Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
EclipseDevil
Atlas
Level 125
God Stats
0W - 1L
1,615 SR
Queue Stats
28W - 40L
1,421 Elo+
Party 3
Medusa
Medusa
Miss Cxndy
Medusa
Level 67
God Stats
12W - 9L
1,654 SR
Queue Stats
204W - 221L
1,515 Elo+
Solo
Merlin
Merlin
NejKr0
Merlin
Level 128
God Stats
70W - 80L
1,528 SR
Queue Stats
899W - 931L
1,457 Elo+
Solo
Tyr
Tyr
xDarkAngeL29
Tyr
Level 69
God Stats
7W - 16L
1,451 SR
Queue Stats
49W - 65L
1,409 Elo+
Party 3
Team Averages
Level 107
1,550 SR
1,461 Elo+

VS

Team Averages
Level 109
1,503 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
I-Am-The-Blight
Zhong Kui
Level 109
God Stats
2W - 1L
1,294 SR
Queue Stats
267W - 243L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dr_Noah-DB
Kumbhakarna
Level 107
God Stats
29W - 34L
1,525 SR
Queue Stats
379W - 351L
1,517 Elo+
Party 2
Fenrir
Fenrir
meto0110522
Fenrir
Level 109
God Stats
16W - 10L
1,538 SR
Queue Stats
547W - 497L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
zacka0406
Danzaburou
Level 111
God Stats
11W - 8L
1,659 SR
Queue Stats
494W - 424L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 2 / 0
5,140
467
1,839
6,358
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,745
431
1,050
10,114
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Miss Cxndy
Medusa
5
0 / 3 / 0
4,082
371
2,737
2,984
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
NejKr0
Merlin
11
1 / 1 / 0
6,111
556
2,943
2,380
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,079
462
2,141
6,438
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 0 / 0
6,462
587
670
3,436
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
I-Am-The-Blight
Zhong Kui
12
1 / 0 / 1
6,656
605
4,857
5,893
5,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
dr_Noah-DB
Kumbhakarna
10
4 / 0 / 6
6,613
601
3,377
5,055
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
4 / 0 / 3
6,489
590
3,993
4,794
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
zacka0406
Danzaburou
12
4 / 1 / 7
7,305
664
5,267
5,228
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Chronos
 
Chronos
0
0
0
0
L
0
6
1
0.08
W
Zhong Kui
I-Am-The-Blight
Zhong Kui
1
0
1
1.5
L
Medusa
Miss Cxndy
Medusa
0
3
0
0
L
Merlin
NejKr0
Merlin
1
1
0
1
W
Kumbhakarna
dr_Noah-DB
Kumbhakarna
4
0
6
7
W
Fenrir
4
0
3
5.5
L
0
1
0
0
W
Danzaburou
zacka0406
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
18,164
28,274
Taken
24,406
10,888
Mitigated
12,726
7,109
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,839
589
0
3,008
6,358
1,677
0
2,168
4,190
0
27,494
W
Chronos
 
Chronos
670
260
0
1,363
3,436
1,245
0
1,224
2,064
38,895
4,760
L
1,050
405
0
1,115
10,114
4,426
0
2,134
7,980
13,859
0
W
Zhong Kui
I-Am-The-Blight
Zhong Kui
4,857
254
0
3,135
5,893
5,354
520
0
5,745
38,205
0
L
Medusa
Miss Cxndy
Medusa
2,737
1,153
0
292
2,984
706
0
921
2,063
0
13,906
L
Merlin
NejKr0
Merlin
2,943
0
0
223
2,380
612
0
67
2,313
35,521
0
W
Kumbhakarna
dr_Noah-DB
Kumbhakarna
3,377
1,154
0
1,693
5,055
3,029
0
747
4,196
12,907
0
W
Fenrir
3,993
821
0
1,584
4,794
1,656
0
630
4,088
0
38,623
L
2,141
516
0
2,471
6,438
3,467
0
3,512
2,926
0
19,599
W
Danzaburou
zacka0406
Danzaburou
5,267
2,336
0
804
5,228
1,442
1,638
1,064
4,136
0
45,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
33,525
240
Minions Killed
377
0
Camps Cleared
0
870,241
Distance Traveled
1,020,609
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,140
467
66
6
0
206,927
1
W
Chronos
6,462
587
102
9
0
204,396
2
L
Atlas
4,745
431
20
2
0
177,765
1
W
Zhong Kui
6,656
605
76
7
0
199,264
1
L
Medusa
4,082
371
23
2
0
93,829
1
L
Merlin
6,111
556
75
7
0
186,551
4
W
Kumbhakarna
6,613
601
24
2
0
203,354
5
W
Fenrir
6,489
590
85
8
0
213,682
2
L
Tyr
5,079
462
56
5
0
205,169
1
W
Danzaburou
7,305
664
90
8
0
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role