Player Matchup

Ao Kuang
Ao Kuang
ByRaullllll_
Ao Kuang
Level 66
God Stats
7W - 7L
1,488 SR
Queue Stats
205W - 242L
1,423 Elo+
Party 3
Raijin
Raijin
IYeyo7
Raijin
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 120L
1,378 Elo+
Party 3
Mulan
Mulan
SquanSFI
Mulan
Level 10
God Stats
3W - 3L
1,510 SR
Queue Stats
9W - 13L
1,330 Elo+
Party 4
Khepri
Khepri
Themulaitor
Khepri
Level 48
God Stats
9W - 4L
1,627 SR
Queue Stats
68W - 73L
1,515 Elo+
Party 4
Izanami
Izanami
fenix15100
Izanami
Level 104
God Stats
19W - 13L
1,617 SR
Queue Stats
206W - 219L
1,504 Elo+
Party 4
Team Averages
Level 54
1,548 SR
1,430 Elo+

VS

Team Averages
Level 47
1,511 SR
1,467 Elo+
Artio
Artio
DarlingLama
Artio
Level 140
God Stats
2W - 2L
1,436 SR
Queue Stats
199W - 198L
1,418 Elo+
Party 1
Anubis
Anubis
FutaRyan
Anubis
Level 67
God Stats
56W - 49L
1,580 SR
Queue Stats
176W - 193L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
IntoSama
Ao Kuang
Level 25
God Stats
5W - 5L
1,539 SR
Queue Stats
41W - 46L
1,374 Elo+
Party 1
Neith
Neith
Ovladevay
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 2
Ymir
Ymir
rvmzes
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ByRaullllll_
Ao Kuang
17
9 / 1 / 7
10,060
592
12,139
13,273
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
IYeyo7
Raijin
14
4 / 2 / 7
9,090
535
9,779
7,847
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
SquanSFI
Mulan
15
1 / 2 / 2
9,086
534
4,013
8,372
4,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
12
3 / 2 / 11
9,066
533
3,680
9,179
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
fenix15100
Izanami
16
10 / 2 / 7
10,513
618
17,671
10,918
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,612
448
9,963
15,862
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
FutaRyan
Anubis
13
6 / 6 / 0
8,655
509
9,432
12,716
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
IntoSama
Ao Kuang
12
2 / 3 / 2
7,410
436
3,560
14,206
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Ovladevay
Neith
8
0 / 8 / 2
5,493
323
3,015
7,670
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
rvmzes
Ymir
8
0 / 6 / 3
6,221
366
831
11,242
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
27
Kills
9
9
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ByRaullllll_
Ao Kuang
9
1
7
12.5
L
1
4
1
0.38
L
Anubis
FutaRyan
Anubis
6
6
0
1
W
Raijin
IYeyo7
Raijin
4
2
7
3.75
L
Ao Kuang
IntoSama
Ao Kuang
2
3
2
1
L
Neith
Ovladevay
Neith
0
8
2
0.13
W
Mulan
SquanSFI
Mulan
1
2
2
1
W
Khepri
3
2
11
4.25
W
Izanami
fenix15100
Izanami
10
2
7
6.75
L
Ymir
rvmzes
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
26,801
49,589
Taken
61,696
21,624
Mitigated
27,372
14,666
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ByRaullllll_
Ao Kuang
12,139
4,300
0
5,229
13,273
4,642
0
3,998
9,092
78,140
0
L
9,963
899
152
4,501
15,862
11,363
356
4,665
11,069
43,987
0
L
Anubis
FutaRyan
Anubis
9,432
578
0
4,830
12,716
5,056
488
6,432
5,998
47,982
0
W
Raijin
IYeyo7
Raijin
9,779
1,235
0
193
7,847
2,168
700
5,180
2,627
50,258
0
L
Ao Kuang
IntoSama
Ao Kuang
3,560
882
0
1,374
14,206
3,633
0
3,796
10,298
48,652
0
L
Neith
Ovladevay
Neith
3,015
1,704
0
169
7,670
2,153
204
4,349
3,307
0
10,921
W
Mulan
SquanSFI
Mulan
4,013
886
0
1,744
8,372
4,735
788
4,368
3,699
2,443
47,235
W
Khepri
3,680
718
2,008
1,556
9,179
5,812
704
4,825
4,177
13,313
0
W
Izanami
fenix15100
Izanami
17,671
12,556
0
3,936
10,918
4,267
6,680
4,548
6,208
0
83,784
L
Ymir
rvmzes
Ymir
831
190
0
325
11,242
5,167
0
5,928
5,178
2,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
35,391
509
Minions Killed
277
0
Camps Cleared
0
1,543,386
Distance Traveled
1,308,863
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,060
592
121
7
0
344,529
2
L
Artio
7,612
448
80
5
0
301,479
0
L
Anubis
8,655
509
94
6
0
212,128
0
W
Raijin
9,090
535
94
6
0
302,583
5
L
Ao Kuang
7,410
436
83
5
0
314,900
2
L
Neith
5,493
323
17
1
0
241,790
0
W
Mulan
9,086
534
124
7
0
292,576
3
W
Khepri
9,066
533
19
1
0
324,058
8
W
Izanami
10,513
618
151
9
0
279,640
2
L
Ymir
6,221
366
3
0
0
238,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role