Player Matchup

Susano
Susano
TROPICANATWISTA
Susano
Level 152
God Stats
2W - 0L
1,626 SR
Queue Stats
170W - 147L
1,557 Elo+
Party 1
King Arthur
King Arthur
WraithFValhalla
King Arthur
Level 157
God Stats
2W - 3L
1,318 SR
Queue Stats
72W - 81L
1,467 Elo+
Solo
Medusa
Medusa
Yermuther
Medusa
Level 53
God Stats
6W - 1L
1,681 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo
Nu Wa
Nu Wa
dumGroovy
Nu Wa
Level 135
God Stats
14W - 8L
1,655 SR
Queue Stats
47W - 52L
1,462 Elo+
Party 1
Geb
Geb
livelovecj
Geb
Level 123
God Stats
2W - 2L
1,531 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,515 Elo+

VS

Team Averages
Level 131
1,497 SR
1,476 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Altharos99
Scylla
Level 108
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Cernunnos
Cernunnos
NicolasR33
Cernunnos
Level 103
God Stats
1W - 3L
1,542 SR
Queue Stats
59W - 66L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 3
10,386
944
14,843
10,149
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WraithFValhalla
King Arthur
14
3 / 2 / 8
8,731
794
10,122
11,721
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Yermuther
Medusa
14
1 / 2 / 0
7,255
660
5,543
7,092
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
dumGroovy
Nu Wa
15
1 / 2 / 7
7,879
716
11,707
5,805
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 9
8,157
742
5,484
9,279
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 5
8,539
776
6,892
12,937
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
 
Nemesis
14
2 / 3 / 5
8,134
739
6,213
11,715
5,840
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
 
Raijin
15
1 / 3 / 6
7,874
716
6,862
8,379
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Altharos99
Scylla
13
1 / 6 / 5
7,374
670
5,313
7,832
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NicolasR33
Cernunnos
14
2 / 2 / 4
7,664
697
8,855
13,236
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
15
Kills
9
10
Deaths
15
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
5
5.5
L
Nemesis
 
Nemesis
2
3
5
1.5
L
Raijin
 
Raijin
1
3
6
1.33
L
Scylla
Altharos99
Scylla
1
6
5
0.58
L
Cernunnos
NicolasR33
Cernunnos
2
2
4
2
W
10
3
3
3.83
W
King Arthur
WraithFValhalla
King Arthur
3
2
8
3.5
W
Medusa
Yermuther
Medusa
1
2
0
0.5
W
Nu Wa
dumGroovy
Nu Wa
1
2
7
2.25
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,699
Damage
34,135
44,046
Taken
54,099
27,037
Mitigated
23,294
7,159
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,892
627
0
4,555
12,937
7,924
0
4,908
7,559
0
28,669
L
Nemesis
 
Nemesis
6,213
1,875
0
3,113
11,715
5,840
0
2,849
8,461
0
20,130
L
Raijin
 
Raijin
6,862
353
63
1,029
8,379
2,973
104
3,209
4,947
42,026
0
L
Scylla
Altharos99
Scylla
5,313
369
0
360
7,832
2,257
125
2,385
5,261
22,058
0
L
Cernunnos
NicolasR33
Cernunnos
8,855
3,078
0
1,839
13,236
4,300
30
4,444
8,379
0
30,690
W
14,843
2,917
0
1,402
10,149
5,332
0
1,520
8,295
0
33,118
W
King Arthur
WraithFValhalla
King Arthur
10,122
754
0
2,956
11,721
8,492
0
1,800
9,419
0
20,084
W
Medusa
Yermuther
Medusa
5,543
1,682
0
0
7,092
2,781
469
3,547
3,483
0
29,194
W
Nu Wa
dumGroovy
Nu Wa
11,707
4,768
0
1,126
5,805
2,174
779
2,398
3,239
41,809
0
W
5,484
630
151
1,524
9,279
8,258
311
2,720
6,480
19,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
39,585
257
Minions Killed
292
6
Camps Cleared
9
1,086,699
Distance Traveled
998,849
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,539
776
68
6
2
213,698
2
L
Nemesis
8,134
739
36
3
3
215,025
2
L
Raijin
7,874
716
82
7
1
198,518
3
L
Scylla
7,374
670
44
4
1
189,346
0
L
Cernunnos
7,664
697
62
6
2
182,262
0
W
Susano
10,386
944
54
5
5
214,295
2
W
King Arthur
8,731
794
26
2
0
219,254
0
W
Medusa
7,255
660
84
8
0
209,334
0
W
Nu Wa
7,879
716
70
6
1
204,441
4
W
Geb
8,157
742
23
2
0
239,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role