Player Matchup

Arachne
Arachne
Crusader_of_HELL
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 90L
1,373 Elo+
Solo
Sol
Sol
DRTYxPirate
Sol
Level 113
God Stats
10W - 6L
1,622 SR
Queue Stats
199W - 248L
1,355 Elo+
Party 1
Bacchus
Bacchus
DRTYxRAGE
Bacchus
Level 58
God Stats
3W - 3L
1,855 SR
Queue Stats
17W - 26L
1,276 Elo+
Party 1
Bellona
Bellona
Gos2eleven
Bellona
Level 93
God Stats
3W - 3L
1,348 SR
Queue Stats
68W - 104L
1,240 Elo+
Party 2
Freya
Freya
meganotch
Freya
Level 111
God Stats
20W - 11L
1,430 SR
Queue Stats
92W - 122L
1,262 Elo+
Party 2
Team Averages
Level 88
1,551 SR
1,301 Elo+

VS

Team Averages
Level 67
1,329 SR
1,280 Elo+
Scylla
Scylla
GandalfsPetYoda
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 135L
1,331 Elo+
Solo
Cliodhna
Cliodhna
HashWidDaLemon
Cliodhna
Level 58
God Stats
7W - 10L
1,090 SR
Queue Stats
131W - 120L
1,233 Elo+
Solo
Cu Chulainn
Cu Chulainn
JR2Anthony
Cu Chulainn
Level 71
God Stats
19W - 23L
1,440 SR
Queue Stats
94W - 118L
1,305 Elo+
Solo
Yemoja
Yemoja
fpa1981
Yemoja
Level 48
God Stats
1W - 4L
1,234 SR
Queue Stats
68W - 105L
1,255 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 107
God Stats
650W - 697L
1,383 SR
Queue Stats
761W - 875L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,547
539
2,674
9,798
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 4 / 1
7,962
569
9,129
10,113
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
DRTYxRAGE
Bacchus
10
1 / 3 / 3
6,807
486
4,509
8,699
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Gos2eleven
Bellona
14
1 / 2 / 2
8,047
575
2,721
8,932
9,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
meganotch
Freya
12
4 / 0 / 0
7,550
539
3,325
4,331
2,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,142
439
1,002
6,141
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
9
1 / 5 / 1
5,979
427
4,765
8,696
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
JR2Anthony
Cu Chulainn
12
2 / 3 / 0
7,034
502
5,545
7,968
5,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
fpa1981
Yemoja
7
0 / 0 / 3
5,464
390
1,830
6,339
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 1
6,635
474
5,248
8,743
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
7
10
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
5
4
1
1.38
W
Bacchus
DRTYxRAGE
Bacchus
1
3
3
0.83
L
0
3
2
0.33
W
Bellona
Gos2eleven
Bellona
1
2
2
1
L
Cliodhna
1
5
1
0.3
L
Cu Chulainn
JR2Anthony
Cu Chulainn
2
3
0
0.67
L
Yemoja
fpa1981
Yemoja
0
0
3
1.5
W
Freya
meganotch
Freya
4
0
0
4
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
18,390
41,873
Taken
37,887
25,426
Mitigated
15,908
13,517
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
1,903
0
3,958
9,798
3,207
60
736
9,062
0
39,935
W
9,129
2,949
0
5,269
10,113
3,621
3,389
3,348
6,765
39,071
5,741
W
Bacchus
DRTYxRAGE
Bacchus
4,509
1,374
0
873
8,699
6,860
463
2,848
5,851
16,810
0
L
1,002
281
0
911
6,141
1,840
300
2,204
3,937
20,629
0
W
Bellona
Gos2eleven
Bellona
2,721
1,208
0
1,212
8,932
9,646
484
0
8,932
0
41,352
L
Cliodhna
4,765
188
0
2,022
8,696
2,563
0
4,868
3,828
0
30,386
L
Cu Chulainn
JR2Anthony
Cu Chulainn
5,545
979
0
734
7,968
5,223
194
512
7,456
0
37,743
L
Yemoja
fpa1981
Yemoja
1,830
1,238
963
946
6,339
3,195
0
2,769
3,570
8,400
0
W
Freya
meganotch
Freya
3,325
942
0
2,205
4,331
2,092
926
349
3,982
31,825
0
L
5,248
1,908
187
2,342
8,743
3,087
0
5,637
3,106
28,660
5,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
31,254
329
Minions Killed
265
0
Camps Cleared
0
1,281,350
Distance Traveled
1,129,551
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,547
539
77
6
0
286,694
0
W
Sol
7,962
569
100
7
0
195,593
1
W
Bacchus
6,807
486
17
1
0
260,729
0
L
Scylla
6,142
439
49
4
0
228,219
3
W
Bellona
8,047
575
76
5
0
259,742
0
L
Cliodhna
5,979
427
57
4
0
281,222
3
L
Cu Chulainn
7,034
502
89
6
0
217,199
2
L
Yemoja
5,464
390
12
1
0
181,832
0
W
Freya
7,550
539
59
4
0
278,592
3
L
Freya
6,635
474
58
4
0
221,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role