Player Matchup

Izanami
Izanami
DroopyBoi
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
KvngZodi
Amaterasu
Level 40
God Stats
1W - 3L
1,282 SR
Queue Stats
27W - 31L
1,509 Elo+
Solo
Atlas
Atlas
TheRock-Kun
Atlas
Level 155
God Stats
0W - 3L
1,562 SR
Queue Stats
86W - 104L
1,469 Elo+
Party 2
Fenrir
Fenrir
XDRAGONsorrowX
Fenrir
Level 108
God Stats
1W - 2L
1,533 SR
Queue Stats
46W - 76L
1,428 Elo+
Party 2
Anubis
Anubis
jaydigbick
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,550 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,503 Elo+

VS

Team Averages
Level 92
1,749 SR
1,622 Elo+
Chaac
Chaac
MrrSimple
Chaac
Level 96
God Stats
26W - 17L
1,670 SR
Queue Stats
64W - 50L
1,619 Elo+
Party 1
Tiamat
Tiamat
Okamikamii
Tiamat
Level 36
God Stats
32W - 6L
1,893 SR
Queue Stats
58W - 18L
1,748 Elo+
Party 1
Cliodhna
Cliodhna
VastVertigo
Cliodhna
Level 156
God Stats
19W - 10L
1,775 SR
Queue Stats
331W - 289L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
Level 82
God Stats
11W - 7L
1,653 SR
Queue Stats
152W - 170L
1,512 Elo+
Party 1
Fafnir
Fafnir
lxelusivexl
Fafnir
Level 89
God Stats
12W - 3L
1,752 SR
Queue Stats
168W - 142L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DroopyBoi
Izanami
15
0 / 11 / 4
9,074
567
10,788
20,591
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
KvngZodi
Amaterasu
17
3 / 2 / 1
10,281
643
5,816
19,900
18,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 6
9,844
615
11,390
14,770
17,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 9 / 3
10,838
677
5,610
22,366
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
jaydigbick
Anubis
17
2 / 5 / 6
10,728
671
8,855
11,910
5,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrrSimple
Chaac
17
2 / 1 / 16
10,901
681
16,001
15,714
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Okamikamii
Tiamat
19
7 / 3 / 16
13,151
822
13,092
10,793
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
VastVertigo
Cliodhna
18
9 / 0 / 16
13,034
815
24,906
10,716
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
20
10 / 4 / 11
13,395
837
17,447
13,512
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
18
3 / 1 / 18
13,118
820
7,377
15,804
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
9
Kills
31
31
Deaths
9
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Izanami
DroopyBoi
Izanami
0
11
4
0.18
L
Amaterasu
KvngZodi
Amaterasu
3
2
1
1.75
W
Chaac
MrrSimple
Chaac
2
1
16
10
W
Tiamat
Okamikamii
Tiamat
7
3
16
5
L
1
4
6
1
W
Cliodhna
VastVertigo
Cliodhna
9
0
16
17
L
3
9
3
0.5
W
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
10
4
11
3.88
L
Anubis
jaydigbick
Anubis
2
5
6
1
W
Fafnir
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
78,823
89,537
Taken
66,539
55,996
Mitigated
54,503
9,287
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DroopyBoi
Izanami
10,788
5,671
0
1,043
20,591
6,415
0
7,420
12,528
0
35,102
L
Amaterasu
KvngZodi
Amaterasu
5,816
2,782
0
4,868
19,900
18,286
0
5,311
13,991
0
30,547
W
Chaac
MrrSimple
Chaac
16,001
813
703
5,061
15,714
15,868
142
4,721
10,993
7,322
28,545
W
Tiamat
Okamikamii
Tiamat
13,092
1,115
576
2,317
10,793
7,978
762
3,101
7,692
46,158
0
L
11,390
2,963
0
845
14,770
17,606
1
5,323
8,394
30,452
0
W
Cliodhna
VastVertigo
Cliodhna
24,906
1,260
0
2,935
10,716
6,014
529
2,486
8,230
0
46,572
L
5,610
1,077
0
1,129
22,366
8,664
0
4,640
17,029
0
18,698
W
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
17,447
7,471
401
3,622
13,512
5,215
3,808
4,675
8,837
0
49,787
L
Anubis
jaydigbick
Anubis
8,855
504
0
1,402
11,910
5,025
0
2,952
8,656
28,193
0
W
Fafnir
7,377
2,135
974
4,619
15,804
19,428
150
5,500
8,423
19,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
63,599
248
Minions Killed
339
6
Camps Cleared
9
1,224,505
Distance Traveled
1,510,011
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,074
567
61
4
2
193,529
1
L
Amaterasu
10,281
643
57
4
2
279,679
1
W
Chaac
10,901
681
54
3
0
290,441
2
W
Tiamat
13,151
822
99
6
4
302,884
2
L
Atlas
9,844
615
39
2
2
245,206
5
W
Cliodhna
13,034
815
75
5
3
335,983
2
L
Fenrir
10,838
677
41
3
0
252,084
0
W
Ah Muzen Cab
13,395
837
90
6
2
275,921
2
L
Anubis
10,728
671
50
3
0
254,007
0
W
Fafnir
13,118
820
21
1
0
304,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role