Player Matchup

Scylla
Scylla
Gold I
KilamiGaming
Scylla
Gold I
Level 69
God Stats
5W - 3L
1,535 SR
Queue Stats
152W - 160L
1,757 MMR
Solo
Mulan
Mulan
Gold V
leogamerxd8
Mulan
Gold V
Level 145
God Stats
2W - 1L
1,663 SR
Queue Stats
11W - 11L
1,705 MMR
Party 2
Achilles
Achilles
Platinum V
nacho_233
Achilles
Platinum V
Level 121
God Stats
3W - 4L
1,581 SR
Queue Stats
83W - 75L
1,928 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,593 SR
1,797 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,546 SR
1,804 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
CoLOneLRiBs
Ah Muzen Cab
Gold I
Level 154
God Stats
6W - 5L
1,522 SR
Queue Stats
269W - 342L
1,674 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
SHADOWDRAGON220
Morgan Le Fay
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,800 MMR
Party 1
Chaac
Chaac
Platinum IV
knight50523
Chaac
Platinum IV
Level 100
God Stats
70W - 71L
1,617 SR
Queue Stats
121W - 123L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 6 / 7
18,672
566
14,297
22,154
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 5
19,787
600
24,764
41,194
54,784
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
nacho_233
Achilles
20
3 / 1 / 9
20,327
616
23,155
34,696
51,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebSolZeusGilgameshAthena

VS

Bans
FenrirKumbhakarnaBacchusSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoLOneLRiBs
Ah Muzen Cab
20
3 / 5 / 6
17,955
544
28,244
18,571
10,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
SHADOWDRAGON220
Morgan Le Fay
20
4 / 4 / 6
19,030
577
33,358
20,599
10,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 6
17,406
527
24,605
30,841
43,915
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
10
10
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CoLOneLRiBs
Ah Muzen Cab
3
5
6
1.2
W
Scylla
2
6
7
0.92
L
Morgan Le Fay
SHADOWDRAGON220
Morgan Le Fay
4
4
6
1.75
L
3
3
6
2
W
7
3
5
3.17
W
Achilles
nacho_233
Achilles
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
86,207
98,044
Taken
70,011
113,101
Mitigated
64,749
29,424
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CoLOneLRiBs
Ah Muzen Cab
28,244
10,173
0
5,673
18,571
10,722
890
4,157
13,795
0
133,392
W
Scylla
14,297
454
53
3,895
22,154
6,711
1,172
4,021
16,874
113,615
0
L
Morgan Le Fay
SHADOWDRAGON220
Morgan Le Fay
33,358
2,147
160
6,360
20,599
10,112
463
5,523
14,180
127,129
0
L
24,605
4,522
290
15,848
30,841
43,915
216
12,467
15,872
0
51,278
W
24,764
1,288
0
14,497
41,194
54,784
920
15,519
22,850
12,672
66,054
W
Achilles
nacho_233
Achilles
23,155
3,508
0
10,979
34,696
51,606
1,153
12,350
19,645
13,278
47,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
54,391
443
Minions Killed
410
14
Camps Cleared
16
1,813,649
Distance Traveled
1,841,285
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,955
544
181
5
12
585,828
0
W
Scylla
18,672
566
212
6
10
575,760
9
L
Morgan Le Fay
19,030
577
180
5
4
650,355
13
L
Chaac
17,406
527
49
1
0
605,102
5
W
Mulan
19,787
600
156
5
3
556,047
2
W
Achilles
20,327
616
75
2
1
681,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role