Player Matchup

Achilles
Achilles
AIRPODSHOTTY
Achilles
Level 17
God Stats
0W - 1L
1,713 SR
Queue Stats
15W - 13L
1,589 Elo+
Party 2
Loki
Loki
MunenoWelfare
Loki
Level 12
God Stats
2W - 4L
1,475 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 2
Fafnir
Fafnir
Taedai
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,516 Elo+
Party 2
Ymir
Ymir
chattdaddy
Ymir
Level 109
God Stats
6W - 13L
1,326 SR
Queue Stats
120W - 109L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
pegggless
Danzaburou
Level 7
God Stats
1W - 7L
1,196 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Team Averages
Level 41
1,442 SR
1,455 Elo+

VS

Team Averages
Level 63
1,561 SR
1,581 Elo+
Erlang Shen
Erlang Shen
Afkjerkingoff
Erlang Shen
Level 15
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 1L
1,794 Elo+
Party 3
Eset
Eset
Canttouch44
Eset
Level 26
God Stats
2W - 3L
1,304 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 1
Anubis
Anubis
Meepwneed
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,462 Elo+
Party 3
Hades
Hades
StringySeamen
Hades
Level 129
God Stats
1W - 1L
1,621 SR
Queue Stats
38W - 25L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
ThezeLumpz
Danzaburou
Level 109
God Stats
31W - 16L
1,625 SR
Queue Stats
128W - 120L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AIRPODSHOTTY
Achilles
12
2 / 2 / 0
6,610
508
4,613
9,570
5,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 5 / 4
6,269
482
6,711
9,683
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Taedai
Fafnir
9
1 / 2 / 1
5,965
459
2,884
11,714
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 2
6,346
488
5,027
11,922
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
pegggless
Danzaburou
8
0 / 10 / 0
5,204
400
3,164
10,926
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afkjerkingoff
Erlang Shen
15
5 / 1 / 5
8,504
654
7,414
9,223
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 9
8,668
667
6,624
9,509
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Meepwneed
Anubis
12
2 / 1 / 4
7,000
538
8,224
4,943
2,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,587
584
5,016
9,529
4,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ThezeLumpz
Danzaburou
15
10 / 1 / 8
9,517
732
15,454
9,709
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
24
24
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
AIRPODSHOTTY
Achilles
2
2
0
1
W
Erlang Shen
Afkjerkingoff
Erlang Shen
5
1
5
7.5
W
6
0
9
10.5
W
Anubis
Meepwneed
Anubis
2
1
4
4
L
1
5
4
0.6
W
1
3
0
0.33
L
Fafnir
Taedai
Fafnir
1
2
1
0.75
W
Danzaburou
ThezeLumpz
Danzaburou
10
1
8
14
L
2
5
2
0.6
L
Danzaburou
pegggless
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
42,732
53,815
Taken
42,913
22,323
Mitigated
21,421
12,748
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AIRPODSHOTTY
Achilles
4,613
1,231
0
2,992
9,570
5,211
0
3,261
6,309
0
33,790
W
Erlang Shen
Afkjerkingoff
Erlang Shen
7,414
4,219
0
5,850
9,223
4,518
0
840
8,383
0
50,839
W
6,624
1,173
1,671
2,682
9,509
6,581
70
1,972
7,537
35,837
0
W
Anubis
Meepwneed
Anubis
8,224
713
222
3,034
4,943
2,340
883
1,945
2,998
38,269
0
L
6,711
2,499
0
3,145
9,683
2,223
0
2,312
7,371
0
32,831
W
5,016
1,042
0
4,660
9,529
4,354
1,417
1,149
8,380
48,946
0
L
Fafnir
Taedai
Fafnir
2,884
922
476
3,586
11,714
9,684
0
4,532
7,182
15,422
0
W
Danzaburou
ThezeLumpz
Danzaburou
15,454
7,177
0
3,930
9,709
3,628
404
2,005
7,704
0
58,189
L
5,027
262
0
1,651
11,922
3,267
0
7,532
4,390
35,206
0
L
Danzaburou
pegggless
Danzaburou
3,164
2,093
0
898
10,926
1,938
0
2,227
8,699
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
41,276
263
Minions Killed
434
0
Camps Cleared
0
1,226,151
Distance Traveled
1,257,414
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,610
508
76
6
0
278,283
5
W
Erlang Shen
8,504
654
103
8
0
287,207
4
W
Eset
8,668
667
48
4
0
258,028
3
W
Anubis
7,000
538
71
5
0
256,257
0
L
Loki
6,269
482
69
5
0
276,766
3
W
Hades
7,587
584
107
8
0
198,559
3
L
Fafnir
5,965
459
21
2
0
248,295
4
W
Danzaburou
9,517
732
105
8
0
257,363
5
L
Ymir
6,346
488
57
4
0
235,617
0
L
Danzaburou
5,204
400
40
3
0
187,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role