,187
4,523
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
33,966
133
Minions Killed
166
3
Camps Cleared
10
607,296
Distance Traveled
849,477
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,278
806
67
5
4
276,155
6
L
Hera
8,122
580
35
3
1
189,387
0
L
Aphrodite
8,152
582
54
4
0
187,487
0
L
Ravana
10,157
726
44
3
2
230,422
4
W
Bastet
11,262
804
53
4
3
310,578
3
W
Gilgamesh
11,426
816
46
3
3
262,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role