Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BestoeFrendoe
Artio
Level 65
God Stats
8W - 13L
1,371 SR
Queue Stats
152W - 220L
1,369 Elo+
Party 2
Fenrir
Fenrir
CuteDoraemon
Fenrir
Level 120
God Stats
108W - 98L
1,483 SR
Queue Stats
401W - 452L
1,458 Elo+
Solo
Horus
Horus
Vormaran
Horus
Level 45
God Stats
2W - 3L
1,415 SR
Queue Stats
66W - 107L
1,275 Elo+
Party 2
Team Averages
Level 73
1,454 SR
1,420 Elo+

VS

Team Averages
Level 63
1,492 SR
1,330 Elo+
Arachne
Arachne
DemiseX
Arachne
Level 86
God Stats
1W - 3L
1,380 SR
Queue Stats
317W - 305L
1,430 Elo+
Solo
Khepri
Khepri
SackzWolf
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,280 Elo+
Party 1
Ullr
Ullr
SushiFlash
Ullr
Level 87
God Stats
9W - 14L
1,582 SR
Queue Stats
361W - 304L
1,531 Elo+
Solo
Hades
Hades
pepitovvt
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,254 Elo+
Party 1
Neith
Neith
xXrajaXx56
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 1
4,140
690
355
1,235
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
 
Medusa
7
1 / 1 / 0
3,917
653
1,723
2,967
684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,318
553
360
4,331
1,589
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
3 / 1 / 0
4,621
770
1,470
4,217
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Vormaran
Horus
6
0 / 1 / 3
4,130
688
935
2,695
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemiseX
Arachne
6
2 / 3 / 0
3,956
659
1,271
3,459
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SackzWolf
Khepri
6
0 / 1 / 2
3,629
605
1,074
3,737
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 1 / 0
4,698
783
3,483
2,699
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
pepitovvt
Hades
4
0 / 1 / 0
3,211
535
233
2,750
1,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
1
0 / 0 / 0
2,673
446
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Medusa
 
Medusa
1
1
0
1
W
0
2
0
0
W
Fenrir
3
1
0
3
L
Arachne
DemiseX
Arachne
2
3
0
0.67
L
Khepri
SackzWolf
Khepri
0
1
2
1
L
3
1
0
3
W
Horus
Vormaran
Horus
0
1
3
1.5
L
Hades
pepitovvt
Hades
0
1
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,843
Damage
6,061
15,445
Taken
12,645
5,099
Mitigated
4,320
5,537
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
355
39
0
500
1,235
268
416
0
1,235
15,553
0
W
Medusa
 
Medusa
1,723
726
0
706
2,967
684
0
511
2,456
0
20,973
W
360
0
0
1,420
4,331
1,589
0
0
4,331
7,735
0
W
Fenrir
1,470
213
0
1,863
4,217
1,224
0
275
3,942
0
17,593
L
Arachne
DemiseX
Arachne
1,271
958
0
871
3,459
1,162
0
355
3,104
0
14,007
L
Khepri
SackzWolf
Khepri
1,074
453
0
1,252
3,737
1,377
0
0
3,737
12,133
0
L
3,483
1,869
0
1,142
2,699
718
283
360
2,339
0
25,458
W
Horus
Vormaran
Horus
935
503
154
894
2,695
1,334
0
521
2,174
0
7,105
L
Hades
pepitovvt
Hades
233
0
0
489
2,750
1,063
0
0
2,750
9,174
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
18,167
148
Minions Killed
110
0
Camps Cleared
0
576,446
Distance Traveled
472,745
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,140
690
35
6
0
107,408
2
W
Medusa
3,917
653
37
6
0
109,367
1
W
Artio
3,318
553
11
2
0
115,694
1
W
Fenrir
4,621
770
43
7
0
119,497
0
L
Arachne
3,956
659
34
6
0
135,342
0
L
Khepri
3,629
605
17
3
0
104,440
0
L
Ullr
4,698
783
40
7
0
115,831
1
W
Horus
4,130
688
22
4
0
124,480
2
L
Hades
3,211
535
19
3
0
117,132
0
L
Neith
2,673
446
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role