Player Matchup

Thanatos
Thanatos
Platinum I
Angelthebeast89
Thanatos
Platinum I
Level 122
God Stats
13W - 22L
1,648 SR
Queue Stats
146W - 144L
1,839 MMR
Solo
Janus
Janus
Platinum IV
BillyPacMan
Janus
Platinum IV
Level 148
God Stats
49W - 36L
1,691 SR
Queue Stats
222W - 213L
1,886 MMR
Solo
Xbalanque
Xbalanque
Gold I
Ramskethsu
Xbalanque
Gold I
Level 137
God Stats
5W - 1L
1,595 SR
Queue Stats
85W - 70L
1,873 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
SPiNxRage
Cu Chulainn
Platinum V
Level 121
God Stats
4W - 3L
1,456 SR
Queue Stats
175W - 176L
1,801 MMR
Solo
Ganesha
Ganesha
Platinum II
atlbravefan
Ganesha
Platinum II
Level 129
God Stats
48W - 42L
1,595 SR
Queue Stats
174W - 163L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,597 SR
1,838 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,598 SR
1,838 MMR
Loki
Loki
Platinum IV
Chronic_Smoke210
Loki
Platinum IV
Level 147
God Stats
11W - 6L
1,597 SR
Queue Stats
403W - 410L
1,861 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
DanchoYami
Hou Yi
Platinum IV
Level 145
God Stats
18W - 19L
1,630 SR
Queue Stats
312W - 321L
1,844 MMR
Solo
Osiris
Osiris
Platinum IV
NOX-NightGoddess
Osiris
Platinum IV
Level 53
God Stats
2W - 4L
1,675 SR
Queue Stats
91W - 93L
1,786 MMR
Solo
Sylvanus
Sylvanus
Platinum II
YaHomieJordan
Sylvanus
Platinum II
Level 127
God Stats
7W - 13L
1,458 SR
Queue Stats
345W - 325L
1,850 MMR
Solo
Scylla
Scylla
Platinum III
addydaddy456
Scylla
Platinum III
Level 123
God Stats
63W - 39L
1,630 SR
Queue Stats
603W - 605L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
12 / 5 / 11
11,863
593
18,222
18,097
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 1 / 12
12,477
624
12,123
8,170
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Ramskethsu
Xbalanque
18
2 / 2 / 7
11,313
566
6,894
10,184
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SPiNxRage
Cu Chulainn
19
10 / 1 / 3
12,654
633
12,821
15,223
19,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
atlbravefan
Ganesha
15
0 / 3 / 22
10,213
511
5,052
18,351
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetGebCliodhna

VS

Bans
DanzaburouArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
9,582
479
8,091
16,807
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
DanchoYami
Hou Yi
19
6 / 3 / 2
11,900
595
12,680
13,844
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 0
10,404
520
10,377
15,442
14,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
YaHomieJordan
Sylvanus
13
0 / 7 / 5
8,500
425
8,672
18,687
18,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
0 / 6 / 3
9,540
477
6,513
11,375
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
32
Kills
12
12
Deaths
32
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
5
11
3.5
W
8
1
12
14
L
4
9
2
0.56
L
Hou Yi
DanchoYami
Hou Yi
6
3
2
2.33
L
2
7
0
0.29
W
Xbalanque
Ramskethsu
Xbalanque
2
2
7
2.75
W
Cu Chulainn
SPiNxRage
Cu Chulainn
10
1
3
11.5
L
Sylvanus
YaHomieJordan
Sylvanus
0
7
5
0.36
L
Scylla
0
6
3
0.25
W
Ganesha
atlbravefan
Ganesha
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
46,333
70,025
Taken
76,155
51,609
Mitigated
44,742
29,021
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
18,222
5,470
0
14,761
18,097
8,347
1,572
5,199
12,810
0
82,948
W
12,123
1,311
505
1,011
8,170
3,081
1,116
3,198
4,824
103,340
0
L
8,091
2,314
0
480
16,807
4,737
0
3,147
13,660
0
73,369
L
Hou Yi
DanchoYami
Hou Yi
12,680
4,019
0
4,442
13,844
4,524
0
3,875
9,969
0
83,053
L
10,377
5,166
0
776
15,442
14,051
466
2,681
12,761
0
77,617
W
Xbalanque
Ramskethsu
Xbalanque
6,894
3,966
0
4,068
10,184
3,077
3,398
1,410
8,770
0
89,781
W
Cu Chulainn
SPiNxRage
Cu Chulainn
12,821
2,125
0
3,666
15,223
19,748
441
360
14,839
15,418
61,758
L
Sylvanus
YaHomieJordan
Sylvanus
8,672
1,597
2,488
5,862
18,687
18,020
0
6,381
12,306
24,956
0
L
Scylla
6,513
255
0
1,785
11,375
3,410
0
4,318
7,057
72,588
0
W
Ganesha
atlbravefan
Ganesha
5,052
739
704
4,306
18,351
17,356
90
4,692
13,547
22,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,520
Gold Earned
49,926
657
Minions Killed
592
0
Camps Cleared
0
2,055,701
Distance Traveled
1,820,364
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,863
593
111
6
0
442,244
5
W
Janus
12,477
624
207
10
0
484,272
9
L
Loki
9,582
479
107
5
0
374,045
3
L
Hou Yi
11,900
595
151
8
0
370,216
3
L
Osiris
10,404
520
151
8
0
340,639
6
W
Xbalanque
11,313
566
165
8
0
355,265
6
W
Cu Chulainn
12,654
633
165
8
0
386,883
3
L
Sylvanus
8,500
425
19
1
0
372,509
8
L
Scylla
9,540
477
164
8
0
362,955
5
W
Ganesha
10,213
511
9
0
0
387,037
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role