Player Matchup

Discordia
Discordia
JuneBeQuee
Discordia
Level 96
God Stats
2W - 3L
1,236 SR
Queue Stats
143W - 193L
1,317 Elo+
Solo
Aphrodite
Aphrodite
Nerodsi
Aphrodite
Level 117
God Stats
2W - 1L
1,343 SR
Queue Stats
88W - 107L
1,366 Elo+
Party 2
Anubis
Anubis
StoneArt3795996
Anubis
Level 144
God Stats
2W - 4L
1,191 SR
Queue Stats
98W - 117L
1,338 Elo+
Solo
Ganesha
Ganesha
kk2261
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,339 Elo+
Solo
Da Ji
Da Ji
plantbearman
Da Ji
Level 108
God Stats
5W - 6L
1,446 SR
Queue Stats
106W - 155L
1,348 Elo+
Party 2
Team Averages
Level 96
1,343 SR
1,341 Elo+

VS

Team Averages
Level 68
1,484 SR
1,276 Elo+
Apollo
Apollo
I_Noscope_J-F-K
Apollo
Level 44
God Stats
0W - 2L
1,223 SR
Queue Stats
40W - 53L
1,277 Elo+
Solo
Nu Wa
Nu Wa
ImTheKhalessi
Nu Wa
Level 131
God Stats
10W - 3L
1,547 SR
Queue Stats
287W - 298L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Vex Raindrop04
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,161 Elo+
Party 1
Hel
Hel
goken33
Hel
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,195 Elo+
Party 1
Susano
Susano
pyromoss
Susano
Level 90
God Stats
1W - 1L
1,649 SR
Queue Stats
146W - 159L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JuneBeQuee
Discordia
20
9 / 6 / 23
12,892
758
16,309
13,475
6,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nerodsi
Aphrodite
20
10 / 4 / 20
13,036
767
13,573
14,937
8,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 5 / 19
14,123
831
30,619
20,045
10,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
kk2261
Ganesha
20
1 / 2 / 42
13,376
787
14,291
21,667
31,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 8 / 14
12,450
732
13,961
14,236
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 7
11,219
660
13,135
20,986
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 9
13,313
783
26,421
15,029
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vex Raindrop04
Danzaburou
19
5 / 12 / 8
11,878
699
13,612
26,130
8,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
17
0 / 10 / 8
10,028
590
4,646
21,585
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
pyromoss
Susano
16
1 / 8 / 6
10,175
599
4,148
11,772
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
59
45
Kills
21
25
Deaths
45
118
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
L
10
7
9
2.07
W
Discordia
JuneBeQuee
Discordia
9
6
23
3.42
W
Aphrodite
Nerodsi
Aphrodite
10
4
20
5
W
15
5
19
4.9
L
Danzaburou
Vex Raindrop04
Danzaburou
5
12
8
0.75
L
Hel
0
10
8
0.4
W
Ganesha
kk2261
Ganesha
1
2
42
11
W
10
8
14
2.13
L
Susano
pyromoss
Susano
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,753
Damage
61,962
84,360
Taken
95,502
65,646
Mitigated
28,363
37,749
Healing
29,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,135
4,732
652
4,776
20,986
6,585
0
17,251
3,735
0
30,074
L
26,421
5,949
1,299
1,458
15,029
4,241
0
12,085
2,944
47,712
0
W
Discordia
JuneBeQuee
Discordia
16,309
649
1,437
2,633
13,475
6,077
384
5,595
7,880
40,123
0
W
Aphrodite
Nerodsi
Aphrodite
13,573
5,331
7,784
6,577
14,937
8,965
1,690
7,167
7,770
44,672
0
W
30,619
2,772
2,850
9,327
20,045
10,887
2,980
7,849
12,196
69,957
0
L
Danzaburou
Vex Raindrop04
Danzaburou
13,612
6,106
535
4,615
26,130
8,007
858
19,540
6,590
0
26,945
L
Hel
4,646
1,868
7,599
6,702
21,585
6,525
598
17,848
3,737
14,555
0
W
Ganesha
kk2261
Ganesha
14,291
596
759
2,547
21,667
31,127
665
6,059
15,608
27,702
0
W
13,961
4,096
2,254
1,581
14,236
8,590
82
4,397
9,839
0
25,790
L
Susano
pyromoss
Susano
4,148
570
611
798
11,772
3,005
62
8,068
3,704
0
10,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,877
Gold Earned
56,613
229
Minions Killed
138
0
Camps Cleared
0
1,362,936
Distance Traveled
1,022,686
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,219
660
41
2
0
224,123
0
L
Nu Wa
13,313
783
48
3
0
236,194
0
W
Discordia
12,892
758
55
3
0
294,856
1
W
Aphrodite
13,036
767
45
3
0
284,606
0
W
Anubis
14,123
831
99
6
0
224,129
2
L
Danzaburou
11,878
699
22
1
0
204,119
0
L
Hel
10,028
590
13
1
0
221,106
3
W
Ganesha
13,376
787
1
0
0
327,249
0
W
Da Ji
12,450
732
29
2
0
232,096
0
L
Susano
10,175
599
14
1
0
137,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role