Player Matchup

Hercules
Hercules
Claude_066
Hercules
Level 36
God Stats
2W - 2L
1,389 SR
Queue Stats
70W - 63L
1,468 Elo+
Solo
Sobek
Sobek
NotSachi
Sobek
Level 146
God Stats
1W - 0L
1,345 SR
Queue Stats
87W - 62L
1,507 Elo+
Party 1
Persephone
Persephone
RaptorWarKing
Persephone
Level 147
God Stats
2W - 1L
1,449 SR
Queue Stats
133W - 121L
1,547 Elo+
Party 1
Khepri
Khepri
Ravenclaw2522
Khepri
Level 63
God Stats
10W - 4L
1,567 SR
Queue Stats
403W - 396L
1,495 Elo+
Solo
Athena
Athena
wolver53
Athena
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 39L
1,551 Elo+
Solo
Team Averages
Level 102
1,450 SR
1,514 Elo+

VS

Team Averages
Level 114
1,398 SR
1,485 Elo+
Ares
Ares
HexManiacAki
Ares
Level 113
God Stats
1W - 4L
1,326 SR
Queue Stats
143W - 149L
1,422 Elo+
Party 3
Fenrir
Fenrir
HowMyBussyTaste
Fenrir
Level 158
God Stats
0W - 2L
1,262 SR
Queue Stats
187W - 181L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
JayKillsAgain
Cthulhu
Level 157
God Stats
0W - 2L
1,744 SR
Queue Stats
275W - 263L
1,433 Elo+
Solo
Chernobog
Chernobog
Zminer10
Chernobog
Level 82
God Stats
0W - 2L
1,295 SR
Queue Stats
199W - 198L
1,504 Elo+
Party 2
Skadi
Skadi
tipripper
Skadi
Level 58
God Stats
1W - 3L
1,364 SR
Queue Stats
325W - 337L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Claude_066
Hercules
20
9 / 3 / 16
14,202
835
20,592
20,356
28,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
NotSachi
Sobek
19
7 / 4 / 23
13,056
768
13,246
28,330
47,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
RaptorWarKing
Persephone
20
13 / 8 / 12
13,883
817
27,742
19,350
10,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 5 / 18
11,698
688
12,674
18,647
17,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
wolver53
Athena
19
3 / 5 / 19
12,496
735
12,281
25,777
43,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 17
11,982
705
11,163
21,175
31,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 7 / 11
10,736
632
13,930
32,489
25,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
20
10 / 5 / 11
13,727
807
25,703
19,794
23,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
Zminer10
Chernobog
18
6 / 8 / 11
11,674
687
17,397
16,437
7,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
tipripper
Skadi
15
2 / 9 / 9
10,194
600
16,181
16,044
6,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
84
34
Kills
25
25
Deaths
34
88
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
Claude_066
Hercules
9
3
16
5.67
L
2
5
17
2.1
L
5
7
11
1.5
L
Cthulhu
10
5
11
3.1
W
Sobek
NotSachi
Sobek
7
4
23
4.63
W
Persephone
RaptorWarKing
Persephone
13
8
12
2.38
W
2
5
18
2.2
L
Chernobog
Zminer10
Chernobog
6
8
11
1.44
L
Skadi
tipripper
Skadi
2
9
9
0.72
W
Athena
wolver53
Athena
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
84,374
112,460
Taken
105,939
147,116
Mitigated
94,493
40,574
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Claude_066
Hercules
20,592
3,149
3,663
9,139
20,356
28,059
3,248
8,017
12,122
0
42,492
L
11,163
505
1,014
3,280
21,175
31,677
63
12,716
8,073
15,527
0
L
13,930
4,540
2,332
9,942
32,489
25,079
0
17,445
14,898
0
24,183
L
Cthulhu
25,703
1,336
1,706
5,334
19,794
23,639
0
11,605
7,819
45,482
0
W
Sobek
NotSachi
Sobek
13,246
1,449
2,053
6,464
28,330
47,417
210
7,181
18,535
21,300
0
W
Persephone
RaptorWarKing
Persephone
27,742
2,807
3,328
4,055
19,350
10,361
660
7,311
11,224
40,047
0
W
12,674
1,150
2,278
1,619
18,647
17,864
938
7,489
10,891
32,705
0
L
Chernobog
Zminer10
Chernobog
17,397
10,476
615
1,734
16,437
7,526
618
11,476
4,774
0
35,209
L
Skadi
tipripper
Skadi
16,181
7,435
1,586
958
16,044
6,572
0
11,466
4,432
0
26,650
W
Athena
wolver53
Athena
12,281
1,432
3,017
4,958
25,777
43,415
825
5,011
20,225
26,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,335
Gold Earned
58,313
159
Minions Killed
156
0
Camps Cleared
0
1,599,225
Distance Traveled
1,387,886
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,202
835
49
3
0
344,210
0
L
Ares
11,982
705
10
1
0
286,915
0
L
Fenrir
10,736
632
19
1
0
280,019
0
L
Cthulhu
13,727
807
58
3
0
346,929
0
W
Sobek
13,056
768
21
1
0
309,525
0
W
Persephone
13,883
817
31
2
0
302,791
0
W
Khepri
11,698
688
31
2
0
310,802
3
L
Chernobog
11,674
687
47
3
0
240,538
0
L
Skadi
10,194
600
22
1
0
233,485
1
W
Athena
12,496
735
27
2
0
331,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role