Player Matchup

Guan Yu
Guan Yu
DragonDad219
Guan Yu
Level 128
God Stats
10W - 17L
1,405 SR
Queue Stats
759W - 1,260L
1,332 Elo+
Party 1
Charybdis
Charybdis
MermaidMama219
Charybdis
Level 142
God Stats
21W - 29L
1,427 SR
Queue Stats
1,053W - 1,682L
1,336 Elo+
Party 1
Scylla
Scylla
StagierArrow798
Scylla
Level 92
God Stats
18W - 20L
1,480 SR
Queue Stats
413W - 524L
1,384 Elo+
Party 1
Fenrir
Fenrir
The TBONE Jones
Fenrir
Level 119
God Stats
30W - 30L
1,504 SR
Queue Stats
440W - 417L
1,449 Elo+
Solo
Ares
Ares
piegear
Ares
Level 55
God Stats
13W - 14L
1,470 SR
Queue Stats
29W - 35L
1,441 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,388 Elo+

VS

Team Averages
Level 109
1,422 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ChromeLobster
Xing Tian
Level 77
God Stats
26W - 26L
1,451 SR
Queue Stats
294W - 295L
1,479 Elo+
Party 2
He Bo
He Bo
FunkyWeasel69
He Bo
Level 122
God Stats
0W - 5L
1,280 SR
Queue Stats
192W - 183L
1,529 Elo+
Party 2
Hachiman
Hachiman
KwSKamito
Hachiman
Level 121
God Stats
3W - 5L
1,391 SR
Queue Stats
102W - 117L
1,452 Elo+
Solo
Ullr
Ullr
blackwizard343
Ullr
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
149W - 148L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DragonDad219
Guan Yu
17
6 / 3 / 7
11,050
526
10,880
20,459
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
MermaidMama219
Charybdis
18
0 / 3 / 5
11,311
539
4,966
12,542
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 2 / 5
12,539
597
16,233
10,010
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 7
12,338
588
9,935
14,767
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
piegear
Ares
15
0 / 1 / 8
9,622
458
5,898
13,940
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 3 / 2
10,178
485
10,156
15,730
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
ChromeLobster
Xing Tian
14
2 / 3 / 4
8,854
422
4,845
18,319
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 2
10,015
477
11,397
11,942
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KwSKamito
Hachiman
18
3 / 1 / 1
10,734
511
10,908
12,141
3,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 4
9,057
431
6,653
12,250
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
10
10
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
2
1
L
Xing Tian
ChromeLobster
Xing Tian
2
3
4
1.33
W
Guan Yu
DragonDad219
Guan Yu
6
3
7
3.17
L
3
7
2
0.57
L
Hachiman
KwSKamito
Hachiman
3
1
1
3.5
W
Charybdis
MermaidMama219
Charybdis
0
3
5
0.83
W
8
2
5
5.25
W
5
1
7
8.5
L
0
5
4
0.4
W
Ares
piegear
Ares
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,912
Damage
43,959
71,718
Taken
70,382
45,134
Mitigated
38,863
28,397
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,156
2,648
0
2,180
15,730
11,069
0
3,939
11,212
5,639
46,317
L
Xing Tian
ChromeLobster
Xing Tian
4,845
295
0
2,140
18,319
16,125
46
6,147
11,993
18,582
0
W
Guan Yu
DragonDad219
Guan Yu
10,880
1,100
2,342
9,057
20,459
20,893
0
3,698
15,854
0
58,711
L
11,397
469
0
2,249
11,942
3,924
0
4,929
6,890
83,183
0
L
Hachiman
KwSKamito
Hachiman
10,908
6,068
0
5,192
12,141
3,619
0
1,932
10,209
0
95,446
W
Charybdis
MermaidMama219
Charybdis
4,966
2,990
0
4,009
12,542
3,472
2,152
1,015
11,527
0
93,561
W
16,233
1,052
0
703
10,010
3,293
0
3,582
6,428
113,074
0
W
9,935
1,951
0
6,866
14,767
6,303
0
4,336
10,386
0
103,882
L
6,653
967
129
725
12,250
4,126
0
5,423
6,597
0
60,862
W
Ares
piegear
Ares
5,898
309
1,496
3,924
13,940
11,173
158
4,973
8,802
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
48,838
650
Minions Killed
548
0
Camps Cleared
0
2,091,070
Distance Traveled
1,979,232
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,178
485
92
4
0
412,390
4
L
Xing Tian
8,854
422
25
1
0
414,464
4
W
Guan Yu
11,050
526
100
5
0
415,495
1
L
He Bo
10,015
477
136
6
0
389,235
3
L
Hachiman
10,734
511
164
8
0
381,147
5
W
Charybdis
11,311
539
172
8
0
370,461
8
W
Scylla
12,539
597
185
9
0
410,494
0
W
Fenrir
12,338
588
169
8
0
473,578
4
L
Ullr
9,057
431
131
6
0
381,996
3
W
Ares
9,622
458
24
1
0
421,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role