Player Matchup

Pele
Pele
 
Pele
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Antony7
Izanami
Level 90
God Stats
10W - 11L
1,351 SR
Queue Stats
237W - 315L
1,414 Elo+
Solo
Cliodhna
Cliodhna
HomeSickAngel26
Cliodhna
Level 62
God Stats
4W - 3L
1,652 SR
Queue Stats
20W - 20L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
Killer_Cash05
Heimdallr
Level 36
God Stats
5W - 2L
1,524 SR
Queue Stats
12W - 18L
1,276 Elo+
Party 2
Odin
Odin
lexpierini
Odin
Level 101
God Stats
22W - 19L
1,457 SR
Queue Stats
609W - 732L
1,398 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,393 Elo+

VS

Team Averages
Level 54
1,397 SR
1,364 Elo+
Nu Wa
Nu Wa
PancakePatter
Nu Wa
Level 47
God Stats
0W - 1L
1,191 SR
Queue Stats
50W - 38L
1,491 Elo+
Solo
Set
Set
PhantazmaVEVO
Set
Level 6
God Stats
1W - 3L
1,151 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
ScorchedProtato
Cthulhu
Level 57
God Stats
5W - 7L
1,435 SR
Queue Stats
7W - 19L
1,179 Elo+
Party 1
Tyr
Tyr
TMFErick
Tyr
Level 87
God Stats
28W - 34L
1,444 SR
Queue Stats
368W - 419L
1,426 Elo+
Party 3
Neith
Neith
TiserX
Neith
Level 72
God Stats
1W - 1L
1,762 SR
Queue Stats
239W - 265L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 0 / 1
4,295
716
765
3,525
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Antony7
Izanami
7
2 / 0 / 0
4,015
669
886
2,311
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
6
1 / 1 / 0
3,989
665
1,430
3,068
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Killer_Cash05
Heimdallr
7
3 / 0 / 0
4,375
729
3,007
3,028
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 2
4,135
689
1,190
743
292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,148
691
1,794
3,121
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,156
526
141
2,604
544
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 0 / 0
2,998
500
96
666
137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 2 / 0
4,080
680
1,752
5,189
2,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
TiserX
Neith
4
0 / 1 / 0
3,164
527
63
2,373
368
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
1
0.5
W
Izanami
Antony7
Izanami
2
0
0
2
W
Cliodhna
1
1
0
1
W
Heimdallr
Killer_Cash05
Heimdallr
3
0
0
3
L
1
1
0
1
L
0
2
0
0
L
0
0
0
0
L
0
2
0
0
L
Neith
TiserX
Neith
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,278
Damage
3,846
12,675
Taken
13,953
3,425
Mitigated
3,772
5,487
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
765
309
0
2,276
3,525
898
473
681
2,764
0
18,950
W
Izanami
Antony7
Izanami
886
666
0
671
2,311
553
779
98
2,199
0
26,352
W
Cliodhna
1,430
206
0
1,018
3,068
839
0
651
2,363
0
15,151
W
Heimdallr
Killer_Cash05
Heimdallr
3,007
1,224
0
1,288
3,028
843
0
98
2,916
0
16,179
L
1,794
545
0
813
3,121
584
0
0
3,121
19,929
0
L
141
67
0
272
2,604
544
0
0
2,604
0
7,140
L
96
30
217
82
666
137
0
0
666
1,266
0
L
1,752
0
0
1,941
5,189
2,139
0
0
5,189
0
16,718
L
Neith
TiserX
Neith
63
63
0
840
2,373
368
0
0
2,373
0
7,721
W
1,190
254
0
234
743
292
193
186
543
0
4,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,809
Gold Earned
17,546
189
Minions Killed
119
0
Camps Cleared
0
576,756
Distance Traveled
559,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,295
716
50
8
0
119,508
0
W
Izanami
4,015
669
60
10
0
101,464
1
W
Cliodhna
3,989
665
33
6
0
131,183
1
W
Heimdallr
4,375
729
39
7
0
102,919
1
L
Nu Wa
4,148
691
37
6
0
124,652
2
L
Set
3,156
526
14
2
0
120,340
0
L
Cthulhu
2,998
500
6
1
0
37,851
1
L
Tyr
4,080
680
41
7
0
178,409
3
L
Neith
3,164
527
21
4
0
98,217
1
W
Odin
4,135
689
7
1
0
121,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role