Player Matchup

Thoth
Thoth
Granola_Gamer
Thoth
Level 68
God Stats
0W - 2L
1,247 SR
Queue Stats
40W - 45L
1,412 Elo+
Party 1
Charybdis
Charybdis
IsacGreat11
Charybdis
Level 72
God Stats
0W - 3L
1,162 SR
Queue Stats
163W - 165L
1,383 Elo+
Solo
Achilles
Achilles
SALEN_CAVALCANTI
Achilles
Level 109
God Stats
1W - 1L
1,761 SR
Queue Stats
72W - 60L
1,452 Elo+
Party 1
Tiamat
Tiamat
TheSleepyStump
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,446 Elo+
Solo
He Bo
He Bo
ayo_hendrixx
He Bo
Level 127
God Stats
5W - 4L
1,573 SR
Queue Stats
237W - 258L
1,476 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,434 Elo+

VS

Team Averages
Level 98
1,529 SR
1,360 Elo+
Thoth
Thoth
BlaringCashew77
Thoth
Level 49
God Stats
1W - 1L
1,272 SR
Queue Stats
173W - 219L
1,299 Elo+
Solo
Chaac
Chaac
Dianameows3x
Chaac
Level 125
God Stats
1W - 2L
1,594 SR
Queue Stats
45W - 66L
1,255 Elo+
Solo
Medusa
Medusa
EternalScrimp
Medusa
Level 24
God Stats
3W - 2L
1,640 SR
Queue Stats
53W - 67L
1,360 Elo+
Solo
Bacchus
Bacchus
freakyfedish
Bacchus
Level 146
God Stats
13W - 7L
1,545 SR
Queue Stats
558W - 578L
1,412 Elo+
Party 2
Vulcan
Vulcan
xsnakexcharmerx
Vulcan
Level 145
God Stats
17W - 3L
1,595 SR
Queue Stats
299W - 303L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
7,698
642
5,474
11,054
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IsacGreat11
Charybdis
13
0 / 6 / 4
7,340
612
6,468
10,988
3,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 6 / 2
10,538
878
12,402
17,759
18,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 9 / 6
7,776
648
3,101
15,257
6,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 5
9,444
787
9,692
12,176
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 15
9,764
814
7,839
6,098
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 22
10,756
896
15,916
18,131
12,942
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 4 / 13
10,024
835
9,660
9,562
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
freakyfedish
Bacchus
18
13 / 4 / 17
11,198
933
12,376
20,997
19,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 2 / 13
11,436
953
13,541
6,312
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
14
Kills
37
37
Deaths
15
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
6
2
22
8.5
W
7
4
13
3.38
L
1
9
4
0.33
L
Charybdis
IsacGreat11
Charybdis
0
6
4
0.33
L
10
6
2
1.83
L
0
9
6
0.33
L
3
7
5
0.79
W
Bacchus
freakyfedish
Bacchus
13
4
17
5.38
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
59,332
67,234
Taken
61,100
37,369
Mitigated
41,348
11,120
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,839
691
1,219
262
6,098
2,459
1,484
2,200
3,880
18,371
0
W
15,916
286
741
7,933
18,131
12,942
417
6,887
11,110
0
30,403
W
9,660
4,452
664
1,273
9,562
3,915
1,319
3,349
6,123
0
20,174
L
5,474
137
226
258
11,054
3,837
0
5,713
5,341
13,581
0
L
Charybdis
IsacGreat11
Charybdis
6,468
1,786
869
2,094
10,988
3,765
0
5,723
5,265
0
13,854
L
12,402
1,766
570
2,082
17,759
18,834
0
10,982
6,777
6,214
22,728
L
3,101
624
339
2,428
15,257
6,836
0
6,128
9,129
9,050
0
L
9,692
1,188
558
1,696
12,176
4,097
0
5,210
6,966
21,875
0
W
Bacchus
freakyfedish
Bacchus
12,376
505
1,166
7,063
20,997
19,111
805
5,689
15,182
18,219
0
W
13,541
7,088
1,856
2,025
6,312
2,921
799
2,346
3,856
37,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
53,178
94
Minions Killed
107
0
Camps Cleared
0
989,377
Distance Traveled
1,197,181
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,764
814
22
2
0
225,036
2
W
Chaac
10,756
896
16
1
0
270,092
0
W
Medusa
10,024
835
18
2
0
226,370
0
L
Thoth
7,698
642
12
1
0
198,509
1
L
Charybdis
7,340
612
14
1
0
202,767
0
L
Achilles
10,538
878
23
2
0
216,315
0
L
Tiamat
7,776
648
8
1
0
189,898
0
L
He Bo
9,444
787
37
3
0
181,888
0
W
Bacchus
11,198
933
10
1
0
237,240
0
W
Vulcan
11,436
953
41
3
0
238,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role