Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BIGBUBZ68
Cupid
Level 149
God Stats
2W - 0L
1,462 SR
Queue Stats
70W - 65L
1,513 Elo+
Party 1
Ra
Ra
MeatshieldMat69
Ra
Level 148
God Stats
16W - 12L
1,594 SR
Queue Stats
127W - 111L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
Telmitia
The Morrigan
Level 133
God Stats
2W - 4L
1,142 SR
Queue Stats
717W - 751L
1,474 Elo+
Solo
Team Averages
Level 132
1,439 SR
1,505 Elo+

VS

Team Averages
Level 73
1,553 SR
1,506 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FeZeus_
Zeus
Level 127
God Stats
10W - 6L
1,612 SR
Queue Stats
107W - 106L
1,530 Elo+
Solo
King Arthur
King Arthur
Lucky Illousion
King Arthur
Level 86
God Stats
6W - 11L
1,427 SR
Queue Stats
43W - 59L
1,476 Elo+
Party 3
Nemesis
Nemesis
xEvilxSnake
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
xPRxCruz
Hou Yi
Level 63
God Stats
21W - 9L
1,726 SR
Queue Stats
130W - 122L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 1 / 5
11,034
1,003
8,744
16,882
25,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
 
Yemoja
16
0 / 0 / 4
9,049
823
1,160
6,180
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
BIGBUBZ68
Cupid
16
4 / 1 / 2
10,636
967
11,297
8,253
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 5
10,273
934
5,364
6,134
2,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Telmitia
The Morrigan
15
1 / 0 / 2
9,369
852
2,928
3,919
1,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

254

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 0
9,715
883
6,031
6,762
9,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
FeZeus_
Zeus
16
1 / 1 / 1
10,123
920
24,176
5,914
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Lucky Illousion
King Arthur
14
0 / 0 / 0
6,770
615
0
0
0
Nemesis
xEvilxSnake
Nemesis
15
0 / 6 / 1
9,222
838
4,840
14,673
8,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
xPRxCruz
Hou Yi
15
1 / 1 / 0
9,771
888
3,995
6,726
3,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
8
Kills
2
2
Deaths
8
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
5
5.5
W
Yemoja
 
Yemoja
0
0
4
2
L
Ganesha
 
Ganesha
0
0
0
0
W
Cupid
BIGBUBZ68
Cupid
4
1
2
5
L
Zeus
FeZeus_
Zeus
1
1
1
1.5
L
King Arthur
Lucky Illousion
King Arthur
0
0
0
0
W
0
0
5
2.5
W
The Morrigan
Telmitia
The Morrigan
1
0
2
2
L
Nemesis
xEvilxSnake
Nemesis
0
6
1
0.08
L
Hou Yi
xPRxCruz
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
39,042
41,368
Taken
34,075
36,138
Mitigated
23,385
15,611
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,744
2,538
0
1,403
16,882
25,855
0
9,183
6,979
230
16,212
W
Yemoja
 
Yemoja
1,160
232
4,893
1,696
6,180
3,121
0
5,330
769
4,960
0
L
Ganesha
 
Ganesha
6,031
360
608
734
6,762
9,259
0
2,136
4,626
26,816
0
W
Cupid
BIGBUBZ68
Cupid
11,297
5,612
280
2,063
8,253
3,285
0
5,957
2,042
0
34,907
L
Zeus
FeZeus_
Zeus
24,176
1,024
0
1,729
5,914
3,105
0
919
4,949
60,538
0
L
King Arthur
Lucky Illousion
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
5,364
302
3,476
1,584
6,134
2,417
0
5,693
272
46,749
0
W
The Morrigan
Telmitia
The Morrigan
2,928
497
0
216
3,919
1,460
0
2,747
1,099
16,634
0
L
Nemesis
xEvilxSnake
Nemesis
4,840
1,619
0
776
14,673
8,015
0
5,009
9,593
0
15,312
L
Hou Yi
xPRxCruz
Hou Yi
3,995
2,555
0
1,200
6,726
3,006
0
1,501
5,225
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
45,601
223
Minions Killed
222
7
Camps Cleared
7
1,018,431
Distance Traveled
835,171
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,034
1,003
17
2
0
213,198
0
W
Yemoja
9,049
823
2
0
0
180,715
1
L
Ganesha
9,715
883
0
0
0
216,722
0
W
Cupid
10,636
967
53
5
5
221,985
0
L
Zeus
10,123
920
111
10
2
211,356
1
L
King Arthur
6,770
615
0
0
0
0
0
W
Ra
10,273
934
127
12
0
214,283
0
W
The Morrigan
9,369
852
24
2
2
188,250
0
L
Nemesis
9,222
838
32
3
3
195,089
0
L
Hou Yi
9,771
888
79
7
2
212,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role