Player Matchup

Athena
Athena
Fertakis
Athena
Level 69
God Stats
3W - 4L
1,449 SR
Queue Stats
72W - 71L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoClu
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,728 SR
Queue Stats
19W - 29L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
OneLoveOneSoul
Hou Yi
Level 115
God Stats
9W - 22L
1,359 SR
Queue Stats
498W - 488L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Rotkill
Sun Wukong
Level 47
God Stats
20W - 25L
1,519 SR
Queue Stats
160W - 152L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Sirpavlo
Cthulhu
Level 74
God Stats
16W - 9L
1,648 SR
Queue Stats
44W - 40L
1,569 Elo+
Party 2
Team Averages
Level 64
1,540 SR
1,544 Elo+

VS

Team Averages
Level 96
1,583 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GoblinBoyfriend
Amaterasu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 341L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
GoofyGoober69
Ao Kuang
Level 104
God Stats
4W - 1L
1,535 SR
Queue Stats
125W - 112L
1,608 Elo+
Party 1
Cupid
Cupid
amogusesports
Cupid
Level 16
God Stats
8W - 0L
1,882 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fertakis
Athena
8
2 / 4 / 2
5,306
531
3,557
7,797
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
NoClu
Morgan Le Fay
8
0 / 5 / 0
4,679
468
2,370
5,141
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 1
5,159
516
6,143
4,903
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Rotkill
Sun Wukong
10
1 / 1 / 0
5,569
557
5,608
7,273
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Sirpavlo
Cthulhu
9
2 / 2 / 3
5,577
558
3,621
10,581
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 5
6,471
647
4,528
3,397
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
8
1 / 3 / 3
5,196
520
2,970
8,719
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
GoblinBoyfriend
Amaterasu
10
1 / 1 / 0
5,763
576
4,366
8,150
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
GoofyGoober69
Ao Kuang
11
5 / 0 / 1
6,361
636
2,965
8,078
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 1
5,384
538
7,531
5,635
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
13
13
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
5
5.5
W
Kuzenbo
 
Kuzenbo
1
3
3
0.83
L
Athena
Fertakis
Athena
2
4
2
0.75
W
Amaterasu
GoblinBoyfriend
Amaterasu
1
1
0
1
W
Ao Kuang
GoofyGoober69
Ao Kuang
5
0
1
5.5
L
Morgan Le Fay
NoClu
Morgan Le Fay
0
5
0
0
L
1
1
1
1.5
L
Sun Wukong
Rotkill
Sun Wukong
1
1
0
1
L
Cthulhu
Sirpavlo
Cthulhu
2
2
3
1.75
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
22,360
35,695
Taken
33,979
13,469
Mitigated
16,325
9,849
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,528
309
0
1,992
3,397
968
0
1,954
1,245
29,028
0
W
Kuzenbo
 
Kuzenbo
2,970
1,076
279
1,878
8,719
6,078
0
2,566
6,153
14,658
0
L
Athena
Fertakis
Athena
3,557
1,179
0
1,660
7,797
2,510
0
3,399
4,290
21,408
0
W
Amaterasu
GoblinBoyfriend
Amaterasu
4,366
1,211
0
4,125
8,150
5,138
0
0
7,439
2,906
29,332
W
Ao Kuang
GoofyGoober69
Ao Kuang
2,965
1,256
0
5,428
8,078
2,422
0
1,929
6,083
32,559
0
L
Morgan Le Fay
NoClu
Morgan Le Fay
2,370
390
0
690
5,141
1,683
232
3,021
1,848
21,091
0
L
6,143
3,785
0
700
4,903
995
0
947
3,916
0
26,065
L
Sun Wukong
Rotkill
Sun Wukong
5,608
1,604
0
3,082
7,273
3,689
0
1,024
5,698
0
30,545
L
Cthulhu
Sirpavlo
Cthulhu
3,621
293
151
3,566
10,581
4,592
0
2,157
8,392
17,716
0
W
7,531
3,721
97
1,382
5,635
1,719
192
2,795
2,800
0
28,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
29,175
242
Minions Killed
279
0
Camps Cleared
0
979,925
Distance Traveled
966,125
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,471
647
69
7
0
200,795
0
W
Kuzenbo
5,196
520
11
1
0
189,972
2
L
Athena
5,306
531
46
5
0
208,122
0
W
Amaterasu
5,763
576
69
7
0
197,044
2
W
Ao Kuang
6,361
636
69
7
0
202,225
1
L
Morgan Le Fay
4,679
468
39
4
0
187,091
1
L
Hou Yi
5,159
516
63
6
0
185,319
3
L
Sun Wukong
5,569
557
66
7
0
188,427
0
L
Cthulhu
5,577
558
28
3
0
210,966
1
W
Cupid
5,384
538
61
6
0
176,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role