Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Deathcore974
Nemesis
Level 49
God Stats
6W - 3L
1,706 SR
Queue Stats
146W - 136L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
OlympicHades
Cthulhu
Level 84
God Stats
3W - 6L
1,287 SR
Queue Stats
186W - 197L
1,451 Elo+
Party 3
Tiamat
Tiamat
ShyüShingan
Tiamat
Level 48
God Stats
4W - 4L
1,270 SR
Queue Stats
143W - 137L
1,440 Elo+
Party 2
Charybdis
Charybdis
VdooNeodyme
Charybdis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 103L
1,416 Elo+
Party 2
Team Averages
Level 70
1,452 SR
1,456 Elo+

VS

Team Averages
Level 53
1,467 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Artemys
Loki
Level 49
God Stats
41W - 46L
1,441 SR
Queue Stats
151W - 166L
1,413 Elo+
Solo
Ares
Ares
BurntPaddy
Ares
Level 46
God Stats
18W - 20L
1,505 SR
Queue Stats
91W - 94L
1,439 Elo+
Party 1
Nike
Nike
Honeybadged97
Nike
Level 47
God Stats
7W - 4L
1,646 SR
Queue Stats
95W - 103L
1,433 Elo+
Party 1
Skadi
Skadi
WHYSY99
Skadi
Level 44
God Stats
0W - 2L
1,243 SR
Queue Stats
115W - 122L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 0 / 1
6,855
623
4,083
5,482
2,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Deathcore974
Nemesis
13
10 / 0 / 5
7,782
707
9,122
7,664
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
OlympicHades
Cthulhu
9
4 / 2 / 5
6,048
550
5,171
10,104
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
1 / 1 / 6
6,881
626
3,258
4,822
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VdooNeodyme
Charybdis
10
3 / 2 / 6
6,083
553
6,073
6,185
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 0
5,879
534
4,056
6,054
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Artemys
Loki
9
1 / 6 / 0
5,413
492
3,535
9,464
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 2
5,648
513
5,677
10,207
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 0
6,250
568
1,555
6,659
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
WHYSY99
Skadi
8
2 / 5 / 1
5,367
488
3,800
7,889
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
4
5
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
1
5.5
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Loki
Artemys
Loki
1
6
0
0.17
L
1
5
2
0.4
W
Nemesis
Deathcore974
Nemesis
10
0
5
12.5
L
0
3
0
0
W
Cthulhu
OlympicHades
Cthulhu
4
2
5
3.25
W
Tiamat
1
1
6
4
W
Charybdis
VdooNeodyme
Charybdis
3
2
6
3
L
Skadi
WHYSY99
Skadi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
18,623
34,257
Taken
40,273
18,081
Mitigated
15,155
10,763
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,083
601
0
1,989
5,482
2,625
315
927
4,370
0
31,568
L
Morgan Le Fay
 
Morgan Le Fay
4,056
490
0
1,008
6,054
2,062
0
2,264
3,790
40,021
0
L
Loki
Artemys
Loki
3,535
1,530
0
2,485
9,464
2,252
0
1,314
8,150
0
24,917
L
5,677
448
0
1,336
10,207
6,243
0
2,998
7,209
20,293
0
W
Nemesis
Deathcore974
Nemesis
9,122
4,039
0
2,619
7,664
2,680
0
1,293
6,335
0
40,088
L
1,555
471
0
760
6,659
2,943
0
131
6,528
0
37,973
W
Cthulhu
OlympicHades
Cthulhu
5,171
1,005
215
2,573
10,104
8,033
337
3,111
6,993
14,099
0
W
Tiamat
3,258
515
0
1,468
4,822
3,018
8
2,292
2,530
37,235
0
W
Charybdis
VdooNeodyme
Charybdis
6,073
2,612
0
1,899
6,185
1,725
2,055
2,110
4,075
0
34,542
L
Skadi
WHYSY99
Skadi
3,800
2,016
0
1,912
7,889
1,655
91
1,722
6,167
0
21,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
28,557
295
Minions Killed
302
0
Camps Cleared
0
1,099,059
Distance Traveled
1,015,171
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,855
623
59
5
0
213,554
2
L
Morgan Le Fay
5,879
534
87
8
0
210,612
5
L
Loki
5,413
492
55
5
0
200,411
0
L
Ares
5,648
513
24
2
0
211,896
1
W
Nemesis
7,782
707
69
6
0
259,844
2
L
Nike
6,250
568
99
9
0
190,636
2
W
Cthulhu
6,048
550
23
2
0
198,624
4
W
Tiamat
6,881
626
83
8
0
228,427
3
W
Charybdis
6,083
553
61
6
0
198,610
1
L
Skadi
5,367
488
37
3
0
201,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role