Player Matchup

Charybdis
Charybdis
Bucefalos
Charybdis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 185L
1,542 Elo+
Party 1
Merlin
Merlin
Crypto_Find
Merlin
Level 68
God Stats
2W - 3L
1,252 SR
Queue Stats
132W - 141L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Explosioon3339
Tsukuyomi
Level 143
God Stats
2W - 2L
1,608 SR
Queue Stats
46W - 51L
1,472 Elo+
Solo
Ymir
Ymir
LightLinkk
Ymir
Level 29
God Stats
8W - 4L
1,753 SR
Queue Stats
132W - 110L
1,564 Elo+
Party 1
Loki
Loki
iExceedBR
Loki
Level 144
God Stats
7W - 11L
1,479 SR
Queue Stats
358W - 316L
1,550 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,514 Elo+

VS

Team Averages
Level 99
1,555 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BrunoFromPS4
Bastet
Level 21
God Stats
5W - 1L
1,780 SR
Queue Stats
124W - 59L
1,625 Elo+
Party 3
Nu Wa
Nu Wa
FerbFerreira
Nu Wa
Level 126
God Stats
8W - 6L
1,480 SR
Queue Stats
346W - 370L
1,389 Elo+
Party 2
Izanami
Izanami
JAGPM SOUZA
Izanami
Level 82
God Stats
21W - 15L
1,484 SR
Queue Stats
177W - 228L
1,379 Elo+
Party 2
Hel
Hel
Migbrhue
Hel
Level 160
God Stats
3W - 2L
1,530 SR
Queue Stats
658W - 536L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bucefalos
Charybdis
8
0 / 3 / 0
4,707
471
3,614
6,930
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
10
1 / 3 / 1
5,261
526
1,401
4,163
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Explosioon3339
Tsukuyomi
7
1 / 2 / 0
4,899
490
1,623
3,884
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,697
470
931
7,646
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
10
1 / 2 / 1
5,629
563
4,190
6,831
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 0
5,622
562
1,834
4,173
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
8 / 0 / 1
6,745
675
4,281
6,235
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 1
5,870
587
3,802
4,299
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
JAGPM SOUZA
Izanami
10
2 / 0 / 2
5,712
571
5,172
4,678
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 6
5,949
595
3,263
3,722
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
W
Bastet
8
0
1
8.5
L
Charybdis
Bucefalos
Charybdis
0
3
0
0
L
Merlin
1
3
1
0.5
L
Tsukuyomi
Explosioon3339
Tsukuyomi
1
2
0
0.5
W
1
2
1
0.75
W
Izanami
JAGPM SOUZA
Izanami
2
0
2
3
L
0
2
0
0
W
0
0
6
3
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
18,352
29,454
Taken
23,107
8,908
Mitigated
7,594
9,293
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,834
730
0
1,337
4,173
2,230
911
0
3,891
0
22,891
W
Bastet
4,281
1,477
0
3,790
6,235
1,747
68
354
5,881
0
35,889
L
Charybdis
Bucefalos
Charybdis
3,614
1,840
0
2,356
6,930
1,236
0
1,195
5,735
0
29,974
L
Merlin
1,401
70
0
1,169
4,163
1,154
0
1,598
2,526
24,764
0
L
Tsukuyomi
Explosioon3339
Tsukuyomi
1,623
318
0
1,364
3,884
1,496
0
237
3,494
0
17,151
W
3,802
1,212
0
769
4,299
1,129
18
851
3,448
32,842
0
W
Izanami
JAGPM SOUZA
Izanami
5,172
3,227
0
1,442
4,678
1,038
0
770
3,908
0
37,465
L
931
167
0
1,636
7,646
3,338
0
2,010
5,636
10,247
0
W
3,263
610
1,481
2,390
3,722
1,450
0
511
3,211
16,884
0
L
Loki
4,190
1,354
0
2,768
6,831
1,684
0
2,025
4,806
0
30,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
29,898
254
Minions Killed
291
0
Camps Cleared
0
883,600
Distance Traveled
1,007,974
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,622
562
60
6
0
184,045
2
W
Bastet
6,745
675
63
6
0
248,594
3
L
Charybdis
4,707
471
67
7
0
169,509
3
L
Merlin
5,261
526
54
5
0
171,078
4
L
Tsukuyomi
4,899
490
45
5
0
135,780
1
W
Nu Wa
5,870
587
69
7
0
181,632
4
W
Izanami
5,712
571
82
8
0
181,345
2
L
Ymir
4,697
470
13
1
0
192,808
2
W
Hel
5,949
595
17
2
0
212,358
2
L
Loki
5,629
563
75
8
0
214,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role